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* mesa: don't forget about sampleBuffers in framebuffer visual updateChristoph Bumiller2011-07-271-0/+1
* st/mesa: respect force_s3tc_enable environment variableBryan Cain2011-07-261-1/+10
* mesa: Make _mesa_get_compressed_formats match the texture compression specsIan Romanick2011-07-253-30/+93
* mesa: Return the correct internal fmt when a generic compressed fmt was usedIan Romanick2011-07-251-3/+17
* mesa: Add utility function to get base format from a GL compressed formatIan Romanick2011-07-252-0/+91
* i965/fs: Fix MRT drawing since the m0->m2 move for shader debug.Eric Anholt2011-07-251-1/+2
* r300/compiler: simplify code in peephole_add_presub_addTobias Droste2011-07-251-17/+18
* i965: Fix many of the trivial WebGL demos that broke due to IB optimization.Eric Anholt2011-07-251-0/+1
* i965: Use 3D clears on gen6+ to avoid inter-ring synchronization.Eric Anholt2011-07-251-2/+2
* meta: Also save/restore clip planes for GLSL.Eric Anholt2011-07-251-1/+13
* i965: Emit texture cache flushes on gen6 along with render cache flushes.Eric Anholt2011-07-251-0/+1
* i965: vs optimization fix: Check val.{negate,abs} in accumulator_contains()Paul Berry2011-07-251-0/+3
* i965/gen7: Fix shadow sampling in the old brw_wm_emit backend.Kenneth Graunke2011-07-251-4/+11
* i965/fs: Clear result before visiting shadow comparitor and LOD info.Kenneth Graunke2011-07-251-0/+10
* i965: When emitting a src/dst read of an output, keep the swizzle and negIan Romanick2011-07-231-3/+16
* i965: When emitting a src/dst write of an output, keep the write maskIan Romanick2011-07-231-1/+5
* prog_optimize: Set unused regs to PROGRAM_UNDEFINED after CMP->MOV conversionIan Romanick2011-07-231-0/+9
* ir_to_mesa: Copy reladdr in src_reg(dst_reg) constructorIan Romanick2011-07-231-1/+1
* ir_to_mesa: Add each relative address to the previousIan Romanick2011-07-231-0/+12
* mesa: Add an ifndef guard around the definition of the INLINE macroPaul Berry2011-07-221-20/+22
* Merge branch 'remove-copyteximage-hook'Brian Paul2011-07-2115-411/+35
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| * st/mesa: get rid of redundant clipping code in st_copy_texsubimage()Brian Paul2011-07-191-28/+0
| * mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooksBrian Paul2011-07-191-18/+0
| * meta: remove _mesa_meta_CopyTexImage1D/2D()Brian Paul2011-07-193-125/+0
| * st/mesa: remove st_CopyTexImage1D/2D()Brian Paul2011-07-191-55/+0
| * radeon: remove radeonCopyTexImage2D()Brian Paul2011-07-197-65/+0
| * intel: remove intelCopyTexImage1D/2D()Brian Paul2011-07-191-97/+0
| * mesa: remove comments referring to Driver.TexImage1D/2DBrian Paul2011-07-191-6/+3
| * mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooksBrian Paul2011-07-191-17/+32
* | mesa: GLES2 should return different error enums for invalid fbo queriesMarek Olšák2011-07-211-7/+16
* | i965: Apply a homebrew workaround for GPU hang in OGLC api-texcoord.Eric Anholt2011-07-201-0/+26
* | i965: Enable the PIPE_CONTROL workaround workaround out of paranoia.Eric Anholt2011-07-202-3/+29
* | i965: Avoid kernel BUG_ON if we happen to wait on the pipe_control w/a BO.Eric Anholt2011-07-201-1/+1
* | intel: Use the GLSL-based meta clear when available.Eric Anholt2011-07-201-1/+4
* | meta: Add a GLSL-based _mesa_meta_Clear() variant.Eric Anholt2011-07-202-1/+162
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* st/mesa: fix the texture format in st_context_teximageFredrik Höglund2011-07-191-1/+1
* mesa: update, shorten some comments in dd.hBrian Paul2011-07-191-38/+13
* intel: Fix stencil buffer to be W tiledChad Versace2011-07-195-31/+93
* i965: Fix regression in 29a911c50e4443dfebef0a2e32c39b64992fa3cc.Eric Anholt2011-07-191-1/+1
* i965: Rename CMD_VF_STATISTICS_(965|GM45) to include "3DSTATE".Kenneth Graunke2011-07-182-4/+4
* i965: Rename CMD_VERTEX_(BUFFER|ELEMENT) to 3DSTATE_VERTEX_...S.Kenneth Graunke2011-07-182-5/+5
* i965: Rename 3DSTATE_DRAWRECT_INFO_I965 to 3DSTATE_DRAWING_RECTANGLE.Kenneth Graunke2011-07-182-2/+1
* i915: Simplify intel_wpos_* with a helper function.Eric Anholt2011-07-183-47/+27
* i915: Include gl_FragCoord.w data, not just xyz.Eric Anholt2011-07-181-3/+3
* i915: Add support for HW rendering with no color draw buffer.Eric Anholt2011-07-181-51/+51
* i915: Fix incorrect depth scaling when enabling/disabling depth buffers.Eric Anholt2011-07-181-24/+19
* i915: Make stencil test for no-stencil handling match depth test.Eric Anholt2011-07-182-23/+12
* i915: Disable the depth test whenever we don't have a depth buffer.Eric Anholt2011-07-182-2/+8
* i915: Remove i965 paths from i915_update_drawbuffer() and i830's too.Eric Anholt2011-07-182-111/+20
* i965: Remove i915 paths from brw_update_draw_buffers().Eric Anholt2011-07-181-37/+11