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* mesa: assorted clean-ups in detach_shader()Brian Paul2014-02-121-12/+12
* mesa: Handle binding of uniforms to image units with glUniform*().Francisco Jerez2014-02-121-0/+36
* glsl: Add image type to the GLSL IR.Francisco Jerez2014-02-126-0/+8
* mesa: Preserve the NewArrays state when copying a VAOFredrik Höglund2014-02-121-0/+1
* meta: Enable cubemap array texture support to decompress_texture_imageIan Romanick2014-02-111-7/+8
* meta: Add cubemap array support to generic blit shader codeIan Romanick2014-02-111-0/+12
* meta: Get the correct info logIan Romanick2014-02-111-1/+1
* meta: Expand texture coordinate from vec3 to vec4Ian Romanick2014-02-111-8/+8
* meta: Use GLSL to decompress 2D-array texturesIan Romanick2014-02-111-5/+30
* meta: Use common GLSL code for blitsIan Romanick2014-02-111-95/+13
* meta: Improve GLSL version checkIan Romanick2014-02-111-1/+6
* meta: Add rectangle textures to the shader-per-sampler-type tableIan Romanick2014-02-111-0/+8
* meta: Refactor shader generation code out of mipmap generation pathIan Romanick2014-02-111-78/+91
* meta: Refactor the table of glsl_sampler structuresIan Romanick2014-02-111-56/+72
* meta: Use common vertex setup code for _mesa_meta_Bitmap tooIan Romanick2014-02-111-36/+12
* meta: Add storage to the vertex structure for R, G, B, and AIan Romanick2014-02-111-9/+6
* meta: Use common routine to configure fixed-function TNL stateIan Romanick2014-02-111-23/+8
* i965: Fix General and Indirect Base Addresses on Broadwell.Kenneth Graunke2014-02-111-2/+2
* i965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS packet.Kenneth Graunke2014-02-111-1/+1
* i965/gs: Fix EndPrimitive on Broadwell.Kenneth Graunke2014-02-111-0/+7
* i965/vec4: Support arbitrarily large sampler indices on Broadwell+.Kenneth Graunke2014-02-111-3/+22
* i965/fs: Support arbitrarily large sampler indices on Broadwell+.Kenneth Graunke2014-02-111-1/+18
* i965/fs: Fix Broadwell texture header setup to be uncompressed.Kenneth Graunke2014-02-111-0/+5
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-119-41/+9
* mesa: Fix extension dependency for half-float TexBOsIan Romanick2014-02-111-1/+12
* meta: Silence unused parameter warning in _mesa_meta_CopyTexSubImageIan Romanick2014-02-111-0/+6
* meta: Silence unused parameter warning in setup_drawpix_textureIan Romanick2014-02-111-6/+5
* meta: Refactor common VAO and VBO initialization codeIan Romanick2014-02-111-227/+99
* meta: Track the _mesa_meta_DrawPixels VBO just like the othersIan Romanick2014-02-111-18/+26
* meta: Expand the vertex structure for the GenerateMipmap and decompress pathsIan Romanick2014-02-111-8/+21
* meta: Expand the vertex structure for the DrawPixels pathsIan Romanick2014-02-111-10/+13
* meta: Expand the vertex structure for the Clear pathsIan Romanick2014-02-111-8/+9
* meta: Expand the vertex structure for the CopyPixels pathsIan Romanick2014-02-111-10/+13
* meta: Expand the vertex structure for the BlitFramebuffer pathsIan Romanick2014-02-111-30/+36
* osmesa: drop obsolete AM_CXXFLAGSEmil Velikov2014-02-111-2/+0
* dri/nouveau: Pass the API into _mesa_initialize_contextEmil Velikov2014-02-116-10/+16
* i965: Don't call abort() on an unknown device.Kenneth Graunke2014-02-112-2/+4
* i965/fs: Simplify FS_OPCODE_SET_OMASK stride mashing a bit.Kenneth Graunke2014-02-111-4/+2
* i965/fs: Simplify FS_OPCODE_SET_SAMPLE_ID stride mashing a bit.Kenneth Graunke2014-02-111-2/+1
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-115-56/+73
* st/mesa: add support for viewport index semanticDave Airlie2014-02-111-0/+9
* i965: Program 2x MSAA sample positions.Kenneth Graunke2014-02-103-4/+16
* i965: Store 4x MSAA sample positions in a scalar value, not an array.Kenneth Graunke2014-02-103-4/+4
* i965: Duplicate less code in GetSamplePositions driver hook.Kenneth Graunke2014-02-101-11/+12
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-0933-103/+103
* mesa: remove duplicated init of MaxViewportsMaxence Le Doré2014-02-091-3/+0
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* mesa: Removed unnecessary check for NULL pointer when freeing memorySiavash Eliasi2014-02-091-2/+1
* mesa: update assertion in detach_shader() for geom shadersBrian Paul2014-02-081-0/+1
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-089-153/+274