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Author
Age
Files
Lines
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
3
-3
/
+3
*
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
2013-01-25
5
-0
/
+6
*
mesa: Track the packing mode of a UBO in gl_uniform_buffer
Ian Romanick
2013-01-25
1
-0
/
+14
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
6
-14
/
+32
*
i965: Correct gen6+ guardband calculation.
Eric Anholt
2013-01-25
2
-9
/
+21
*
i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.
Kenneth Graunke
2013-01-25
4
-7
/
+21
*
i965: Bump maximum supported ES2 context version to 3.0
Chad Versace
2013-01-25
1
-1
/
+1
*
i965/Gen6+: Enable ARB_ES3_compatibility extension
Paul Berry
2013-01-25
1
-0
/
+1
*
mesa/es3: Enable ES 3.0 API and shading language version
Ian Romanick
2013-01-25
2
-2
/
+27
*
i965/fs/gen7: Fix fatal typo in unpackHalf2x16
Chad Versace
2013-01-24
1
-1
/
+1
*
i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4)
Chad Versace
2013-01-24
5
-3
/
+144
*
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations (v3)
Chad Versace
2013-01-24
3
-0
/
+146
*
i965: Quote the PRM on a HorzStride subtlety
Chad Versace
2013-01-24
1
-1
/
+4
*
i965: Add opcodes for F32TO16 and F16TO32
Chad Versace
2013-01-24
4
-0
/
+8
*
i965: Lower the GLSL ES 3.00 pack/unpack operations (v2)
Chad Versace
2013-01-24
1
-0
/
+32
*
mesa: Remove rounding bias in _mesa_float_to_half()
Chad Versace
2013-01-24
1
-29
/
+37
*
mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)
Chad Versace
2013-01-24
3
-2
/
+31
*
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
2013-01-24
1
-1
/
+11
*
i965/disasm: Fix horizontal stride of dest registers
Chad Versace
2013-01-24
1
-3
/
+6
*
intel: Fix glCopyTexSubImage on buffers whose width >= 32kbytes
Paul Berry
2013-01-24
1
-0
/
+21
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
7
-30
/
+26
*
i965/vs: Do headerless texturing for texelFetchOffset().
Kenneth Graunke
2013-01-24
1
-2
/
+4
*
intel: Fix ReadPixels on buffers whose width >= 32kbytes
Paul Berry
2013-01-24
1
-4
/
+24
*
intel: callocing a 32 byte temp is silly, so don't
Ian Romanick
2013-01-24
1
-3
/
+3
*
st/mesa: implement ARB_internalformat_query v2
Marek Olšák
2013-01-24
4
-0
/
+39
*
st/mesa: advertise OES_depth_texture_cube_map if GLSL 1.30 is supported
Marek Olšák
2013-01-24
1
-1
/
+2
*
intel: Enable S3TC extensions always
Ian Romanick
2013-01-23
1
-6
/
+4
*
mesa: Like EXT_texture_compression_dxt1, advertise ANGLE_texture_compression_...
Ian Romanick
2013-01-23
3
-20
/
+8
*
mesa: Simplify _mesa_choose_tex_format handling of compressed formats
Ian Romanick
2013-01-23
1
-167
/
+75
*
mesa: Use a single flag for the S3TC extensions that don't require on-line co...
Ian Romanick
2013-01-23
13
-17
/
+22
*
i965: Use swizzles to force R, G, and B to 0.0 for ALPHA textures.
Carl Worth
2013-01-23
1
-3
/
+10
*
i965: Use swizzles to force alpha to 1.0 for RED, RG, or RGB textures.
Carl Worth
2013-01-23
1
-0
/
+12
*
ReadPixels: Force ALPHA to 1 while rebasing RGBA values for GL_RGB format
Carl Worth
2013-01-23
1
-0
/
+10
*
i965: Examine _BaseFormat when deciding to perform xRGB_alpha fixups
Carl Worth
2013-01-23
1
-1
/
+2
*
wmesa: include api_exec.h to fix compilation
Brian Paul
2013-01-22
1
-0
/
+1
*
i965: Implement the GL_ARB_base_instance extension.
Kenneth Graunke
2013-01-22
2
-2
/
+4
*
swrast: fix blit code's nearest/linear coordinate arithmetic
Brian Paul
2013-01-22
1
-15
/
+8
*
swrast: fix incorrect width for direct/nearest blit
Brian Paul
2013-01-22
1
-1
/
+1
*
swrast: move resampleRow setup code in blit_nearest()
Brian Paul
2013-01-22
1
-23
/
+23
*
mesa/es3: Apply stricter multisample blit rules for ES3.
Ian Romanick
2013-01-22
1
-13
/
+48
*
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC...
Ian Romanick
2013-01-22
1
-0
/
+16
*
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
Ian Romanick
2013-01-22
1
-0
/
+31
*
mesa: Remove exec thunks from the dlist.c module.
Eric Anholt
2013-01-21
1
-870
/
+0
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
11
-284
/
+8
*
mesa: Delay display list save dispatch setup until Exec is set up.
Eric Anholt
2013-01-21
3
-11
/
+8
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
14
-12
/
+21
*
mesa: Remove the size argument from _mesa_alloc_dispatch_table().
Eric Anholt
2013-01-21
3
-8
/
+5
*
mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN_END macros.
Eric Anholt
2013-01-21
1
-25
/
+0
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
53
-356
/
+92
*
mesa: Install a minimal dispatch table during glBegin()/glEnd().
Eric Anholt
2013-01-21
4
-19
/
+133
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