| Commit message (Collapse) | Author | Age | Files | Lines |
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Buffer variables are the same as uniforms, only that read/write, so we want
the same treatment.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Since these are a special kind of UBOs we emit them together reusing the
same infrastructure, however, we use a RAW surface so we can reuse
existing untyped read/write/atomic messages which include a pixel mask
header that we need to set to obtain correct behavior with helper
invocations of the fragment shader.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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v2:
- Set it after the driver's MaxShaderStorageBuffers value assignment.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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v2:
- Add tessellation shader constants assignment
v3:
- Set MaxShaderStorageBufferBindings to 36.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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We use the same dirty state for SSBOs and UBOs because they share the
same infrastructure.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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This should be a cacheline (64 bytes) so that we can safely have the
CPU and GPU writing the same SSBO on non-cachecoherent systems (our
Atom CPUs). With UBOs, the GPU never writes, so there's no
problem. For an SSBO, the GPU and the CPU can be updating disjoint
regions of the buffer simultaneously and that will break if the
regions overlap the same cacheline.
v2:
- Use cacheline size (64 bytes) instead of 16 bytes (Kristian).
- Update commit log and add a comment in the code explaining
why we use cacheline size (Ben).
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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v2:
- Set the value to 16 and drop the comment. (Kristian)
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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This is required to store information about packed varyings, currently
these variables get lost and cannot be retrieved later in sensible way
for program interface queries. List will be utilized by next patch.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Marta Lofstedt <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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v2:
* Use _mesa_has_compute_shaders (Ilia)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Move API validation to _mesa_validate_DispatchCompute in
api_validate.c.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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If the immutable compressed texture didn't have the full mip pyramid,
this didn't work, because it tried to generate mip levels for non-existing
levels. _mesa_prepare_mipmap_level() would correctly handle this by returning
FALSE if the mip level didn't exist, however we actually created the
non-existing mip level right before that because we used _mesa_get_tex_image()
before calling _mesa_prepare_mipmap_level(). It would then proceed to crash
(we allocated the mip level, which is a bad idea on an immutable texture,
but didn't initialize the values, leading to assertion failures or segfaults).
Fix this by using _mesa_select_tex_image() instead and call it after
_mesa_prepare_mipmap_level(), as that function will allocate missing mip levels
for non-immutable textures already.
This fixes a (2 year old) crash with astromenace which was hack-fixed in ubuntu
packages instead: http://bugs.debian.org/718680 (I guess most apps do full mip
chains - I believe this app not doing it is actually unintentional, always one
level less than full mip chain...).
Cc: "10.6 11.0" <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Without this commit, copy propagation is discarded if it involves
a uniform with an instruction that has 3 sources. But 3 sourced
instructions can access scalar values.
For example, this is what vec4_visitor::fix_3src_operand() is already
doing:
if (src.file == UNIFORM && brw_is_single_value_swizzle(src.swizzle))
return src;
Shader-db results (unfiltered) on NIR:
total instructions in shared programs: 6259650 -> 6241985 (-0.28%)
instructions in affected programs: 812755 -> 795090 (-2.17%)
helped: 7930
HURT: 0
Shader-db results (unfiltered) on IR:
total instructions in shared programs: 6445822 -> 6441788 (-0.06%)
instructions in affected programs: 296630 -> 292596 (-1.36%)
helped: 2533
HURT: 0
v2:
- Updated commit message, using Matt Turner suggestions
- Move the check after we've created the final value, as Jason
Ekstrand suggested
- Clean up the condition
v3:
- Move the check back to the original place, to keep things
tidy, as suggested by Jason Ekstrand
v4:
- Fixed missing is_single_value_swizzle() as pointed by Jason Ekstrand
Reviewed-by: Matt Turner <[email protected]>
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Broken by: d082c5324914212f76e45be497229c7a0681f706
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92072
Cc: 10.6 11.0 <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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When we assign hw regs to attributes, we don't incorporate the stride
and subreg_offset from the fs_reg. It's rarely used, but the integer
multiplication lowering uses unusual stride and subreg_offset
combination breaks when one source is an attribute.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91970
Cc: "10.6 11.0" <[email protected]>
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Previously, core Mesa's _mesa_CopyImageSubData() created temporary textures
to wrap renderbuffer sources/destinations. This caused a bit of a mess in
the Mesa/gallium state tracker because we had to basically undo that
wrapping.
Instead, change ctx->Driver.CopyImageSubData() to take both gl_renderbuffer
and gl_texture_image src/dst pointers (one being null, the other non-null)
so the driver can handle renderbuffer vs. texture as needed.
For the i965 driver, we basically moved the code that wrapped textures
around renderbuffers from copyimage.c down into the met and driver code.
The old code in copyimage.c also made some questionable calls to
_mesa_BindTexture(), etc. which weren't undone at the end.
v2 (Jason Ekstrand): Rework the intel bits
v3 (Brian Paul): Update the temporary st_CopyImageSubData() function.
Reviewed-by: Topi Pohjolainen <[email protected]>
Tested-by: Kai Wasserbäch <[email protected]>
Tested-by: Nick Sarnie <[email protected]>
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It doesn't matter whether a write is saturated or not, in another
implementation it might even have been a separate opcode. This code was
most likely copied from the copy-propagation pass (where one does have
to distinguish saturation).
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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I left a bunch of code indented a level in the previous patch to make
the diff easier to read. But now we should fix that.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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By performing the vertex counting in NIR, we're able to elide a ton of
useless safety checks around every EmitVertex() call:
total instructions in shared programs: 3952 -> 3720 (-5.87%)
instructions in affected programs: 3491 -> 3259 (-6.65%)
helped: 11
HURT: 0
Improves performance in Gl32GSCloth by 0.671742% +/- 0.142202% (n=621)
on Haswell GT3e at 1024x768.
This should also make it easier to implement Broadwell's "Static Vertex
Count" feature someday.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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The table used to map the GL primitive to the hw primitive never
changes so make it const.
Signed-off-by: Ville Syrjälä <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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These tables hold function pointers and they never change so
make them const.
Signed-off-by: Ville Syrjälä <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Defined to 0 in a few places, but it's not used anywhere.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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expression warnings
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:83:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:83:55: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:116:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:116:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:140:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:140:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function 'intel_render_line_loop_verts':
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:174:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:174:55: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:224:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:224:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:255:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:255:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:281:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:281:56: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function 'intel_render_poly_verts':
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:313:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:313:59: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:365:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - nr);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:365:56: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - nr);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:83:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:83:55: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:116:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:116:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:140:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:140:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function 'radeon_dma_render_line_loop_verts':
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:174:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:174:55: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:224:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:224:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:255:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:255:52: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:281:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:281:56: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h: In function 'radeon_dma_render_poly_verts':
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:313:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:313:59: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - j + 1);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:365:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
nr = MIN2(currentsz, count - nr);
^
../../../../../src/mesa/tnl_dd/t_dd_dmatmp.h:365:56: warning: signed and unsigned type in conditional expression [-Wsign-compare]
nr = MIN2(currentsz, count - nr);
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and neither supports ELTs.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and both support triangle fans.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2: Fix '- nr' typo noticed by Marius.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]> [v1]
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Two drivers use this file, and both support triangle strips.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and both support triangles.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and both support line strips.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and both support lines.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and neither supports quads.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Two drivers use this file, and neither supports quad strips.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This is used everywhere else in this file because it avoids problems
when count is zero (due to trimming).
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38109
Reviewed-by: Brian Paul <[email protected]>
Cc: Marius Predut <[email protected]>
Cc: "10.6 11.0" <[email protected]>
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This was missing in the HAVE_TRIANGLES path, and that could cause
incorrect rendering.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38109
Reviewed-by: Brian Paul <[email protected]>
Cc: Marius Predut <[email protected]>
Cc: "10.6 11.0" <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: "10.6 11.0" <[email protected]>
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No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: "10.6 11.0" <[email protected]>
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The value passed in count previously was "vertex after the last vertex
to be processed." Calling that "count" was misleading and kind of mean.
Looking at the code, many functions immediately do "count-start" to get
back the true count. That's just silly.
If it is better for the loops to be 'for (j = start; j < (start +
count); j++)', GCC will do that transformation.
NOTE: There is some strange formatting left by this patch. That was
done to make it more obvious that the before and after code is
equivalent. These will be fixed in the next patch.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
v2: Fix a remaining (count-start) in render_quad_strip_verts.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]> [v1]
Cc: "10.6 11.0" <[email protected]>
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Gen6 MATH instructions can not execute in align16 mode, so swizzles or
writemasking are not allowed.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92033
Reviewed-by: Matt Turner <[email protected]>
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From section 9.2. Binding and Managing Framebuffer Objects:
"Upon successful return from Get*FramebufferAttachmentParameteriv, if
pname is FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, then params will contain
one of NONE, FRAMEBUFFER_DEFAULT, TEXTURE, or RENDERBUFFER, identifying
the type of object which contains the attached image."
And then it clarifies further:
"If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, then
either no framebuffer is bound to target; or the default framebuffer is
bound, attachment is DEPTH or STENCIL, and the number of depth or stencil
bits, respectively, is zero"
Currently, if the default framebuffer is bound, we always return
GL_FRAMEBUFFER_DEFAULT for FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, but
according to the spec, when GL_DEPTH or GL_STENCIL attachments are
the ones being queried, we should return GL_NONE if they don't exist.
Fixes the following dEQP test:
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial
Reviewed-by: Ian Romanick <[email protected]>
Cc: "10.6" <[email protected]>
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