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* mesa: Don't choose S3TC for generic compression if we can't compress.Eric Anholt2013-08-301-4/+8
* mesa: Rip out more extension checking from texformat.c.Eric Anholt2013-08-301-10/+4
* i965: Switch gen4-6 to using the sampler's base level for GL BASE_LEVEL.Eric Anholt2013-08-302-23/+12
* i965/gen7: Use the base_level field of the sampler to handle GL's BASE_LEVEL.Eric Anholt2013-08-302-21/+12
* i965: Add missing state reset at the end of blorp.Eric Anholt2013-08-303-5/+8
* i965: Drop extra flush when calling intel_miptree_map_raw().Eric Anholt2013-08-301-1/+0
* i965: Make a slight distinction in perf debug for BOs versus miptrees.Eric Anholt2013-08-301-1/+1
* intel: Reuse intel_glFlush().Eric Anholt2013-08-301-2/+1
* intel: Add support for the new flush_with_flags extension.Eric Anholt2013-08-301-10/+36
* intel: Add a batch flush between front-buffer downsample and X protocol.Eric Anholt2013-08-301-0/+1
* i965: Directly call intel_batchbuffer_flush() after i915 split.Eric Anholt2013-08-307-24/+10
* i965/vs: Fix regression on pre-gen6 with no VS uniforms in use.Eric Anholt2013-08-301-0/+1
* i965: Allocate just enough space for user clip planes in uniform arrays.Kenneth Graunke2013-08-281-2/+4
* i965: Silence unused variable warning in release buildChad Versace2013-08-281-1/+1
* mesa/main: Check for 0 size draws after validation.Fabian Bieler2013-08-272-21/+42
* i965/vs: Add support for translating ir_triop_fma into MAD.Matt Turner2013-08-272-0/+12
* i965/fs: Add support for translating ir_triop_fma into MAD.Matt Turner2013-08-274-0/+10
* i965/fs: Assert that ir_expressions are usable by 3-src instructions.Matt Turner2013-08-271-0/+1
* glsl: Add support for new fma built-in in ARB_gpu_shader5.Matt Turner2013-08-272-0/+2
* i915: Optimize SEQ and SNE when two operands are uniformsIan Romanick2013-08-261-12/+70
* swrast: init i0, i1 values to silence warningsBrian Paul2013-08-261-0/+1
* mesa: init dst values in COPY_CLEAN_4V_TYPE_AS_FLOAT()Brian Paul2013-08-261-1/+2
* i965/vs: Allocate register set once at context creation.Kenneth Graunke2013-08-263-4/+6
* i965/vs: Move base_reg_count computation to brw_alloc_reg_set().Kenneth Graunke2013-08-261-3/+4
* i965/vs: Expose the payload registers to the register allocator.Kenneth Graunke2013-08-262-6/+36
* i965/vs: Use a fixed set of register classes.Kenneth Graunke2013-08-261-37/+13
* i965: Allow C++ type safety in the use of enum brw_urb_write_flags.Paul Berry2013-08-267-11/+30
* i965: Remove redundant (and uninitialized) field vec4_generator::ctx.Paul Berry2013-08-262-3/+2
* i965: Don't try to fall back when creating unrecognized program targets.Paul Berry2013-08-261-1/+2
* mesa: Set query->EverBound in glQueryCounter().Kenneth Graunke2013-08-251-0/+1
* i965/gs: Add a data structure for tracking VS output VUE map.Paul Berry2013-08-232-1/+16
* i965/vec4: Make a function for setting up vec4 program key clip info.Paul Berry2013-08-232-6/+24
* i965: Make prim_to_hw_prim accessible outside brw_draw.c.Paul Berry2013-08-232-1/+3
* i965/gs: add GS visitors.Paul Berry2013-08-233-0/+351
* i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.Paul Berry2013-08-234-0/+28
* i965/gs: Add GS_OPCODE_SET_VERTEX_COUNT.Paul Berry2013-08-234-0/+45
* i965/gs: Add GS_OPCODE_SET_WRITE_OFFSET.Paul Berry2013-08-234-0/+57
* i965/gs: Add GS_OPCODE_THREAD_END.Paul Berry2013-08-235-0/+32
* i965/gs: Add GS_OPCODE_URB_WRITE.Paul Berry2013-08-235-4/+38
* i965/gs: Add a flag allowing URB write messages to use a per-slot offset.Paul Berry2013-08-232-2/+8
* i965: Combine 4 boolean args of brw_urb_WRITE into a flags bitfield.Paul Berry2013-08-2312-71/+76
* i965/gs: Add a case to brwNewProgram() for geometry shaders.Paul Berry2013-08-231-0/+11
* i965/gs: Create structs for use by GS program compilation.Paul Berry2013-08-231-0/+23
* i965/gs: Add a case to brwBindProgram() for geometry shaders.Paul Berry2013-08-231-0/+3
* i965/gs: Add brw->geometry_program.Paul Berry2013-08-232-0/+8
* i965/vec4: Virtualize setup_payload instead of setup_attributes.Paul Berry2013-08-233-6/+5
* i965/vec4: Allow for dispatch_grf_start_reg to vary.Paul Berry2013-08-237-8/+20
* i965/vec4: Move vec4 data structures and functions to brw_vec4.{cpp,h}.Paul Berry2013-08-234-64/+72
* i965: Make brw_{shader,vec4}.h safe to include from C.Paul Berry2013-08-232-2/+15
* i965: Stop including brw_vs.h from brw_vec4.h.Paul Berry2013-08-236-1/+9