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* i965: Fix state flag comments on color_buffer_write_enabled() calls.Eric Anholt2014-04-303-1/+3
* i965: Drop bogus state flag comment.Eric Anholt2014-04-301-1/+0
* i965: Track the number of samples in the drawbuffer.Eric Anholt2014-04-305-22/+29
* mesa: Track maximum CurrentTexUnit to reduce glDeleteTextures() overhead.Eric Anholt2014-04-303-1/+12
* mesa: Rewrite shader-based texture image state updates.Eric Anholt2014-04-301-49/+73
* mesa: Split the shader texture update logic from fixed function.Eric Anholt2014-04-301-90/+160
* mesa: Finish removing the _ReallyEnabled field.Eric Anholt2014-04-302-8/+2
* radeon: Drop the remaining driver usage of _ReallyEnabled.Eric Anholt2014-04-308-29/+40
* swrast: Drop remaining use of _ReallyEnabled.Eric Anholt2014-04-301-1/+1
* gallium: Drop use of _ReallyEnabled.Eric Anholt2014-04-301-2/+4
* mesa: Drop _ReallyEnabled usage from ff_fragment_shader.Eric Anholt2014-04-301-14/+3
* i915: Drop use of _ReallyEnabled.Eric Anholt2014-04-302-45/+44
* mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt2014-04-3027-59/+46
* mesa: Ensure that (unit->_Current != 0) == (unit->_ReallyEnabled != 0).Eric Anholt2014-04-301-0/+2
* mesa: Drop dead last_ReallyEnabled fields from drivers.Eric Anholt2014-04-303-4/+0
* mesa: Drop _EnabledUnits.Eric Anholt2014-04-3017-43/+31
* swrast: Just use _EnabledCoordUnits for figuring out which texcoords to build.Eric Anholt2014-04-301-1/+1
* i915: Redo texture unit walking on i830.Eric Anholt2014-04-301-10/+6
* i965/vec4: Remove 'mul_arg' from try_emit_mad().Matt Turner2014-04-302-7/+12
* i965/fs: Remove 'mul_arg' from try_emit_mad().Matt Turner2014-04-302-7/+12
* mesa: change invalid texture swizzle error to GL_INVALID_ENUMBrian Paul2014-04-301-2/+2
* i965: Fix a few base addresses on Broadwell.Kenneth Graunke2014-04-291-2/+2
* mesa/st: implement new bit manipulation opcodesIlia Mirkin2014-04-281-17/+56
* dri_util: cleanup dri extension handlingEmil Velikov2014-04-282-5/+5
* dri/radeon: use a const __DRIextension arrayEmil Velikov2014-04-282-17/+14
* drivers/dri: cleanup dri extension instantiationEmil Velikov2014-04-286-28/+37
* Check for dladdr(), rather than assuming we have it if we have RTLD_DEFAULTJon TURNEY2014-04-282-4/+4
* st/mesa: Fix NULL pointer dereference for incomplete framebuffersMichel Dänzer2014-04-281-1/+6
* mesa: overhaul debug namespace supportChia-I Wu2014-04-271-178/+88
* mesa: delay copying of debug groupsChia-I Wu2014-04-271-41/+89
* mesa: clean up debug output namespace handlingChia-I Wu2014-04-271-139/+211
* mesa: clean up debug groupsChia-I Wu2014-04-271-42/+48
* mesa: clean up debug message logChia-I Wu2014-04-271-36/+42
* mesa: use accessors for struct gl_debug_stateChia-I Wu2014-04-278-108/+156
* mesa: eliminate debug output message_insertChia-I Wu2014-04-271-26/+19
* mesa: eliminate debug output should_logChia-I Wu2014-04-271-29/+11
* mesa: eliminate debug output control_app_messagesChia-I Wu2014-04-271-66/+17
* mesa: eliminate debug output get_msgChia-I Wu2014-04-271-73/+26
* mesa: refactor _mesa_PopDebugGroup and _mesa_free_errors_dataChia-I Wu2014-04-271-62/+63
* mesa: refactor _mesa_PushDebugGroupChia-I Wu2014-04-271-42/+60
* mesa: refactor debug output control_messagesChia-I Wu2014-04-271-51/+62
* mesa: refactor debug output get_msgChia-I Wu2014-04-271-11/+47
* mesa: refactor debug out log_msgChia-I Wu2014-04-271-59/+75
* mesa: refactor debug output set_message_stateChia-I Wu2014-04-271-31/+39
* mesa: refactor debug output should_logChia-I Wu2014-04-271-50/+61
* mesa: refactor _mesa_get_debug_stateChia-I Wu2014-04-271-25/+37
* mesa/st: translate gl_InvocationID to INVOCATIONID semanticIlia Mirkin2014-04-261-0/+1
* mesa/st: translate gl_SampleMaskIn to SAMPLEMASK semanticIlia Mirkin2014-04-261-0/+1
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-267-11/+57
* i965: Don't bother flushing the batch if it doesn't ref our mt to map.Eric Anholt2014-04-251-1/+2