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* i915: Fix i830 polygon stipple from PBOs.Kurt Roeckx2012-03-021-1/+7
* i915: Compute maximum number of verts using the actual batchbuffer size.Kurt Roeckx2012-03-021-3/+3
* i830: Compute initial number of vertices from remaining batch spaceChris Wilson2012-03-021-5/+11
* dri/i915: Fix off-by-one in i830 clip region size.Alban Browaeys2012-03-021-2/+2
* intel: Don't enable GL_ARB_draw_instanced pre-gen4.Eric Anholt2012-03-021-1/+1
* i915: Fix piglit fbo-nodepth-test on i830.Eric Anholt2012-03-022-3/+8
* Revert "st/mesa: don't unreference user attribs up front."Brian Paul2012-03-011-6/+3
* mesa: let GL3 buf obj queries not depend on opengl major versionYuanhan Liu2012-03-011-6/+6
* st/mesa: remove old assertionBrian Paul2012-02-291-3/+0
* i965: Disable PrimitiveID upload.Kenneth Graunke2012-02-291-1/+1
* i965: Enable the GL_ARB_draw_instanced extension.Kenneth Graunke2012-02-292-2/+3
* i965: Fix swizzles for system values such as gl_InstanceID.Kenneth Graunke2012-02-291-0/+4
* mesa: Add missing error check for first < 0 in glDrawArraysInstanced().Eric Anholt2012-02-291-0/+6
* mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.Eric Anholt2012-02-291-2/+16
* mesa: Fix display list handling for GL_ARB_draw_instanced.Eric Anholt2012-02-292-6/+28
* mesa: Fix typo in comment.Eric Anholt2012-02-291-1/+1
* i965: Fix Gen6+ dynamic state upper bound on older kernels.Kenneth Graunke2012-02-291-2/+1
* glx: Convert to automake.Eric Anholt2012-02-291-2/+0
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-2910-179/+183
* mesa: Do not invalidate shine tables in compute light positions.Mathias Fröhlich2012-02-291-3/+0
* mesa: Avoid revalidating shine tables in _tnl_RasterPos.Mathias Fröhlich2012-02-291-2/+0
* mesa: Avoid using the shine table for _tnl_RasterPosMathias Fröhlich2012-02-291-1/+5
* mesa: Avoid explicit invalidation of shine tables.Mathias Fröhlich2012-02-291-27/+0
* mesa: Remove gl_light_attrib::_Flags.Mathias Fröhlich2012-02-293-6/+4
* mesa: Remove _CosCutoffNeg from light state.Mathias Fröhlich2012-02-292-6/+2
* mesa: use arrayObj var in more places in client_state()Brian Paul2012-02-291-3/+3
* mesa: asst. fixes for texture arrays and bordersBrian Paul2012-02-291-12/+20
* mesa: check for no state change in VertexAttribDivisor()Brian Paul2012-02-291-2/+8
* mesa: reorder things in mtypes.hBrian Paul2012-02-291-160/+169
* i965: Avoid blocking on the GPU for setting the HiZ op vertex data.Eric Anholt2012-02-284-60/+9
* mesa: Don't disable fast path for normalized typesNeil Roberts2012-02-281-7/+15
* mesa: minor comment, whitespace fixes in teximage.cBrian Paul2012-02-281-3/+1
* st/mesa: don't unreference user attribs up front.Dave Airlie2012-02-281-3/+6
* mesa/vbo: inline vbo_sizeof_ib_type.Dave Airlie2012-02-282-18/+16
* xlib: silence unused var warningBrian Paul2012-02-271-0/+1
* gallium: remove PIPE_SHADER_CAP_OUTPUT_READMarek Olšák2012-02-271-11/+2
* scons: Don't build the assembly sources on Mac OS X.Vinson Lee2012-02-251-1/+1
* mesa/gdi: include swrast.h to fix compilationBrian Paul2012-02-241-0/+1
* st/mesa: initialize the MaxViewport, MaxRenderbufferSize constantsBrian Paul2012-02-241-0/+8
* mesa: move more swrast-related #defines out of core MesaBrian Paul2012-02-243-40/+28
* mesa: remove STENCIL_BITS useBrian Paul2012-02-241-1/+1
* xlib: remove STENCIL_BITSBrian Paul2012-02-241-3/+3
* mesa: remove last of MAX_WIDTH, MAX_HEIGHTBrian Paul2012-02-243-13/+7
* mesa: remove MAX_WIDTH from prog_execute.hBrian Paul2012-02-242-1/+7
* intel: remove MAX_WIDTH usage in intelInitContext()Brian Paul2012-02-241-4/+2
* swrast: check max renderbuffer size against SWRAST_MAX_WIDTHBrian Paul2012-02-241-0/+2
* osmesa: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-241-4/+4
* dri/swrast: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-241-1/+1
* xlib: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-241-3/+3
* swrast: define, use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-2416-46/+55