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* mesa/main: *TextureSubImage* generates INVALID_OPERATION on wrong targetAlejandro Piñeiro2017-03-031-3/+3
* automake: i965: list correct header in Makefile.sourceEmil Velikov2017-03-021-1/+1
* mesa: Avoid read of uninitialized variableRobert Foss2017-03-021-1/+1
* mesa: Use _mesa_has_OES_geometry_shader() when validating drawsTomasz Figa2017-03-021-1/+2
* i965: Replace BRW_SURFACEFORMAT_* with ISL_FORMAT_*.Kenneth Graunke2017-03-029-602/+355
* i965: Only flush the batchbuffer if we need to zero the SO offsetsChris Wilson2017-03-021-4/+14
* i965: Do int64 lowering in NIRJason Ekstrand2017-03-012-5/+4
* i965: Move intel_debug.h to intel/common/gen_debug.hJason Ekstrand2017-03-0120-260/+18
* i965: Reduce cross-pollination between the DRI driver and compilerJason Ekstrand2017-03-0155-50/+34
* i965: Move select_clip_planes to brw_vs.cJason Ekstrand2017-03-012-25/+26
* i965: Delete brw_do_cubemap_normalizeJason Ekstrand2017-03-013-124/+0
* i965: Add a header for brw_vec4_vs_visitorJason Ekstrand2017-03-015-44/+71
* i965: Move a bunch of pre-compile and link stuff to brw_program.hJason Ekstrand2017-03-012-14/+15
* i965: Move image uniform setup to brw_nir_uniforms.cppJason Ekstrand2017-03-012-51/+51
* i965: Move channel_expressions and vector_splitting to brw_program.hJason Ekstrand2017-03-014-3/+5
* i965: Make mark_surface_used a static inline in brw_compiler.hJason Ekstrand2017-03-012-13/+13
* i965: Move BRW_ATTRIB_WA_* defines to brw_compiler.hJason Ekstrand2017-03-013-13/+13
* i965: Move BRW_MAX_DRAW_BUFFERS to brw_compiler.hJason Ekstrand2017-03-012-3/+3
* i965/inst: Stop using fi_typeJason Ekstrand2017-03-011-2/+8
* i965: Move brw_register_blocks to brw_fs.cppJason Ekstrand2017-03-012-11/+11
* i965: Move SHADER_TIME_STRIDE to brw_compiler.hJason Ekstrand2017-03-015-15/+15
* i965: Move SOL binding #defines to brw_compiler.hJason Ekstrand2017-03-015-30/+33
* i964/gs: Move MAX_GS_INPUT_VERTICES to brw_vec4_gs_visitor.hJason Ekstrand2017-03-012-2/+2
* i965/gs: Add the gl_prim_to_hw_prim table to vec4_gs_visitor.cppJason Ekstrand2017-03-011-1/+19
* i965: Don't use MAX_SURFACES in mark_surface_usedJason Ekstrand2017-03-011-1/+4
* i965: Get rid of BRW_PRIM_OFFSETJason Ekstrand2017-03-012-14/+2
* i965/vue_map: Stop using GLbitfield typesJason Ekstrand2017-03-012-9/+9
* i965: Move assign_common_binding_table_offsets to brw_programJason Ekstrand2017-03-014-93/+94
* i965: Move some gen4 WM defines to brw_compiler.hJason Ekstrand2017-03-014-42/+46
* i965: Move brw_disassemble_inst to brw_eu.hJason Ekstrand2017-03-012-4/+2
* i965: Move some helpers from brw_context.h to brw_shader.hJason Ekstrand2017-03-013-16/+18
* i965: Move a couple of #defines from brw_context to brw_compilerJason Ekstrand2017-03-012-18/+16
* mesa: Fix performance query id checkRobert Bragg2017-03-011-2/+6
* mesa: Drop unused STATE_TEXRECT_SCALE program statevars.Kenneth Graunke2017-03-012-24/+0
* i965: Drop unused STATE_TEXRECT_SCALE code.Kenneth Graunke2017-03-013-27/+0
* st/mesa: inform the driver of framebuffer changes before compute dispatchesNicolai Hähnle2017-03-011-1/+9
* st/glsl_to_tgsi: avoid iterating past the head of the instruction listNicolai Hähnle2017-03-011-2/+9
* i965/fs: emit MOV_INDIRECT with the source with the right register typeSamuel Iglesias Gonsálvez2017-03-011-1/+1
* i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handlesSamuel Iglesias Gonsálvez2017-03-011-3/+3
* i965/fs: fix indirect load DF uniforms on BSW/BXTSamuel Iglesias Gonsálvez2017-03-011-21/+20
* i965/fs: detect different bit size accesses to uniforms to push them in prope...Samuel Iglesias Gonsálvez2017-03-011-16/+34
* i965/fs: mark last DF uniform array element as 64 bit live oneSamuel Iglesias Gonsálvez2017-03-011-0/+3
* i965: Move intel_resolve_map.[ch] from i965_compiler_FILES to i965_FILESKenneth Graunke2017-02-271-3/+3
* mesa/main: refactor sampler parameter error codepathSamuel Pitoiset2017-02-271-87/+52
* glsl: use is_sampler() anywhere it's possibleSamuel Pitoiset2017-02-271-1/+1
* glsl: use is_image() anywhere it's possibleSamuel Pitoiset2017-02-271-1/+1
* drirc: add force_glsl_version=440 for The CullingSamuel Pitoiset2017-02-271-0/+4
* st/mesa: don't update unrelated states in non-draw calls such as ClearMarek Olšák2017-02-256-4/+21
* st/mesa: set blend state for PBO readbacksMarek Olšák2017-02-251-0/+6
* st/mesa: reset sample_mask, min_sample, and render_condition for PBO opsMarek Olšák2017-02-252-0/+13