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* i965/blorp: Make sample count asserts a bit more lazyJason Ekstrand2016-08-171-5/+5
* i965/blorp: Get rid of brw_blorp_surface_info::map_stencil_as_y_tiledJason Ekstrand2016-08-173-39/+26
* i965/blorp: Remove compute_tile_offsetsJason Ekstrand2016-08-172-34/+5
* i965/blorp: Create the isl_surf up-frontJason Ekstrand2016-08-172-11/+19
* i965/blorp/clear: Initialize surface info after allocating an MCSJason Ekstrand2016-08-171-6/+6
* i965/miptree: Remove the stencil_as_y_tiled parameter from get_tile_masksJason Ekstrand2016-08-174-10/+8
* mesa/st: use llabs instead of abs for long args (v2)Francesco Ansanelli2016-08-171-1/+1
* gallium: change pipe_image_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-10/+5
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-11/+7
* st_glsl_to_tgsi: use calloc the way it's meant to be usedNicolai Hähnle2016-08-171-1/+1
* i965/fs: Estimate maximum sampler message execution size more accurately.Francisco Jerez2016-08-161-37/+72
* i965/fs: Return zero from fs_inst::components_read for non-present sources.Francisco Jerez2016-08-161-2/+5
* i965/fs: Lower TEX to TXL during NIR translation.Francisco Jerez2016-08-162-14/+6
* st/mesa: use pipe var instead of st->pipe in st_create_context_priv()Brian Paul2016-08-161-4/+4
* mesa: Remove duplicate include.Mathias Fröhlich2016-08-151-1/+0
* vbo: Remove always true return from vbo_bind_arrays.Mathias Fröhlich2016-08-152-26/+12
* mesa: Move check for vbo mapping into api_validate.c.Mathias Fröhlich2016-08-152-7/+8
* mesa: Move _mesa_all_buffers_are_unmapped to arrayobj.c.Mathias Fröhlich2016-08-153-35/+33
* vbo: Array draw must not care about glBegin/glEnd vbo mapping.Mathias Fröhlich2016-08-151-17/+1
* vbo: allow DrawElementsBaseVertex in display listsIlia Mirkin2016-08-141-5/+13
* st/mesa: provide GL_OES_copy_image support by caching the original ETC dataIlia Mirkin2016-08-124-38/+154
* st/mesa: refactor duplicated etc fallback checksIlia Mirkin2016-08-122-6/+12
* mesa: change state query return value for RGB565Haixia Shi2016-08-121-2/+2
* i965: Change 8X MSAA sample mappingAnuj Phogat2016-08-122-6/+6
* i965: Change 8x multisample positionsAnuj Phogat2016-08-121-23/+20
* st/mesa: BufferData should flag NewDriverStateMarek Olšák2016-08-121-5/+5
* st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effectMarek Olšák2016-08-121-3/+6
* st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't usedMarek Olšák2016-08-123-8/+60
* st/mesa: when changing shaders, only dirty states that are affected by themMarek Olšák2016-08-124-91/+79
* st/mesa: determine states used or affected by shaders at compile timeMarek Olšák2016-08-123-3/+189
* st/mesa: remove TES/TCS/GS state dirtying optimizationMarek Olšák2016-08-121-8/+0
* st/mesa: don't update clip state on VS changes if it has no effectMarek Olšák2016-08-124-15/+16
* st/mesa: don't update clip state if it has no effectMarek Olšák2016-08-123-4/+9
* swrast: fix active attribs with atifragshaderMiklós Máté2016-08-111-1/+2
* i965/vec4: Make opt_vector_float reset at the top of each blockJason Ekstrand2016-08-101-80/+82
* prog_hash_table: Convert to using util/hash_table.h.Eric Anholt2016-08-102-205/+54
* prog_hash_table: Convert compare funcs to match util/hash_table.h.Eric Anholt2016-08-102-7/+11
* st/mesa: in ATI fs don't assume TEMP0=REG0Miklós Máté2016-08-101-2/+3
* st/mesa: set the ctx parameter of fence_finishMarek Olšák2016-08-101-7/+18
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-102-3/+3
* st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT without READ_BIT (v2)Marek Olšák2016-08-101-3/+7
* util: Move _mesa_fsl/util_last_bit into util/bitscan.hMathias Fröhlich2016-08-099-61/+16
* st/mesa: define ST_NEW_ flags as uint64_t values, not enumsBrian Paul2016-08-091-4/+4
* mesa: simplify ff fs generator a bitMiklós Máté2016-08-091-8/+6
* st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-4/+16
* meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-54/+30
* i965: Make BLORP's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-2/+5
* i965: Make BLORP do sRGB encode/decode on ES 2 as well.Kenneth Graunke2016-08-081-2/+2
* Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB"Kenneth Graunke2016-08-081-32/+0
* i965: Drop the "do resolves in sRGB" hack.Kenneth Graunke2016-08-081-24/+0