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* gallium: s/OPCODE_INT/OPCODE_TRUNC/Brian Paul2008-11-061-2/+2
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* Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-067-29/+360
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| * mesa: rename OPCODE_INT -> OPCODE_TRUNCBrian Paul2008-11-065-18/+21
| | | | | | | | Trunc is a more accurate description; there's no type conversion involved.
| * mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-063-4/+26
| | | | | | | | | | | | | | | | If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation.
| * i965: Always check vertex program.Xiang, Haihao2008-11-061-1/+4
| | | | | | | | | | | | Now i965 also uses the vertex program created by Mesa Core, but this vertex program is not only depend on mesa state _NEW_PROGRAM, so always check the current vertex program is updated or not. This fixes broken demo cubemap.
| * i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.Gary Wong2008-11-052-10/+335
| | | | | | | | OPCODE_NOISE4 coming later.
| * mesa: Fix compiler warnings on Windows.Brian Paul2008-11-051-1/+1
| | | | | | | | cherry-picked subset of a77976d2ee578d0483c64f2aa41719bbae9c1c97
| * mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-052-8/+101
| | | | | | | | Expressions like array[i] + array[j] didn't work properly before.
| * mesa: remove extra \n from printf stringBrian Paul2008-11-051-1/+1
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| * mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-053-7/+16
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* | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-065-4/+46
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| * | mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-063-4/+26
| | | | | | | | | | | | | | | | | | | | | | | | If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation.
| * | gallium: added st_print_shaders() function to help w/ debuggingBrian Paul2008-11-062-0/+20
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* | | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-0511-32/+185
|\| | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/rtasm/rtasm_execmem.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_log.c src/mesa/state_tracker/st_atom_framebuffer.c
| * | gallium: added check for degenerate drawing callsBrian Paul2008-11-051-0/+3
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| * | gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at ↵Brian Paul2008-11-051-0/+27
| | | | | | | | | | | | | | | | | | | | | draw time This will warn the user that the shader being run may be using uninitialized uniform variables.
| * | mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-052-8/+101
| | | | | | | | | | | | Expressions like array[i] + array[j] didn't work properly before.
| * | mesa: remove extra \n from printf stringBrian Paul2008-11-051-1/+1
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| * | mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-053-7/+16
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| * | mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
| | | | | | | | | | | | The swizzle mask for such variables wasn't set up properly.
| * | mesa: silence warningsBrian Paul2008-11-011-3/+3
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| * | mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
| | | | | | | | | | | | This fixes a function inlining bug involving vars declared inside loop bodies.
| * | mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
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| * | mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-4/+29
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| * | mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
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| * | mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2379/+2456
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| * | mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
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| * | mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
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| * | mesa: note that texcoords are generated by setup routines when pointsprite ↵Keith Whitwell2008-10-201-0/+12
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| * | gallium: add some checks for null surface pointers in state trackerBrian Paul2008-10-183-12/+25
| | | | | | | | | | | | Fixes some segfaults in low memory situations.
* | | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-051-8/+8
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| * | mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
| | | | | | | | | | | | The swizzle mask for such variables wasn't set up properly.
| * | i965: Clean up stale NDC comment.Eric Anholt2008-11-021-2/+1
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| * | i965: Avoid vs header computation for negative rhw on G4X.Eric Anholt2008-11-021-3/+3
| | | | | | | | | | | | This cuts one MOV out when setting a zero header.
| * | i965: Merge GM45 into the G4X chipset define.Eric Anholt2008-11-029-25/+24
| | | | | | | | | | | | | | | The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up.
| * | i965: Fix copy'n'paste issue that made brw->urb.constrained useless.Eric Anholt2008-11-021-3/+7
| | | | | | | | | | | | Also, add a comment explaining what brw->urb.constrained tries to do.
* | | gallium: no renderbuffer, so just exit.Alan Hourihane2008-11-031-1/+3
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* | | i965: Clean up stale NDC comment.Eric Anholt2008-11-031-2/+1
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* | | i965: Avoid vs header computation for negative rhw on G4X.Eric Anholt2008-11-031-3/+3
| | | | | | | | | | | | This cuts one MOV out when setting a zero header.
* | | i965: Merge GM45 into the G4X chipset define.Eric Anholt2008-11-039-25/+24
| | | | | | | | | | | | | | | The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up.
* | | i965: Fix copy'n'paste issue that made brw->urb.constrained useless.Eric Anholt2008-11-031-3/+7
| | | | | | | | | | | | Also, add a comment explaining what brw->urb.constrained tries to do.
* | | softpipe: Don't call pipe_buffer_destroy directly.José Fonseca2008-11-032-2/+2
| | | | | | | | | | | | Use pipe_buffer_reference instead.
* | | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-0151-2883/+3453
|\| | | | | | | | | | | | | | | | | Conflicts: src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
| * | mesa: silence warningsBrian Paul2008-11-011-3/+3
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| * | mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
| | | | | | | | | | | | This fixes a function inlining bug involving vars declared inside loop bodies.
| * | mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
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| * | mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-8/+29
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| * | mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
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| * | Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1Keith Packard2008-11-011-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Quoting section 11.3.10, paragraph 10.2 of the 965PRM: 10.2. If ExecSize is 1, dst.HorzStride must not be 0. Note that this is relaxed from rule 10.1.2. Also note that this rule for destination horizontal stride is different from that for source as stated in rule #7. GM45 gets very angry when rule 10.2 is violated. Patch 58dc8b7 (i965: support destination horiz strides in align1 access mode) added support for additional horizontal strides in the ExecSize 1 case, but failed to notice that mesa occasionally re-purposes a register as a temporary destination, even though it was constructed as a repeating source with HorzStride = 0. While, ideally, we should probably fix the code using these register specifications, this patch simply rewrites them to use HorzStride 1 as the pre-58dc8b7 code did. Signed-off-by: Keith Packard <[email protected]>
| * | mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2382/+2459
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