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* rewrite clear_rgba_buffer_with_masking()Brian Paul2006-10-061-8/+27
* deal with union/aliasing in convert_color_type()Brian Paul2006-10-061-24/+40
* rewrite of read_fast_rgba_pixels()Brian Paul2006-10-061-51/+37
* missing fileKeith Whitwell2006-10-051-0/+132
* Accelerate glBitmap with a color expand blit. Nice speedup for demosKeith Whitwell2006-10-057-5/+477
* Quieten debug message.Keith Whitwell2006-10-051-1/+1
* eliminate rhw divide under some circumstancesKeith Whitwell2006-10-053-18/+32
* Quieten debug message.Keith Whitwell2006-10-051-0/+2
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-048-156/+156
* Fix the ordering of extensions.Ian Romanick2006-10-041-53/+53
* Keep indentation consistent with indent.Ian Romanick2006-10-043-72/+67
* Divide categories into four groups as they are processed from the XML. AddIan Romanick2006-10-042-129/+109
* Add utility method client_supported_for_indirect.Ian Romanick2006-10-041-3/+10
* use _swrast_span_default_color() in the disabled code tooBrian Paul2006-10-041-13/+1
* call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved comm...Brian Paul2006-10-041-18/+7
* minor formatting fixBrian Paul2006-10-041-1/+1
* Bugzilla 6242: [mach64] Use private DMA buffers (only)Felix Kuehling2006-10-024-23/+27
* return null if no contextBrian Paul2006-10-021-2/+5
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-0140-117/+116
* i915: Fix wait for scheduled swap on secondary display.Michel Dänzer2006-09-291-0/+5
* updated protos for blend funcsBrian Paul2006-09-291-9/+12
* more changes for runtime renderbuffer depthsBrian Paul2006-09-295-747/+706
* include mipmap.hBrian Paul2006-09-291-0/+1
* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-2911-1135/+1215
* Synchronize drawable to the pipe where the bigger part can be visible.Michel Dänzer2006-09-281-0/+30
* Add new I830 SAREA fields.Michel Dänzer2006-09-281-0/+15
* Add helper function that returns the current vblank sequence of a drawable.Michel Dänzer2006-09-282-0/+23
* Add helper function to calculate the area of the intersection of two rectangles.Michel Dänzer2006-09-282-0/+15
* i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer2006-09-281-0/+4
* i915: Attempt to schedule buffer swap on target vertical blank when possible.Michel Dänzer2006-09-282-79/+122
* Add driGetVBlankInterval() helper function.Michel Dänzer2006-09-282-14/+27
* driWaitForVBlank: Add support for secondary vertical blank.Michel Dänzer2006-09-282-2/+10
* Some restructuring of the driWaitForVBlank() code.Michel Dänzer2006-09-281-23/+27
* Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer2006-09-2810-23/+37
* Added function convertStringForXCB. Deals with the recent XCB naming convent...Jeremy Kolb2006-09-261-9/+25
* Remove r200 dependencyJerome Glisse2006-09-263-64/+2
* Remove r200 dependency.Jerome Glisse2006-09-261-15/+1
* Add GLSL preprocessor.Michal Krol2006-09-265-17/+1253
* Fix Windows newlines.Michal Krol2006-09-264-1213/+1060
* Add syntax files for expression and directive preprocessor.Michal Krol2006-09-269-28/+1332
* Initial work for supporting different renderbuffer color depths at runtime.Brian Paul2006-09-2510-495/+1028
* Fix and re-enable swizzling paths for big endian platforms.Michel Dänzer2006-09-251-12/+10
* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-252-7/+17
* Fixup one place where attrsz was being used instead of active_szKeith Whitwell2006-09-251-1/+1
* Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul2006-09-249-37/+38
* Roll the multi_write_rgba_span() code into _swrast_write_rgba_span().Brian Paul2006-09-241-159/+131
* use span.array->rgba instead of local var in accum_return()Brian Paul2006-09-241-15/+16
* use span.arrays for color/indexes instead of a local var when doing masked cl...Brian Paul2006-09-241-20/+26
* fix the broken fallback string/debug stuffBrian Paul2006-09-221-19/+44
* remove extra indentationBrian Paul2006-09-221-98/+98