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*
mesa: Mark Identity as const
Ian Romanick
2016-01-11
1
-1
/
+1
*
i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Kenneth Graunke
2016-01-11
1
-3
/
+4
*
Add missing platform information for KBL
Mark Janes
2016-01-11
1
-0
/
+5
*
mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
2016-01-11
2
-1
/
+8
*
mesa: Update todo regarding StencilOp and StencilOpSeparate.
Rhys Kidd
2016-01-11
1
-12
/
+6
*
mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-106
/
+49
*
mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-111
/
+51
*
mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-108
/
+50
*
mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-113
/
+59
*
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
2016-01-08
4
-4
/
+0
*
i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg Kristensen
2016-01-08
1
-5
/
+5
*
mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
2016-01-08
1
-10
/
+20
*
mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
2016-01-08
1
-0
/
+7
*
mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
2016-01-08
1
-2
/
+4
*
st/mesa: add support for POSITION and FACE system values
Marek Olšák
2016-01-08
4
-16
/
+44
*
program: add a helper for rewriting FP position input to sysval
Marek Olšák
2016-01-08
2
-0
/
+29
*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
2
-0
/
+5
*
tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
2016-01-08
2
-6
/
+10
*
st/mesa: remove dead code from mesa_to_tgsi
Marek Olšák
2016-01-08
1
-51
/
+0
*
mesa: check that internalformat of CopyTexImage*D is not 1, 2, 3, 4
Nicolai Hähnle
2016-01-08
1
-0
/
+16
*
i965/compiler: Enable more lowering in NIR
Jason Ekstrand
2016-01-07
1
-0
/
+7
*
st/mesa: expose ARB_indirect_parameters when the backend driver allows
Ilia Mirkin
2016-01-07
2
-0
/
+2
*
mesa: add support for ARB_indirect_parameters draw functions
Ilia Mirkin
2016-01-07
3
-0
/
+234
*
mesa: add parameter buffer, used for ARB_indirect_parameters
Ilia Mirkin
2016-01-07
4
-0
/
+25
*
glapi: add ARB_indirect_parameters definitions
Ilia Mirkin
2016-01-07
4
-0
/
+27
*
st/mesa: add support for new mesa indirect draw interface
Ilia Mirkin
2016-01-07
3
-9
/
+84
*
vbo: create a new draw function interface for indirect draws
Ilia Mirkin
2016-01-07
4
-75
/
+89
*
i965: use _mesa_delete_buffer_object
Nicolai Hähnle
2016-01-07
1
-1
/
+1
*
i915: use _mesa_delete_buffer_object
Nicolai Hähnle
2016-01-07
1
-1
/
+1
*
radeon: use _mesa_delete_buffer_object
Nicolai Hähnle
2016-01-07
1
-1
/
+1
*
st/mesa: use _mesa_delete_buffer_object
Nicolai Hähnle
2016-01-07
1
-3
/
+1
*
mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
Nicolai Hähnle
2016-01-07
2
-1
/
+5
*
mesa: Add KBL PCI IDs and platform information.
Sarah Sharp
2016-01-06
1
-0
/
+60
*
st/mesa: minor clean-ups in st_atom.c
Brian Paul
2016-01-06
1
-14
/
+10
*
st/mesa: replace bitmap size checks with assertion
Brian Paul
2016-01-06
1
-2
/
+2
*
st/mesa: check texture target in allocate_full_mipmap()
Brian Paul
2016-01-06
1
-0
/
+14
*
st/mesa: move mipmap allocation check logic into a function
Brian Paul
2016-01-06
1
-12
/
+42
*
main: s/GLuint/GLbitfield for state bitmasks
Brian Paul
2016-01-06
2
-3
/
+3
*
vbo: s/GLuint/GLbitfield/ for state bitmasks
Brian Paul
2016-01-06
4
-4
/
+4
*
st/mesa: use GLbitfield in st_state_flags, add comments
Brian Paul
2016-01-06
1
-2
/
+2
*
s/GLuint/GLbitfield/ for st_invalidate_state() parameter
Brian Paul
2016-01-06
2
-2
/
+2
*
st/mesa: be more careful about state validation in st_Bitmap()
Brian Paul
2016-01-06
1
-1
/
+8
*
st/mesa: move bitmap cache flushing out of state validation
Brian Paul
2016-01-06
6
-4
/
+17
*
st/mesa: check state->mesa in early return check in st_validate_state()
Brian Paul
2016-01-06
1
-1
/
+1
*
st/mesa: protect debug printf() with a conditional instead of comment
Brian Paul
2016-01-06
1
-5
/
+5
*
st/mesa: fix comment indentation in st_flush_bitmap_cache()
Brian Paul
2016-01-06
1
-2
/
+2
*
nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Kenneth Graunke
2016-01-05
1
-0
/
+1
*
i965: Only turn on ARB_compute_shader if we can write registers.
Kenneth Graunke
2016-01-05
1
-2
/
+3
*
i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
Kenneth Graunke
2016-01-05
1
-1
/
+1
*
mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
Timothy Arceri
2016-01-06
1
-2
/
+6
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