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* mesa: Remove EXT_histogram.Eric Anholt2010-09-2313-1166/+43
* mesa: Remove the non-required ARB_imaging extension.Eric Anholt2010-09-236-22/+15
* egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6eDave Airlie2010-09-231-1/+1
* dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg2010-09-224-4/+6
* i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt2010-09-221-1/+3
* i965: Update expression splitting for the vector-result change to compares.Eric Anholt2010-09-221-8/+9
* i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt2010-09-221-2/+5
* i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt2010-09-222-7/+1
* ir_to_mesa: Only compare vector_elements present for any_nequal/all_equalEric Anholt2010-09-221-2/+18
* glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt2010-09-221-1/+27
* dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg2010-09-221-3/+3
* intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg2010-09-222-11/+3
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-219-21/+60
* i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt2010-09-213-6/+23
* i965: Also enable CC statistics when doing OQs.Eric Anholt2010-09-211-3/+4
* i965: Share the KIL_NV implementation between glsl and non-glsl.Eric Anholt2010-09-213-17/+3
* Merge branch 'sprite-coord'Brian Paul2010-09-212-12/+19
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| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-172-12/+19
* | r300/compiler: Refactor the pair instruction data structuresTom Stellard2010-09-204-38/+21
* | dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez2010-09-211-1/+1
* | dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez2010-09-213-11/+10
* | dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2010-09-212-4/+4
* | dri/nouveau: Remove unnecessary assertion.Francisco Jerez2010-09-211-5/+0
* | dri/nv04: Use nvgl_wrap_mode().Francisco Jerez2010-09-211-20/+2
* | Fix typos in comments and debug output strings.Timo Wiren2010-09-203-6/+6
* | st/mesa: fix assertion failure in GetTexImage for cubemapsMarek Olšák2010-09-201-0/+6
* | mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* | x86: Silence unused variable warning on Mac OS X.Vinson Lee2010-09-171-0/+2
* | mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee2010-09-171-1/+5
* | ir_to_mesa: Remove unused member array_indexed from struct statevar_element.Vinson Lee2010-09-171-1/+0
* | mesa: bump version to 7.10Vinson Lee2010-09-171-3/+3
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* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-173-0/+30
* dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez2010-09-171-2/+1
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez2010-09-161-16/+8
* dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez2010-09-162-5/+3
* dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez2010-09-165-17/+32
* dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez2010-09-161-0/+1
* dri/nouveau: Add some more extensions.Francisco Jerez2010-09-163-0/+4
* dri/nouveau: Update nouveau_class.h.Francisco Jerez2010-09-161-20/+20
* dri/nv04: Fix provoking vertex.Francisco Jerez2010-09-161-2/+2
* dri/nv04: Fix maximum texture size.Francisco Jerez2010-09-161-0/+1
* dri/nv04: Fix up color mask.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Align SIFM transfer dimensions.Francisco Jerez2010-09-161-1/+1
* dri/nv04: Mipmapping fixes.Francisco Jerez2010-09-162-15/+21
* dri/nv04: Fix PGRAPH_ERRORs when running OA.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Enable eng3dm for A8/L8 textures.Andrew Randrianasulu2010-09-161-4/+16
* dri/nv04: Don't expose ARB_texture_env_combine/dot3.Andrew Randrianasulu2010-09-163-2/+4
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5