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*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-10-19
139
-3911
/
+2990
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\
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*
i965/fs: Localize variables' scopes.
Matt Turner
2015-10-19
1
-8
/
+5
|
*
i965/fs: Consider type mismatches in saturate propagation.
Matt Turner
2015-10-19
1
-3
/
+12
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*
i965: Extract can_change_source_types() functions.
Matt Turner
2015-10-19
6
-27
/
+30
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*
i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
2015-10-19
2
-34
/
+34
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*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
10
-619
/
+665
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*
i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
2015-10-19
11
-66
/
+67
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*
i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
2015-10-19
2
-98
/
+100
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*
i965/cs: Rework cs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-29
/
+42
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*
i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-40
/
+29
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*
i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-49
/
+49
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*
i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-39
/
+47
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*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
11
-12
/
+12
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*
i965/vec4: Remove gl_program and gl_shader_program from the generator
Jason Ekstrand
2015-10-19
4
-29
/
+20
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*
i965/fs: Remove the gl_program from the generator
Jason Ekstrand
2015-10-19
5
-9
/
+5
|
*
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
2015-10-19
1
-0
/
+6
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*
mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
2015-10-19
1
-18
/
+0
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*
i965/asm: Explicitly use a nir_instr for IR annotations
Jason Ekstrand
2015-10-19
4
-19
/
+5
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*
scons: Build nir/glsl_types.cpp once.
Jose Fonseca
2015-10-19
1
-1
/
+0
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*
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
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*
st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
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*
i965: Do not use NumBufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-1
/
+1
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*
main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOs
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
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*
main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
2015-10-19
1
-5
/
+1
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*
i965/vs: Drop hack that created NIR for fixed function vertex programs.
Kenneth Graunke
2015-10-17
1
-12
/
+0
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*
i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
2015-10-17
1
-5
/
+21
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*
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
2015-10-17
1
-1
/
+0
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*
st/mesa: fix clip state dependencies
Marek Olšák
2015-10-17
1
-1
/
+4
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*
build: fix out-of-tree build after b9b40ef
Rob Clark
2015-10-17
1
-0
/
+1
|
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
20
-13
/
+23
|
*
glsl: move half<->float convertion to util
Rob Clark
2015-10-16
7
-155
/
+5
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*
glsl: couple shader_enums cleanups
Rob Clark
2015-10-16
1
-5
/
+0
|
*
st/mesa: fix incorrect pointer type arguments in st_new_program()
Brian Paul
2015-10-16
1
-5
/
+5
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*
Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"
Brian Paul
2015-10-16
1
-0
/
+1
|
*
mesa: Set api prefix to version string when overriding version
Tapani Pälli
2015-10-16
1
-1
/
+18
|
*
i965/vec4: Use the right number of UBOs
Iago Toral Quiroga
2015-10-16
1
-1
/
+1
|
*
i965/fs: use the right number of UBOs
Iago Toral Quiroga
2015-10-16
1
-1
/
+1
|
*
nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
2015-10-15
1
-3
/
+2
|
*
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
2015-10-15
1
-12
/
+7
|
*
nir/prog: Use nir_foreach_variable
Jason Ekstrand
2015-10-15
1
-1
/
+1
|
*
mesa: wrap a ridiculously long line in es1_conversion.c
Brian Paul
2015-10-15
1
-1
/
+19
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*
mesa: add num_buffers() helper in blend.c
Brian Paul
2015-10-15
1
-15
/
+22
|
*
mesa: optimize _UsesDualSrc blend flag setting
Brian Paul
2015-10-15
1
-1
/
+6
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*
mesa: fix incorrect error string in _mesa_BlendEquationiARB()
Brian Paul
2015-10-15
1
-1
/
+1
|
*
mesa: move validate_blend_factors() call after no-change check
Brian Paul
2015-10-15
1
-6
/
+6
|
*
mesa: optimize no-change check in _mesa_BlendEquationSeparate()
Brian Paul
2015-10-15
1
-15
/
+26
|
*
mesa: optimize no-change check in _mesa_BlendEquation()
Brian Paul
2015-10-15
1
-12
/
+23
|
*
mesa: optimize no-change check in _mesa_BlendFuncSeparate()
Brian Paul
2015-10-15
1
-15
/
+28
|
*
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
2015-10-15
1
-1
/
+5
|
*
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
2015-10-15
1
-1
/
+0
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