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* mesa: remove unused api_eval.h header fileBrian Paul2008-06-093-44/+0
* mesa: refactor: move _mesa_update_minmax/histogram() into image.cBrian Paul2008-06-093-74/+64
* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-099-44/+110
* mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul2008-06-096-83/+88
* mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-06-097-153/+228
* gallium: include scissor.hBrian Paul2008-06-092-0/+2
* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-099-85/+151
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-097-806/+873
* mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-06-095-477/+487
* mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-06-094-28/+43
* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-06-097-172/+244
* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-06-097-203/+276
* s/SOLO/MESA/Brian Paul2008-06-091-2/+2
* mesa: chmod a-x context.cBrian Paul2008-06-091-0/+0
* Makefile clean-upsBrian Paul2008-06-092-3/+3
* more old stuff, rename SOLO->MESA, etcBrian Paul2008-06-091-13/+7
* mesa: disable VF_SOURCESBrian Paul2008-06-091-2/+1
* mesa: remove some obsolete gallium bitsBrian Paul2008-06-091-5/+0
* mesa: get rid of FBDEV/SVGA/etc bitsBrian Paul2008-06-091-14/+2
* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-091-2/+26
* mesa: Most of the functions of MESA_TEXTURE_S8_Z24 are now supportedJakob Bornecrantz2008-06-092-7/+31
* mesa: Add MESA_FORMAT_S8_Z24 texture formatJakob Bornecrantz2008-06-083-2/+41
* mesa: sync up with latest Makefile changes on masterBrian Paul2008-06-064-87/+119
* mesa: turn off ffvertex prog debugKeith Whitwell2008-06-061-1/+1
* sync up with Makefile changes on masterBrian Paul2008-06-054-53/+161
* Move construction of libOSMesa.so into src/mesa/drivers/osmesa/MakefileBrian Paul2008-06-052-28/+78
* insert mesa/ before include filesBrian Paul2008-06-051-7/+7
* mesa: always build libglapi.a, updated subdir, gl.pc rule code from masterBrian Paul2008-06-051-6/+16
* mesa: Makefile commentBrian Paul2008-06-051-0/+1
* mesa: remove EXT/NV suffixes from _mesa_PointParameter functionsBrian Paul2008-06-054-41/+28
* mesa: added _mesa_DrawArrays, DrawElements, DrawRangeElements() wrappers for ...Brian Paul2008-06-052-0/+41
* Set the attribute as used.Alan Hourihane2008-06-041-0/+3
* scons: Generate matypes.h at build time.José Fonseca2008-06-041-97/+110
* mesa: Remove assyntax.h include from generated matypes.h.José Fonseca2008-06-0417-3/+17
* mesa: Fix build after TGSI declaration interface changes.Michal Krol2008-05-311-17/+11
* scons: Enable mesa state tracker in all platforms by default.José Fonseca2008-05-311-301/+303
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-3124-114/+114
* mesa: undo accidental setting of _ForceEyeCoordsKeith Whitwell2008-05-301-1/+1
* Fix segfault in _save_OBE_DrawElements() when using VBO and display list (bug...Brian Paul2008-05-301-0/+3
* Merge branch 'gallium-tex-surfaces' into gallium-0.1Jakob Bornecrantz2008-05-302-11/+33
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| * sis: Removed useless commentJakob Bornecrantz2008-05-301-1/+0
| * draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell2008-05-291-3/+4
| * draw: draw_range_elements trialKeith Whitwell2008-05-291-4/+23
| * Merge branch 'gallium-vertex-linear' into gallium-tex-surfacesKeith Whitwell2008-05-285-94/+259
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| * | gallium: Always unreference bitmap cache texture before resetting the cache.Michel Dänzer2008-05-271-4/+6
| * | gallium: free renderbuffer's old texture in st_renderbuffer_alloc_storage()Brian Paul2008-05-261-2/+3
| * | Remove CVS keywords.José Fonseca2008-05-26300-306/+52
* | | Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz2008-05-285-94/+259
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| * | ffvertex: emit full LIT when attenuating (needs the 1 in X position)Keith Whitwell2008-05-272-19/+32
| * | ffvertex: don't compute whole eye vector if only eye.z is requiredKeith Whitwell2008-05-271-3/+27