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* mesa: Resurrect SPARC asm code.David S. Miller2009-02-267-1246/+878
* intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt2009-02-261-2/+2
* Fix "cast to pointer from integer of different size"Tomas Carnecky2009-02-261-1/+1
* i965: fix for RHW workaroundXiang, Haihao2009-02-262-43/+99
* intel: Disable creating DRI2 FBconfigs with depth size != color size.Eric Anholt2009-02-261-1/+22
* intel: Add span code for z24 without stencil.Eric Anholt2009-02-261-2/+22
* intel: make template wrappers for the spans templates.Eric Anholt2009-02-254-189/+165
* intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.Eric Anholt2009-02-252-1/+17
* i965: Rename CMD_CONST_BUFFER_STATE to the CS_URB_STATE used in the docs.Eric Anholt2009-02-256-13/+14
* R300: Add support for RS600 chipsAlex Deucher2009-02-252-2/+12
* mesa: fix merge conflict (in comment)Brian Paul2009-02-241-4/+0
* glsl: silence warningBrian Paul2009-02-241-1/+1
* mesa: use quotes for #includeBrian Paul2009-02-241-1/+1
* mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell2009-02-241-1/+13
* gallium: Add pipe_buffer_write/read inlines.José Fonseca2009-02-245-37/+16
* mesa: List new source file in SConscript.José Fonseca2009-02-241-0/+1
* glsl: yet another swizzled expression fixBrian Paul2009-02-231-2/+5
* gallium: include st_cb_viewport.h to silence warningBrian Paul2009-02-231-0/+1
* gallium: fix build breakage in st_cb_viewport.cBrian Paul2009-02-231-0/+2
* glsl: fix another swizzle-related bugBrian Paul2009-02-231-13/+8
* mesa: only call update_buffer when it's availableAlan Hourihane2009-02-231-1/+1
* gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane2009-02-234-0/+82
* mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul2009-02-231-4/+2
* i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison2009-02-231-1/+1
* mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal2009-02-231-0/+5
* mesa: fixes for building on HaikuTomas Wilhelmsson2009-02-234-4/+20
* wgl: Enable the use of Win32 threads.José Fonseca2009-02-231-0/+1
* mesa: Fix windows build.José Fonseca2009-02-232-3/+6
* mesa: remove unneeded #includeBrian Paul2009-02-221-1/+3
* mesa: #include, misc clean-upsBrian Paul2009-02-221-5/+4
* mesa: remove unneeded #includesBrian Paul2009-02-221-2/+0
* mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul2009-02-2218-444/+515
* mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul2009-02-221-23/+8
* mesa: assorted clean-ups, var renaming, etc.Brian Paul2009-02-221-59/+59
* mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul2009-02-221-8/+1
* mesa: remove redundant assertions (same asserts in context.c)Brian Paul2009-02-221-3/+0
* texmem: fix typo from brianp's changes.Dave Airlie2009-02-221-1/+1
* glapi: update find_entry() for mangled namesBrian Paul2009-02-211-1/+7
* mesa: added extern qualifierTom Fogal2009-02-211-1/+1
* mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul2009-02-213-40/+28
* mesa: use an array for current texture objectsBrian Paul2009-02-2116-265/+169
* mesa: use an array for default texture objectsBrian Paul2009-02-214-90/+72
* mesa: re-org texgen stateBrian Paul2009-02-2110-568/+295
* intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg2009-02-211-2/+7
* intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt2009-02-217-13/+27
* i965: Fix render target read domains.Eric Anholt2009-02-211-2/+1
* gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul2009-02-201-9/+30
* i965: use the new prog_instruction::TexShadow fieldBrian Paul2009-02-205-6/+11
* i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul2009-02-201-1/+9
* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-2011-171/+213