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* Add two new gl_function methods. dispatch_name returns the name ofIan Romanick2006-08-286-220/+208
| | | | | | | | | | | | | the true static dispatch name (either the glFooBar name or the gl_dispatch_stub_XXX name). static_name returns the name of the static function for a specific alias of a GL function. Adding (and using) these two functions corrects some problems in the generated code related to functions with multiple aliases where some of the aliases have true static dispatch functions and some don't. I have verified that everything under progs, except xdemos/xdemo, correctly link. I did this by doing 'make linux-dri-x86-64 PROGRAM_DIRS="demos redbook samples xdemos tests"'.
* Add dependencies for all API XML files.Ian Romanick2006-08-281-2/+6
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* remove unused varBrian Paul2006-08-281-1/+0
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* fix the check for force_s3tc_enable (bug 8042)Brian Paul2006-08-281-1/+1
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* close #6318Aapo Tahkola2006-08-271-7/+4
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* Explicitly store the names for each function that should have a staticIan Romanick2006-08-266-30/+41
| | | | | | entry point generated. This allows us to do things like generate a static entry point for glPointParameterfvARB but not for glPointParameterfvSGIS.
* Fix bug 8010 - locking issues.Alan Hourihane2006-08-261-4/+2
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* fix #8008Aapo Tahkola2006-08-261-8/+4
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* include texobj.h to silence warningBrian Paul2006-08-251-0/+1
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* Error detection/reporting was broken in several places.Brian Paul2006-08-251-45/+70
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* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-257-92/+129
| | | | | glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
* Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul2006-08-251-0/+7
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* clamp result.depth to [0,1] if written toBrian Paul2006-08-251-1/+6
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* Remove XFree86 CVS keyword.Brian Paul2006-08-254-6/+3
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* Rearrange glBindProgram() code to do all error checking before changingBrian Paul2006-08-251-51/+43
| | | | the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
* In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END ifBrian Paul2006-08-251-0/+3
| | | | | we're in GL_COMPILE_AND_EXECUTE mode. This fixes bug 7984.
* improved commentsBrian Paul2006-08-251-5/+18
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* Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul2006-08-252-23/+24
| | | | | The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
* use _mesa_alloc_instructions()Brian Paul2006-08-253-8/+5
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* added _mesa_alloc_instructions() utility functionBrian Paul2006-08-252-0/+16
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* Add missing enums for GL_SGI_color_table.Ian Romanick2006-08-252-2559/+2624
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* update MAX_INSTRUCTIONS limitBrian Paul2006-08-241-1/+4
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* According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul2006-08-241-1/+1
| | | | Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
* Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul2006-08-241-1/+22
| | | | | | with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets().
* scalar sources such as 'time.x' weren't accepted by parserBrian Paul2006-08-241-2/+16
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* Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul2006-08-243-0/+184
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* fix bad casts, carry over r200 fix to check for null program string in ↵Brian Paul2006-08-241-2/+5
| | | | r300_translate_vertex_shader()
* Check for NULL program string in r200_translate_vertex_program().Brian Paul2006-08-241-2/+18
| | | | | Fixes bug reported by Chris Rankin. Added some new comments.
* use _mesa_realloc_instructions()Brian Paul2006-08-241-6/+6
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* Added _mesa_realloc_instructions() utility function.Brian Paul2006-08-242-2/+38
| | | | Fixed/updated comments for parameter list functions.
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-2412-2005/+1835
| | | | | | | | | | The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-2413-12941/+10134
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table.
* fix fragment.position initialization bugBrian Paul2006-08-241-4/+10
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* Check if mesa_vp->Base.Parameters is null before dereferencing (bug reportBrian Paul2006-08-241-3/+6
| | | | | from Chris Rankin). Also, fix some bad casts.
* Fix some problems with the generation of the size tables. EnableIan Romanick2006-08-241-7/+13
| | | | generation of protocol tables for Render.
* silence warningBrian Paul2006-08-231-2/+1
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* Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul2006-08-238-31/+48
| | | | | | a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
* New script and API description file to enable generate of GLX protocolIan Romanick2006-08-234-3/+629
| | | | decode tables in the server.
* remove duplicate pieces of code.Aapo Tahkola2006-08-222-41/+4
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* extend some DrawRangeElements cases to support rendering more than 65535 ↵Aapo Tahkola2006-08-223-6/+39
| | | | verts in one blast. ut2k4 cases in other words ...
* fix broken write-only depth setting. use early z where possible.Aapo Tahkola2006-08-221-126/+117
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* Correct the name of the GL_NV_texture_expand_normal extension.Ian Romanick2006-08-221-1/+1
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* The TLS dispatch functions for x86-64 are fixed-size, just like onIan Romanick2006-08-221-18/+22
| | | | | | | | | | x86. This means that the position of each dispatch function can be calculated as (dispatch_offset * size_of_function) + glNewList. This allows us to not store the function pointers in glprocs_table_t. This same optimization has been done for quite some time on x86. We could probably also do this for some cases of the SPARC dispatch as well.
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-2215-95/+223
| | | | | | | | | | | | | | | | | | | boolean attribute, which defaults to true, determines whether or not a static dispatch function is available in libGL for applications to link against. Ideally, any new functions that are not part of the ABI should not have directly accessable dispatch functions. This forces applications to use glXGetProcAddress to access these functions. By doing this we can gracefully remove functions from libGL without breaking the linkage of applications. Note that the static dispatch functions are still generated. However, they are given names like gl_dispatch_stub_820 and are marked with the "hidden" linker attribute. All extension functions added since the previous Mesa release (6.5) have been marked as 'static_dispatch="false"'.
* move ALL_SOURCES to sources fileBrian Paul2006-08-212-12/+11
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* remove FBDEV_DRIVER_OBJECTS assignment (in sources file)Brian Paul2006-08-211-3/+3
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* More GLSL preprocessor code:Michal Krol2006-08-215-43/+230
| | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
* GLSL 1.20 constructors and operators.Michal Krol2006-08-211-0/+1716
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* remove the now confusing option to manually enable software ARB_vp if drm is ↵Roland Scheidegger2006-08-192-4/+2
| | | | not new enough on r200
* Removed ifeq from makefile, and corrected fbdev driver so it compilesSean D'Epagnier2006-08-191-9/+3
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