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* i965: Move the destination reg setup for 8/16 wide to the emit code.Eric Anholt2011-04-264-10/+6
* intel: Use tiling for dri2AllocateBuffer implementationKristian Høgsberg2011-04-261-1/+10
* intel: Set gen in intelInitScreen, just copy value in intelInitContextKristian Høgsberg2011-04-263-5/+14
* intel: Use X tiling for DRM EGL ImagesKristian Høgsberg2011-04-261-1/+1
* mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhereIan Romanick2011-04-253-3/+1
* main: remove duplicated includesNicolas Kaiser2011-04-252-2/+0
* mesa: add stricter checks for float formats in the texstore memcpy pathMarek Olšák2011-04-251-0/+2
* mesa: implement generate-mipmap fallback for RGB10_A2Marek Olšák2011-04-251-0/+80
* st/mesa: fix regression since a22aba4eae9b29db731487bce90e8292f7e82c72Dave Airlie2011-04-251-2/+2
* mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.Eric Anholt2011-04-231-0/+8
* mesa: Fix fragment.color (no index) writes with OPTION ARB_draw_buffers.Eric Anholt2011-04-231-3/+8
* i965: Don't double-emit fragment.color writes for MRT with ARB_fp.Eric Anholt2011-04-232-35/+19
* i965: Fill in the remaining fields of gen5+ sampler default color.Eric Anholt2011-04-231-4/+14
* i965: Fix batch decode for the gen5+ sampler default color.Eric Anholt2011-04-231-6/+24
* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-2313-80/+99
* i965: Add support for NV_conditional_render.Eric Anholt2011-04-235-0/+17
* swrast: Disable glAccum drawing during conditional rendering.Eric Anholt2011-04-231-0/+4
* meta: Don't do conditional rendering on GenerateMipmaps and BlitFramebuffer.Eric Anholt2011-04-231-1/+24
* i965: Add support for ARB_texture_compression_rgtc.Eric Anholt2011-04-233-0/+11
* mesa: Don't assert on the compressed convertformat for GenerateMipmaps.Eric Anholt2011-04-231-1/+0
* mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.Eric Anholt2011-04-231-0/+8
* mesa/gdi: Address compiler warnings.José Fonseca2011-04-232-136/+131
* mesa/gdi: Remove InitCritSections.cpp.José Fonseca2011-04-231-33/+0
* Drop fx windows driver.José Fonseca2011-04-233-2299/+0
* scons: Build classic mesa gdi driver.José Fonseca2011-04-236-115/+52
* osmesa: Fix Mingw build.José Fonseca2011-04-231-16/+1
* scons: Build osmesa.José Fonseca2011-04-233-0/+108
* mesa/vf: Remove.José Fonseca2011-04-235-2257/+0
* r300/compiler: fix up error messageMarek Olšák2011-04-221-2/+2
* swrast: fix readpix clampingMarek Olšák2011-04-221-4/+4
* i915: Gut all remaining bits of hardware fogIan Romanick2011-04-214-107/+13
* i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill itIan Romanick2011-04-213-8/+1
* i915: There's always a fragment programIan Romanick2011-04-211-26/+5
* i915: Delete disabled try_pixel_fog pathsIan Romanick2011-04-211-55/+0
* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-217-37/+31
* i915: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-212-11/+2
* i965: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-211-5/+0
* mesa: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-212-19/+8
* mesa: Fix bugs in ff fragment shader fog handlingIan Romanick2011-04-211-19/+20
* st/mesa: check image size before copy_image_data_to_texture()Brian Paul2011-04-211-2/+7
* st/mesa: implement CopyBufferSubData using resource_copy_regionMarek Olšák2011-04-211-19/+4
* i965: Remove dead vertex buffer structs.Kenneth Graunke2011-04-201-25/+0
* mesa: fix void pointer arithmetic warningBrian Paul2011-04-201-2/+2
* intel: Add support for ARB_color_buffer_float.Eric Anholt2011-04-209-10/+28
* meta: Add support for ARB_color_buffer_float to _mesa_meta_Clear().Eric Anholt2011-04-201-4/+24
* meta: Add support for ARB_color_buffer_float to _mesa_meta_DrawPixels.Eric Anholt2011-04-201-0/+28
* intel: Add support for ARB_texture_float.Eric Anholt2011-04-206-2/+62
* intel: Add support for blit copies of >32bpp formats.Eric Anholt2011-04-201-0/+11
* mesa: Add renderbuffer accessors for A, I, L, FLOAT32.Eric Anholt2011-04-201-0/+218
* mesa: Add renderbuffer accessors for MESA_FORMAT_R_FLOAT32, RG_FLOAT32.Eric Anholt2011-04-201-0/+92