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* ir_to_mesa: Don't set initial uniform values againIan Romanick2012-05-231-104/+0
* ir_to_mesa: Propagate initial values in _mesa_associate_uniform_storageIan Romanick2012-05-231-0/+9
* glsl: Initialize samplers to 0, propagate sampler values to the gl_programIan Romanick2012-05-231-0/+1
* i965/gen6+: Add support for GL_ARB_blend_func_extended.Eric Anholt2012-05-2313-8/+112
* mesa: Keep a computed value for dual source blend func with each buffer.Eric Anholt2012-05-233-17/+32
* i965/gen6+: Add support for fast depth clears.Eric Anholt2012-05-238-12/+150
* i965/gen6: Add CC viewport state setup to blorp code.Eric Anholt2012-05-231-0/+26
* i965/gen7: Add CC viewport setup to blorp code.Eric Anholt2012-05-231-0/+21
* i965: Drop a layer of indirection in doing HiZ resolves.Eric Anholt2012-05-237-120/+9
* i965: Replace intel_need_resolve with the hiz ops it maps to.Eric Anholt2012-05-233-17/+21
* i965: Add an interface for doing hiz ops from C code.Eric Anholt2012-05-234-15/+44
* i965: Rename the clear function for this driver.Eric Anholt2012-05-231-2/+2
* i965: Simplify the remaining clear logic by relying on the meta clear.Eric Anholt2012-05-231-47/+11
* i965: Switch blit color clears to tri clears on gen4/5.Eric Anholt2012-05-231-28/+2
* i965: Remove dead logic for non-tri depth/stencil clears.Eric Anholt2012-05-231-26/+2
* i965: We always have GLSL, so always use it for tri clears.Eric Anholt2012-05-231-4/+1
* i915: Drop gen4+ code from the forked clear code.Eric Anholt2012-05-231-10/+1
* intel: Fork the intel_clear.c file between i915 and i965.Eric Anholt2012-05-234-8/+209
* st/mesa: set stObj->lastLevel in guess_and_alloc_textureVadim Girlin2012-05-231-0/+2
* i965: Completely annotate the batch bo when aub dumping.Paul Berry2012-05-226-27/+117
* intel: When AUB dumping, flush before emitting final bitmap command.Paul Berry2012-05-221-1/+3
* st/mesa: use pipe_sampler_view_release() in st_destroy_context_priv()Brian Paul2012-05-191-1/+1
* mesa: use F_TO_I() instead of IROUND()Brian Paul2012-05-194-130/+130
* mesa: reimplement IROUND(), add F_TO_I()Brian Paul2012-05-191-21/+36
* mesa: fix Z32_FLOAT -> uint conversion functionsBrian Paul2012-05-191-2/+2
* st/mesa: remove unused pipe variableBrian Paul2012-05-191-1/+0
* st/mesa: added st_print_current_vertex_program(), for debuggingBrian Paul2012-05-192-0/+27
* mesa: add GLSL_REPORT_ERRORS debug flagBrian Paul2012-05-192-0/+15
* mesa: add some comments on shaderapi.c functionsBrian Paul2012-05-191-1/+14
* mesa: Remove undefinition of _P symbol.Vinson Lee2012-05-181-6/+0
* state_tracker: remove sw_primitive_restart from st_contextJordan Justen2012-05-172-2/+0
* state_tracker: remove software handling of primitive restartJordan Justen2012-05-171-178/+2
* state_tracker: set PrimitiveRestartInSoftware if neededJordan Justen2012-05-171-0/+1
* vbo: use software primitive restart in the VBO moduleJordan Justen2012-05-171-6/+37
* mesa: add PrimitiveRestartInSoftware to gl_context.ConstJordan Justen2012-05-172-0/+8
* vbo: add software primitive restart supportJordan Justen2012-05-174-0/+241
* mesa: Check for framebuffer completeness before looking at the rb.Eric Anholt2012-05-171-6/+6
* mesa: Fix assertion failure when a cube face is not present.Eric Anholt2012-05-171-1/+2
* i965/vs: Fix up swizzle for dereference_array of matrices.Eric Anholt2012-05-171-2/+2
* mesa: Throw error on glGetActiveUniform inside Begin/End.Eric Anholt2012-05-171-0/+2
* i965/fs: Do more register coalescing by using the interference graph.Eric Anholt2012-05-172-0/+62
* st/mesa: set PIPE_BIND_STREAM_OUTPUT for TFB target in st_bufferobj_dataChristoph Bumiller2012-05-171-0/+3
* i965/blorp: Move exec() out of brw_blorp_params.Paul Berry2012-05-153-6/+9
* i965/gen6: Initial implementation of MSAA.Paul Berry2012-05-1523-121/+662
* i965/gen6+: Add code to perform blits on the render path ("blorp").Paul Berry2012-05-158-27/+1730
* i965: Expose surface setup internals for use by blits.Paul Berry2012-05-153-2/+4
* i965: split gen{6,7}_blorp_exec functions into manageable chunks.Paul Berry2012-05-153-522/+647
* i965: Parameterize HiZ code to prepare for adding blitting.Paul Berry2012-05-157-177/+335
* i965: Implement guardband clipping on Ivybridge.Kenneth Graunke2012-05-152-5/+15
* i965: Implement guardband clipping on Sandybridge.Kenneth Graunke2012-05-152-10/+15