Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: s/OPCODE_INT/OPCODE_TRUNC/ | Brian Paul | 2008-11-06 | 1 | -2/+2 |
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* | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | 2008-11-06 | 7 | -29/+360 |
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| * | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul | 2008-11-06 | 5 | -18/+21 |
| | | | | | | | | Trunc is a more accurate description; there's no type conversion involved. | ||||
| * | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 3 | -4/+26 |
| | | | | | | | | | | | | | | | | If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation. | ||||
| * | i965: Always check vertex program. | Xiang, Haihao | 2008-11-06 | 1 | -1/+4 |
| | | | | | | | | | | | | Now i965 also uses the vertex program created by Mesa Core, but this vertex program is not only depend on mesa state _NEW_PROGRAM, so always check the current vertex program is updated or not. This fixes broken demo cubemap. | ||||
| * | i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders. | Gary Wong | 2008-11-05 | 2 | -10/+335 |
| | | | | | | | | OPCODE_NOISE4 coming later. | ||||
| * | mesa: Fix compiler warnings on Windows. | Brian Paul | 2008-11-05 | 1 | -1/+1 |
| | | | | | | | | cherry-picked subset of a77976d2ee578d0483c64f2aa41719bbae9c1c97 | ||||
| * | mesa: fix a GLSL array indexing codegen bug | Brian Paul | 2008-11-05 | 2 | -8/+101 |
| | | | | | | | | Expressions like array[i] + array[j] didn't work properly before. | ||||
| * | mesa: remove extra \n from printf string | Brian Paul | 2008-11-05 | 1 | -1/+1 |
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| * | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 3 | -7/+16 |
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* | | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | 2008-11-06 | 5 | -4/+46 |
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| * | | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 3 | -4/+26 |
| | | | | | | | | | | | | | | | | | | | | | | | | If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation. | ||||
| * | | gallium: added st_print_shaders() function to help w/ debugging | Brian Paul | 2008-11-06 | 2 | -0/+20 |
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* | | | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | 2008-11-05 | 11 | -32/+185 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/rtasm/rtasm_execmem.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_log.c src/mesa/state_tracker/st_atom_framebuffer.c | ||||
| * | | gallium: added check for degenerate drawing calls | Brian Paul | 2008-11-05 | 1 | -0/+3 |
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| * | | gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at ↵ | Brian Paul | 2008-11-05 | 1 | -0/+27 |
| | | | | | | | | | | | | | | | | | | | | | draw time This will warn the user that the shader being run may be using uninitialized uniform variables. | ||||
| * | | mesa: fix a GLSL array indexing codegen bug | Brian Paul | 2008-11-05 | 2 | -8/+101 |
| | | | | | | | | | | | | Expressions like array[i] + array[j] didn't work properly before. | ||||
| * | | mesa: remove extra \n from printf string | Brian Paul | 2008-11-05 | 1 | -1/+1 |
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| * | | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 3 | -7/+16 |
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| * | | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | 2008-11-04 | 1 | -8/+8 |
| | | | | | | | | | | | | The swizzle mask for such variables wasn't set up properly. | ||||
| * | | mesa: silence warnings | Brian Paul | 2008-11-01 | 1 | -3/+3 |
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| * | | mesa: do scope replacement for while/for loops too | Brian Paul | 2008-11-01 | 1 | -3/+7 |
| | | | | | | | | | | | | This fixes a function inlining bug involving vars declared inside loop bodies. | ||||
| * | | mesa: glsl tree print improvements | Brian Paul | 2008-11-01 | 1 | -1/+17 |
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| * | | mesa: fix assignment / parameter passing of sampler types | Brian Paul | 2008-11-01 | 3 | -4/+29 |
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| * | | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | 2008-11-01 | 4 | -53/+53 |
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| * | | mesa: fix some bugs with precision qualifier parsing | Brian Paul | 2008-10-31 | 9 | -2379/+2456 |
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| * | | mesa: do scope replacement for variable initializers too | Brian Paul | 2008-10-31 | 1 | -0/+11 |
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| * | | mesa: fix copy/paste error in GLSL error msg | Brian Paul | 2008-10-31 | 1 | -1/+1 |
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| * | | mesa: note that texcoords are generated by setup routines when pointsprite ↵ | Keith Whitwell | 2008-10-20 | 1 | -0/+12 |
| | | | | | | | | | | | | enabled | ||||
| * | | gallium: add some checks for null surface pointers in state tracker | Brian Paul | 2008-10-18 | 3 | -12/+25 |
| | | | | | | | | | | | | Fixes some segfaults in low memory situations. | ||||
* | | | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | 2008-11-05 | 1 | -8/+8 |
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| * | | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | 2008-11-04 | 1 | -8/+8 |
| | | | | | | | | | | | | The swizzle mask for such variables wasn't set up properly. | ||||
| * | | i965: Clean up stale NDC comment. | Eric Anholt | 2008-11-02 | 1 | -2/+1 |
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| * | | i965: Avoid vs header computation for negative rhw on G4X. | Eric Anholt | 2008-11-02 | 1 | -3/+3 |
| | | | | | | | | | | | | This cuts one MOV out when setting a zero header. | ||||
| * | | i965: Merge GM45 into the G4X chipset define. | Eric Anholt | 2008-11-02 | 9 | -25/+24 |
| | | | | | | | | | | | | | | | The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up. | ||||
| * | | i965: Fix copy'n'paste issue that made brw->urb.constrained useless. | Eric Anholt | 2008-11-02 | 1 | -3/+7 |
| | | | | | | | | | | | | Also, add a comment explaining what brw->urb.constrained tries to do. | ||||
* | | | gallium: no renderbuffer, so just exit. | Alan Hourihane | 2008-11-03 | 1 | -1/+3 |
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* | | | i965: Clean up stale NDC comment. | Eric Anholt | 2008-11-03 | 1 | -2/+1 |
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* | | | i965: Avoid vs header computation for negative rhw on G4X. | Eric Anholt | 2008-11-03 | 1 | -3/+3 |
| | | | | | | | | | | | | This cuts one MOV out when setting a zero header. | ||||
* | | | i965: Merge GM45 into the G4X chipset define. | Eric Anholt | 2008-11-03 | 9 | -25/+24 |
| | | | | | | | | | | | | | | | The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up. | ||||
* | | | i965: Fix copy'n'paste issue that made brw->urb.constrained useless. | Eric Anholt | 2008-11-03 | 1 | -3/+7 |
| | | | | | | | | | | | | Also, add a comment explaining what brw->urb.constrained tries to do. | ||||
* | | | softpipe: Don't call pipe_buffer_destroy directly. | José Fonseca | 2008-11-03 | 2 | -2/+2 |
| | | | | | | | | | | | | Use pipe_buffer_reference instead. | ||||
* | | | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | 2008-11-01 | 51 | -2883/+3453 |
|\| | | | | | | | | | | | | | | | | | Conflicts: src/mesa/shader/slang/library/slang_vertex_builtin_gc.h | ||||
| * | | mesa: silence warnings | Brian Paul | 2008-11-01 | 1 | -3/+3 |
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| * | | mesa: do scope replacement for while/for loops too | Brian Paul | 2008-11-01 | 1 | -3/+7 |
| | | | | | | | | | | | | This fixes a function inlining bug involving vars declared inside loop bodies. | ||||
| * | | mesa: glsl tree print improvements | Brian Paul | 2008-11-01 | 1 | -1/+17 |
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| * | | mesa: fix assignment / parameter passing of sampler types | Brian Paul | 2008-11-01 | 3 | -8/+29 |
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| * | | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | 2008-11-01 | 4 | -53/+53 |
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| * | | Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1 | Keith Packard | 2008-11-01 | 1 | -0/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Quoting section 11.3.10, paragraph 10.2 of the 965PRM: 10.2. If ExecSize is 1, dst.HorzStride must not be 0. Note that this is relaxed from rule 10.1.2. Also note that this rule for destination horizontal stride is different from that for source as stated in rule #7. GM45 gets very angry when rule 10.2 is violated. Patch 58dc8b7 (i965: support destination horiz strides in align1 access mode) added support for additional horizontal strides in the ExecSize 1 case, but failed to notice that mesa occasionally re-purposes a register as a temporary destination, even though it was constructed as a repeating source with HorzStride = 0. While, ideally, we should probably fix the code using these register specifications, this patch simply rewrites them to use HorzStride 1 as the pre-58dc8b7 code did. Signed-off-by: Keith Packard <[email protected]> | ||||
| * | | mesa: fix some bugs with precision qualifier parsing | Brian Paul | 2008-10-31 | 9 | -2382/+2459 |
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