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* Store partial derivative values in sw_span structure.Brian Paul2003-03-165-285/+548
* use TEX_UNIT_LOOP macro to coalesce some codeBrian Paul2003-03-161-156/+80
* clean-ups, re-org in preparation for fragment program workBrian Paul2003-03-161-387/+205
* Fix up some fragment program texture enable issues.Brian Paul2003-03-158-137/+141
* Clean-up of parser error handling/reporting.Brian Paul2003-03-147-184/+285
* include macros.hBrian Paul2003-03-141-1/+2
* fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul2003-03-102-36/+38
* DOS update (Daniel Borca)Brian Paul2003-03-0821-25/+27
* added OS/2 version of IROUND (Evgeny Kotsuba)Brian Paul2003-03-071-2/+11
* Committing in .Jouk Jansen2003-03-051-3/+1
* fix GLchan=GLfloat problemsBrian Paul2003-03-043-25/+49
* silence a GLchan=GLfloat warning with a castBrian Paul2003-03-041-2/+2
* added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul2003-03-049-30/+152
* disable using optimized _mesa_sqrtf() for nowBrian Paul2003-03-031-5/+7
* better error messages (Leif Delgass)Brian Paul2003-03-032-8/+10
* added extern "C" for C++Brian Paul2003-03-021-2/+11
* removed extra _mesa_memset16() prototypeBrian Paul2003-03-021-4/+2
* remove some MESA_DEBUG stuffBrian Paul2003-03-021-4/+1
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-0192-414/+1085
* minor typoBrian Paul2003-02-281-2/+2
* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
* fix compilation warnings on WindowsKarl Schultz2003-02-271-22/+22
* Fix function definitions for Windows.Karl Schultz2003-02-271-13/+13
* fix float color interpolation (bug 694461)Brian Paul2003-02-271-14/+25
* More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul2003-02-261-131/+80
* s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul2003-02-251-31/+56
* set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul2003-02-251-2/+2
* assorted clean-ups and improvementsBrian Paul2003-02-253-68/+102
* pass the instruction to store_vector4(). implement KIL.Brian Paul2003-02-251-151/+116
* parser clean-ups and simplificationsBrian Paul2003-02-251-209/+151
* move matrix type enum out of GLmatrix structBrian Paul2003-02-252-12/+15
* fix-up pixel_format enum stuffBrian Paul2003-02-251-23/+24
* casts to silence g++ warningsBrian Paul2003-02-256-19/+20
* use _mesa_find_line_column()Brian Paul2003-02-231-34/+3
* parser clean-ups (use struct parse_state)Brian Paul2003-02-231-432/+345
* added _mesa_find_line_column()Brian Paul2003-02-232-2/+41
* silence warning with a castBrian Paul2003-02-231-2/+2
* test if active texture is really changed in _mesa_ActiveTexture()Brian Paul2003-02-231-2/+5
* Move span stuff from swrast.h to s_context.h (it's private).Brian Paul2003-02-2310-359/+798
* parser clean-upsBrian Paul2003-02-232-274/+233
* added TEXTURE_*_INDEX tokensBrian Paul2003-02-231-13/+18
* use IROUND to convert depth values from float to int (bug 690728)Brian Paul2003-02-212-7/+7
* fix zoom/clipping bug 689964Brian Paul2003-02-211-1/+6
* latest DOS updates (Daniel Borca)Brian Paul2003-02-2021-231/+4160
* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-177-136/+151
* fixed bad zoomed.zStep assignment (bug 687811)Brian Paul2003-02-171-3/+3
* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-173-136/+318
* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-164-143/+264
* cast GLfloatAlan Hourihane2003-02-101-8/+14