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Commit message (
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Author
Age
Files
Lines
*
r600: Make next_inst() static.
Henri Verbeet
2010-06-08
2
-59
/
+61
*
r600: Assert output registers have a valid export index.
Henri Verbeet
2010-06-08
1
-0
/
+4
*
r600: Process exports for all written fragment outputs.
Henri Verbeet
2010-06-08
1
-26
/
+12
*
r600: Fill uiFP_OutputMap for all written fragment outputs.
Henri Verbeet
2010-06-08
1
-16
/
+17
*
st/mesa: attempt to fix TFP by using sampler views (v1)
Dave Airlie
2010-06-08
5
-10
/
+63
*
st/mesa: advertise GL_ARB_fragment_program_shadow
Marek Olšák
2010-06-06
1
-0
/
+1
*
st/mesa: trivially enable GL_ATI_texture_env_combine3
Marek Olšák
2010-06-05
1
-0
/
+2
*
mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotes
Marek Olšák
2010-06-05
1
-0
/
+1
*
r300compiler: fix scons build
Joakim Sindholt
2010-06-05
1
-0
/
+2
*
st/mesa: fix bug in depthstencil optimizing clear logic
Roland Scheidegger
2010-06-05
1
-1
/
+2
*
i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.
Chris Wilson
2010-06-05
2
-8
/
+24
*
i915: Fix off-by-one for drawing rectangle.
Chris Wilson
2010-06-05
1
-2
/
+2
*
i915: Inhibit render cache flush when changing drawing rectangle offset.
Chris Wilson
2010-06-05
1
-1
/
+1
*
mesa/st: add support for EXT_texture_swizzle.
Dave Airlie
2010-06-05
2
-2
/
+59
*
r300/compiler: implement SIN+COS+SCS for vertex shaders
Marek Olšák
2010-06-05
3
-21
/
+76
*
r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-1
/
+37
*
r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
2
-0
/
+36
*
r300/compiler: implement SFL for vertex shaders
Marek Olšák
2010-06-05
1
-2
/
+3
*
vbo: misc clean-ups
Brian Paul
2010-06-04
1
-29
/
+36
*
i915: Don't use XRGB8888 on 830 and 845.
Eric Anholt
2010-06-04
3
-2
/
+18
*
i915: Clamp minimum lod to maximum texture level too.
Eric Anholt
2010-06-04
1
-1
/
+3
*
intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.
Eric Anholt
2010-06-04
1
-1
/
+1
*
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
2
-14
/
+32
|
\
|
*
st/mesa: use new ability to clear only depth or stencil
Roland Scheidegger
2010-05-29
2
-14
/
+32
*
|
gallium: silence all debug_named_value related warnings
Joakim Sindholt
2010-06-03
1
-9
/
+9
*
|
r300/compiler: print opcode names instead of numbers
Marek Olšák
2010-06-03
3
-8
/
+8
*
|
dri/swrast: Remove unnecessary header.
Vinson Lee
2010-06-02
1
-1
/
+0
*
|
st/mesa: fix indirect addressing of input/output regs
Brian Paul
2010-06-02
1
-4
/
+9
*
|
intel: Remove a leftover DRI1/DRI2 conditional
Kristian Høgsberg
2010-06-02
1
-7
/
+2
*
|
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
1
-29
/
+108
*
|
mesa: use BITFIELD64_BIT() macro
Brian Paul
2010-06-02
1
-1
/
+1
*
|
glsl: fix bad sanity-check assertion
Brian Paul
2010-06-02
1
-1
/
+1
*
|
mesa: whitespace and 80 column wrapping
Brian Paul
2010-06-02
1
-3
/
+12
*
|
shaders: Don't lose the param binding swizzle for single params.
Eric Anholt
2010-06-02
2
-2
/
+2
*
|
intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBA
Kristian Høgsberg
2010-06-01
1
-0
/
+8
*
|
mesa: use split_location_offset() in GetUniform() functions
Brian Paul
2010-06-01
1
-47
/
+54
*
|
mesa: Fix excess initializers in get.c table.
Chia-I Wu
2010-05-31
1
-2
/
+2
*
|
swrast: add TFP support to swrast.
Dave Airlie
2010-05-31
1
-0
/
+69
*
|
gallium: fix TFP on gallium
Dave Airlie
2010-05-31
1
-0
/
+1
*
|
intel: Initialize batch->reserved_space on allocation
Chris Wilson
2010-05-31
1
-2
/
+1
*
|
Always define int32_t in compiler headers.
Chia-I Wu
2010-05-31
1
-3
/
+1
*
|
Update OpenGL ES headers.
Chia-I Wu
2010-05-31
2
-5
/
+2
*
|
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-31
1
-1
/
+3
*
|
vbo: Remove unnecessary header.
Vinson Lee
2010-05-30
1
-1
/
+0
*
|
r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-29
1
-5
/
+9
*
|
i965: Add cache unit -> bo name mapping for more gen6 state objects.
Eric Anholt
2010-05-28
1
-0
/
+3
*
|
i965: fix PIPE_CONTROL command for gen6.
Zou Nan hai
2010-05-28
1
-1
/
+10
*
|
glsl: change uniform location/offset encoding
Brian Paul
2010-05-28
1
-8
/
+30
*
|
st/mesa: advertise ARB_half_float_vertex when available
Marek Olšák
2010-05-28
1
-0
/
+7
*
|
mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check
Brian Paul
2010-05-27
1
-3
/
+3
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