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* swrast: simplify function pointer callsEric Engestrom2019-07-012-3/+3
* glspirv: Enable the new deref-base UBO/SSBO path on gl_spirvAlejandro Piñeiro2019-06-301-2/+10
* i965: call to gl_nir_link_uniform_blocksAlejandro Piñeiro2019-06-301-0/+4
* i965: use GLboolean for all brw_link_shader returnsAlejandro Piñeiro2019-06-301-3/+3
* mesa: use binary search for MESA_EXTENSION_OVERRIDEEric Engestrom2019-06-301-6/+16
* mesa: stop trying new filenames if the filename existing is not the issueEric Engestrom2019-06-281-0/+6
* mesa: use os_file_create_unique()Eric Engestrom2019-06-281-5/+4
* i965/icl: Apply WA_1606682166 to compute workloadsAnuj Phogat2019-06-281-1/+3
* Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"Anuj Phogat2019-06-282-10/+0
* i965/icl: Fix WA_1606682166Anuj Phogat2019-06-281-2/+1
* mesa: add display list support for gl(Compressed)TextureSubImage2DEXTPierre-Eric Pelloux-Prayer2019-06-281-0/+89
* mesa: add glTextureParameteri/iv/f/fvEXTPierre-Eric Pelloux-Prayer2019-06-284-6/+223
* mesa: extend _mesa_lookup_or_create_texture to support EXT_dsaPierre-Eric Pelloux-Prayer2019-06-282-3/+19
* mesa: refactor bind_texturePierre-Eric Pelloux-Prayer2019-06-282-17/+36
* mesa: extract helper function for glTexParameter*Pierre-Eric Pelloux-Prayer2019-06-281-13/+24
* mesa: add buffer != 0 checks to glNamedBufferEXT functionsPierre-Eric Pelloux-Prayer2019-06-281-2/+33
* mesa: fix a typo in map_named_buffer_rangeMarek Olšák2019-06-281-2/+2
* mesa: add support for glMapNamedBufferEXT()Timothy Arceri2019-06-283-1/+26
* mesa: add support for glUnmapNamedBufferEXT()Timothy Arceri2019-06-283-6/+5
* mesa: add support for glCompressedTextureSubImage2DEXT()Timothy Arceri2019-06-283-25/+59
* mesa: add support for glTextureSubImage2DEXT()Timothy Arceri2019-06-283-29/+116
* mesa: add support for glMapNamedBufferRangeEXT()Timothy Arceri2019-06-283-14/+36
* mesa: add support for glNamedBufferStorageEXTTimothy Arceri2019-06-283-0/+19
* mesa: add support for glNamedBuffer*DataEXT()Timothy Arceri2019-06-283-2/+39
* mesa: add support for glBindMultiTextureEXTTimothy Arceri2019-06-283-10/+37
* mesa: delete framebuffer texture attachment sampler viewsPierre-Eric Pelloux-Prayer2019-06-281-0/+15
* meson: set up a proper internal dependency for xmlconfigEric Engestrom2019-06-272-5/+5
* mesa: use a correct function return typeAndrii Simiklit2019-06-272-2/+2
* st/mesa: Set EmitNoIndirectSampler if GLSLVersion < 400.Kenneth Graunke2019-06-261-1/+1
* st/glsl: fix silly regression finding gs/tes variantsTimothy Arceri2019-06-261-1/+1
* st/glsl: support clamping color outputs in compat for gs/tesTimothy Arceri2019-06-264-13/+60
* i965: leaking of upload-BO with push constantsSergii Romantsov2019-06-251-0/+10
* i965: Move resources lowering after NIR linkingCaio Marcelo de Oliveira Filho2019-06-243-10/+33
* i965,iris: Move guardband calculations to a common locationJason Ekstrand2019-06-211-92/+2
* glspirv: Call pass to lower frexp instructionsCaio Marcelo de Oliveira Filho2019-06-191-0/+2
* glsl/types: Rename is_integer to is_integer_32Jason Ekstrand2019-06-191-1/+1
* meson: Search for execinfo.hJory Pratt2019-06-191-1/+1
* st/nir: Use gl_nir_opt_accessConnor Abbott2019-06-191-0/+2
* st/mesa: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()Kenneth Graunke2019-06-141-0/+3
* i965: support UYVY for external import onlyHaihao Xiang2019-06-141-1/+2
* gallium: Add PIPE_CAP_ATOMIC_FLOAT_MINMAXCaio Marcelo de Oliveira Filho2019-06-131-0/+1
* i965: Fix INTEL_DEBUG=batCaio Marcelo de Oliveira Filho2019-06-122-23/+9
* u_dynarray: turn util_dynarray_{grow, resize} into element-oriented macrosNicolai Hähnle2019-06-121-2/+2
* st/mesa: Add rgbx handling for fp formatsKevin Strasser2019-06-121-0/+6
* gallium: Add PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTEDCaio Marcelo de Oliveira Filho2019-06-111-1/+2
* st/glsl: Perform some var optimizationsCaio Marcelo de Oliveira Filho2019-06-111-0/+3
* mesa/main: Expose EXT_clip_control and related enums and the functionGert Wollny2019-06-063-2/+8
* i965: Allow signed/unsigned integer conversions in miptree up/downloadKenneth Graunke2019-06-051-24/+0
* st/nir: Don't use GLSL IR's MOD_TO_FLOOR lowering when using NIR.Kenneth Graunke2019-06-051-1/+1
* intel/nir: Take nir_shader*s in brw_nir_link_shadersJason Ekstrand2019-06-051-2/+2