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* i965: consider a 'base level' when calculating width0, height0, depth0Andrii Simiklit2019-02-071-1/+25
* st/glsl_to_nir: call nir_remove_dead_variables() after lowing local indirectsTimothy Arceri2019-02-081-0/+7
* util: move BITFIELD macros to util/macros.hTimothy Arceri2019-02-081-24/+0
* st/mesa: require RGBA2, RGB4, and RGBA4 to be renderableKarol Herbst2019-02-071-0/+2
* gallium: add PIPE_CAP_MAX_VARYINGSKarol Herbst2019-02-071-4/+1
* st/nir: Use src/ relative include path for autotoolsKristian H. Kristensen2019-02-052-2/+4
* gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit.Kenneth Graunke2019-02-051-2/+5
* st/nir: Call nir_lower_clip_cull_distance_arrays().Kenneth Graunke2019-02-051-0/+1
* program: Extend prog_to_nir handle system values.Kenneth Graunke2019-02-051-0/+30
* program: Use u_bit_scan64 in prog_to_nir.Kenneth Graunke2019-02-051-7/+6
* st/mesa: Add NIR versions of the PBO upload/download shaders.Kenneth Graunke2019-02-051-2/+188
* st/mesa: Add a NIR version of the OES_draw_texture built-in shaders.Kenneth Graunke2019-02-051-7/+62
* st/mesa: Add NIR versions of the clear shaders.Kenneth Graunke2019-02-051-13/+67
* st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.Kenneth Graunke2019-02-051-21/+119
* st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.Kenneth Graunke2019-02-051-8/+29
* st/nir: Make new helpers for constructing built-in NIR shaders.Kenneth Graunke2019-02-054-0/+155
* st/nir: Move varying setup code to a helper function.Kenneth Graunke2019-02-052-20/+29
* mesa: release references to image textures when a context is destroyedGert Wollny2019-02-053-0/+15
* i965: skip bit6 swizzle detection in Gen8+Caio Marcelo de Oliveira Filho2019-02-041-0/+14
* st/mesa: Set pipe_image_view::shader_access in PBO readpixels.Kenneth Graunke2019-02-041-0/+1
* st/mesa: expose EXT_texture_compression_s3tc_srgbGurchetan Singh2019-02-011-0/+6
* i965: Set flag for EXT_texture_compression_s3tc_srgbGurchetan Singh2019-02-011-0/+1
* mesa/main: Expose EXT_texture_compression_s3tc_srgbGurchetan Singh2019-02-013-1/+4
* st/glsl_to_nir: remove dead local variablesTimothy Arceri2019-02-011-0/+3
* st/mesa: Fix topogun-1.06-orc-84k-resize.trace crashNeha Bhende2019-01-311-0/+4
* android,autotools,i965: Fix location of float64_glsl.hDylan Baker2019-01-312-1/+3
* mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.Eric Anholt2019-01-311-0/+23
* mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GLGert Wollny2019-01-302-1/+2
* mesa: expose NV_conditional_render on GLESErik Faye-Lund2019-01-302-1/+5
* mesa/st: wire up DiscardFramebufferJonathan Marek2019-01-291-0/+25
* mesa: wire up InvalidateFramebufferRob Clark2019-01-292-7/+66
* intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITSJason Ekstrand2019-01-291-1/+1
* mesa/main: Expose EXT_sRGB_write_controlGert Wollny2019-01-283-5/+4
* mesa/main/version: Lower the requirements for GLES 3.0Gert Wollny2019-01-281-2/+2
* mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB where possibleGert Wollny2019-01-285-5/+5
* mesa/st: rework support for sRGB framebuffer attachementsGert Wollny2019-01-284-18/+31
* i965: Set flag for EXT_sRGBGert Wollny2019-01-281-0/+1
* mesa:main: Add flag for EXT_sRGB to gl_extensionsGert Wollny2019-01-281-0/+1
* i965: Always compile fp64 funcs when neededMatt Turner2019-01-261-1/+2
* Revert "mesa/main: remove ARB suffix from glGetnTexImage"Emil Velikov2019-01-242-5/+5
* mesa: correctly use os.path.join in our python scriptsEmil Velikov2019-01-241-4/+3
* st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat single" changesMarek Olšák2019-01-231-1/+2
* st/mesa: purge framebuffers when unbinding a contextMarek Olšák2019-01-231-0/+5
* gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTSCaio Marcelo de Oliveira Filho2019-01-231-0/+2
* mesa: add MESA_SHADER_KERNELKarol Herbst2019-01-211-0/+4
* nir: rename nir_var_ssbo to nir_var_mem_ssboKarol Herbst2019-01-191-1/+1
* nir: rename nir_var_ubo to nir_var_mem_uboKarol Herbst2019-01-191-1/+1
* nir: rename nir_var_function to nir_var_function_tempKarol Herbst2019-01-192-2/+2
* nir: rename nir_var_private to nir_var_shader_tempKarol Herbst2019-01-191-1/+1
* glsl: don't skip GLSL IR opts on first-time compilesTimothy Arceri2019-01-191-2/+1