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Author
Age
Files
Lines
*
mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
2016-06-10
1
-4
/
+4
*
st/mesa: use base level size as "guess" when available
Nicolai Hähnle
2016-06-10
1
-6
/
+27
*
mesa: Wrap extensions.h declarations with extern "C".
Jose Fonseca
2016-06-10
1
-0
/
+8
*
st/mesa: fix type confusion with reladdrs
Ilia Mirkin
2016-06-09
1
-5
/
+5
*
i965/gen9: Don't change halign and valign to fit in fast copy blit
Anuj Phogat
2016-06-09
1
-4
/
+2
*
mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Anuj Phogat
2016-06-09
1
-45
/
+38
*
mesa: Let compute shaders work in compatibility profiles
Samuel Pitoiset
2016-06-09
1
-1
/
+1
*
i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
2016-06-08
2
-0
/
+18
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
2
-3
/
+3
*
st/glsl_to_tgsi: move to checking 64-bitness instead of double
Dave Airlie
2016-06-09
1
-16
/
+14
*
st/glsl_to_tgsi: use enum glsl_base_type instead of unsigned
Dave Airlie
2016-06-09
1
-12
/
+12
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
2
-5
/
+5
*
st/mesa: try not to compile compute shader on the first use
Marek Olšák
2016-06-08
1
-0
/
+1
*
st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
2016-06-08
5
-53
/
+48
*
st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
2016-06-07
1
-2
/
+13
*
i965: Integrate precise trig into configuration infrastructure
Gurchetan Singh
2016-06-07
4
-2
/
+10
*
st/mesa: revalidate image atoms when a texture is updated
Ilia Mirkin
2016-06-07
1
-6
/
+6
*
i965/gen8: fix cull distance emission for tessellation shaders.
Dave Airlie
2016-06-07
1
-3
/
+5
*
st/mesa: expose GL_ARB_shader_group_vote when supported by backend
Ilia Mirkin
2016-06-06
2
-4
/
+11
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
5
-0
/
+14
*
st/mesa: change SQRT lowering to fix the game Risen
Marek Olšák
2016-06-06
1
-7
/
+9
*
mesa/program_resource: return -1 for index if no location.
Dave Airlie
2016-06-07
1
-3
/
+16
*
st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
2016-06-06
1
-1
/
+1
*
st/mesa: check shader image format support before using PBO download
Ilia Mirkin
2016-06-06
1
-0
/
+6
*
i965/gs/scalar: Fix load input for doubles
Samuel Iglesias Gonsálvez
2016-06-06
1
-18
/
+54
*
i965/fs: fix offset when loading double vector input varyings
Samuel Iglesias Gonsálvez
2016-06-06
1
-1
/
+21
*
i965/fs: fix FS_OPCODE_CINTERP for unpacked double input varyings
Samuel Iglesias Gonsálvez
2016-06-06
1
-1
/
+12
*
i965: don't use NumLayers for 3D textures.
Dave Airlie
2016-06-06
1
-1
/
+1
*
mesa: Try to unbreak the MSVC build.
Kenneth Graunke
2016-06-05
2
-0
/
+8
*
mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
2016-06-05
3
-0
/
+77
*
mesa: Get rid of _mesa_active_fragment_shader_has_side_effects
Jason Ekstrand
2016-06-03
1
-18
/
+0
*
i965/ps_state: Use wm_prog_data.has_side_effects
Jason Ekstrand
2016-06-03
2
-9
/
+6
*
i965/fs Add a wm_prog_data bit for has_side_effects
Jason Ekstrand
2016-06-03
2
-0
/
+15
*
Revert "i965/fs: Allow scalar source regions on SNB math instructions."
Francisco Jerez
2016-06-03
3
-7
/
+14
*
i965/vec4: Fix cmod propagation not to propagate non-identity cmod into CMP(N).
Francisco Jerez
2016-06-03
1
-0
/
+12
*
mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Alejandro Piñeiro
2016-06-03
1
-0
/
+3
*
mesa/get: return correct value for layer provoking vertex.
Dave Airlie
2016-06-03
1
-1
/
+1
*
isl: add support for Android libmesa_isl static library
Mauro Rossi
2016-06-02
1
-1
/
+2
*
i965: Add _NEW_POINT to a couple of comments.
Kenneth Graunke
2016-06-02
3
-3
/
+3
*
i965/fs: Reindent emit_zip().
Francisco Jerez
2016-06-02
1
-14
/
+14
*
i965/fs: Skip SIMD lowering destination zipping if possible.
Francisco Jerez
2016-06-02
1
-0
/
+55
*
blorp: Fix 16x multisample scaled blits
Anuj Phogat
2016-06-02
1
-7
/
+10
*
meta: Fix indentation in shader code
Anuj Phogat
2016-06-02
1
-2
/
+2
*
mesa/copyimage: report INVALID_VALUE for missing cube face
Dave Airlie
2016-06-03
1
-1
/
+1
*
mesa/copyimage: fix num samples check to handle renderbuffers.
Dave Airlie
2016-06-03
1
-4
/
+7
*
i965: Add missing types to type_sz().
Matt Turner
2016-06-02
1
-1
/
+5
*
mesa/extensions: Fix ES1 extension reporting
Nanley Chery
2016-06-02
1
-2
/
+2
*
mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERRED
Alejandro Piñeiro
2016-06-02
1
-1
/
+4
*
i965/formatquery: remove INTERNALFORMAT_PREFERRED implementation
Alejandro Piñeiro
2016-06-02
1
-71
/
+0
*
i965/eu: use simd8 when exec_size != EXECUTE_16
Alejandro Piñeiro
2016-06-02
1
-2
/
+2
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