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* mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt2009-09-0110-33/+200
| | | | | | | | | Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <[email protected]>
* mesa: skip bitmap drawing code if width==0 or height==0Brian Paul2009-09-011-19/+22
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* intel: use _mesa_expand_bitmap() to skip an intermediate bufferBrian Paul2009-09-011-21/+6
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* st/mesa: use new _mesa_expand_bitmap() functionBrian Paul2009-09-011-57/+4
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* mesa: new _mesa_expand_bitmap() functionBrian Paul2009-09-012-0/+92
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* mesa: remove redundant assignmentsBrian Paul2009-09-011-8/+1
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* mesa: more clean-upsBrian Paul2009-09-011-24/+31
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* mesa: change conditional to match the previous oneBrian Paul2009-09-011-1/+1
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* mesa: updated #includesBrian Paul2009-09-011-2/+1
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* mesa: remove unused texenv_fragment_program::ctx fieldBrian Paul2009-09-011-2/+0
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* mesa: remove unused ureg::abs fieldBrian Paul2009-09-011-5/+2
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* mesa: remove unused ureg:negateabs fieldBrian Paul2009-09-011-4/+1
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* mesa: more comments, clean-upsBrian Paul2009-09-011-10/+10
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* mesa: simplify translate_tex_src_bit()Brian Paul2009-09-011-20/+3
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* mesa: minor code clean-ups, commentsBrian Paul2009-09-011-24/+34
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* mesa: replace 8 with MAX_TEXTURE_UNITSBrian Paul2009-09-011-1/+1
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* dri: remove unused meta_clear_tris()Brian Paul2009-09-012-266/+2
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* intel: use BUFFER_BITS_COLORBrian Paul2009-09-011-1/+1
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* intel: fix incorrect parameter type for intel_bufferobj_map_range()Brian Paul2009-09-011-1/+1
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* radeon: trim down #includesBrian Paul2009-09-011-28/+0
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* radeon: use _mesa_meta_clear()Brian Paul2009-09-011-2/+2
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* mesa: obey stencil write mask in _mesa_meta_draw_pixels()Brian Paul2009-09-011-6/+8
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* intel: set Length/Offset fields in intel_bufferobj_map()Brian Paul2009-09-011-0/+3
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* intel: use _mesa_meta_copy_pixels() when do_blit_copypixels() failsBrian Paul2009-09-011-5/+1
| | | | Also, trim down #includes.
* intel: trim down #includesBrian Paul2009-09-011-8/+0
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* intel: use _mesa_meta_draw_pixels()Brian Paul2009-09-011-147/+4
| | | | | The textured quad path is slightly faster and will work with POT textures on i945.
* intel: trim down #includesBrian Paul2009-09-011-17/+0
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* intel: use _mesa_meta_clear(), it's a bit fasterBrian Paul2009-09-011-1/+2
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* radeon: Fix OQ to set ful lstate as dirty too.Pauli Nieminen2009-09-021-0/+1
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* radeon: Fix debug output to filter out less critical messages instead of ↵Pauli Nieminen2009-09-021-1/+1
| | | | more critical.
* ARB prog parser: Fix handling of stateOptModMatNumIan Romanick2009-09-012-203/+203
| | | | | | The optional array index should clearly be enclosed in square brackets. This helps the oglconform test vp_binding.c get a bit farther, but it still fails.
* radeon: fix r100/r200 polygon stipple under kmsDave Airlie2009-09-018-29/+62
| | | | | | | | There really need to use state emits under kms, otherwise we end up with some dwords in the command buffer before we've ever emitted any useful state. Signed-off-by: Dave Airlie <[email protected]>
* r100: fixup cubemap domainsDave Airlie2009-09-011-1/+1
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* xlib: plug in more meta functions, if TEST_META_FUNCS is setBrian Paul2009-08-311-13/+15
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* mesa: implement GL_DEPTH_BUFFER_BIT for _mesa_meta_blit_framebuffer()Brian Paul2009-08-312-25/+96
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* mesa: disable another debug testBrian Paul2009-08-311-1/+1
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* mesa: make verts[] arrays local varsBrian Paul2009-08-311-101/+98
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* r200: emit cube for kms correctly + fix tex emit resetDave Airlie2009-09-012-2/+4
| | | | CS checker found some issues.
* xlib: option to enable/test meta functions (disabled)Brian Paul2009-08-313-4/+22
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* mesa: implement depth/stencil formats for meta glDrawPixelsBrian Paul2009-08-311-34/+229
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* mesa: remove accidentally commited debug/disabled codeBrian Paul2009-08-311-2/+2
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* mesa: added _mesa_is_stencil_format()Brian Paul2009-08-312-0/+19
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* swrast: fix selection/feedback regressionBrian Paul2009-08-311-1/+1
| | | | | This fixes a conform selection/feedback regression introduced by commit 8f4d66c5f893b49eb3973aa3b31a856314c045c7
* mesa: debug printf for KILBrian Paul2009-08-311-0/+5
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* swrast: can't use deferred texture/shading if using KIL instructionBrian Paul2009-08-311-0/+3
| | | | | | If the fragment program uses KIL, we have to execute it before z/stencil testing. Otherwise, deferred texture/shading lets us skip shading for pixels that fail z/stencil testing.
* r300/compiler: fix warning due to no newlineDave Airlie2009-09-011-1/+2
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* r200: emit max vtx info for index buffer.Dave Airlie2009-09-013-0/+12
| | | | We need this for the CS bounds checking.
* radeon: Fix null pointer reference in debug system if no context is bind.Pauli Nieminen2009-09-011-3/+6
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* r600: Add more trace debug output to rendering pipeline.Pauli Nieminen2009-08-311-0/+10
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* radeon: Add support for indenting debug output.Pauli Nieminen2009-08-315-3/+67
| | | | Indetion can be used to make it easier to read debug code when sections of debug output are indented.