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* build systems: move git_sha1_gen.sh to bin/Eric Engestrom2017-07-061-1/+1
* i965: Move surface resolves back to draw/dispatch timeJason Ekstrand2017-07-054-121/+143
* mesa: Avoid set comprehension.Vinson Lee2017-07-051-1/+1
* st/glsl_to_nir: fix edgeflag passthroughNicolai Hähnle2017-07-052-1/+6
* st/mesa: use pipe_shader_type_from_mesaNicolai Hähnle2017-07-051-21/+2
* tgsi,st/mesa: move varying slot to semantic mapping into a helper for VSNicolai Hähnle2017-07-052-99/+8
* glsl: simplify add_uniform_to_shader::visit_fieldNicolai Hähnle2017-07-051-6/+5
* st/mesa: release EGLImage on EGLImageTarget* errorPhilipp Zabel2017-07-041-0/+1
* st/mesa: fix tessellation shaders with no support for shareable shadersMarek Olšák2017-07-031-2/+2
* st/mesa: remove an obsolete commentNicolai Hähnle2017-07-031-1/+0
* mesa: remove unused parameter/member of add_uniform_to_shaderNicolai Hähnle2017-07-031-6/+3
* i965: Print access flags in INTEL_DEBUG=buf output.Kenneth Graunke2017-07-011-3/+22
* i965: Remove clearing of bo->map_gtt after failureChris Wilson2017-07-011-1/+0
* i965: Add inline to brw_bo_unmapKenneth Graunke2017-06-301-1/+1
* i965: Drop global bufmgr lock from brw_bo_map_* functions.Chris Wilson2017-06-301-14/+15
* i965: Make brw_bo_unmap a static inline.Kenneth Graunke2017-06-302-7/+1
* i965: Discard bo->map_countChris Wilson2017-06-302-53/+3
* i965: Add a comment about not needing VALGRIND_MALLOCLIKE_BLOCK.Kenneth Graunke2017-06-301-1/+3
* st/mesa: fix texture image resource selection in st_render_texture()Brian Paul2017-06-301-1/+18
* st/mesa: check for incomplete texture in st_finalize_texture()Brian Paul2017-06-301-0/+12
* i965/i915: Add UYVY as the supported formatJohnson Lin2017-06-303-18/+31
* build systems: uniformize git_sha1.h generationEric Engestrom2017-06-291-6/+1
* Android: i965: remove libdrm_intel dependencyRob Herring2017-06-291-6/+6
* mesa: Require mipmap completeness for glCopyImageSubData() at times.Kenneth Graunke2017-06-281-2/+57
* mesa: tidy up white space in pixelstore.cTimothy Arceri2017-06-291-6/+6
* mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targetsIan Romanick2017-06-281-7/+19
* i965: Drop index buffer re-alignment code.Kenneth Graunke2017-06-281-30/+8
* mesa: add KHR_no_error support for glBlendFunc*()Timothy Arceri2017-06-292-0/+30
* mesa: create some glBlendFunc*() helper functionsTimothy Arceri2017-06-291-50/+81
* mesa: add KHR_no_error support for glBindFragDataLocation*()Timothy Arceri2017-06-292-0/+38
* mesa: add bind_frag_data_location() helperTimothy Arceri2017-06-291-11/+19
* mesa: add KHR_no_error support for glGetUniformLocation()Timothy Arceri2017-06-292-0/+13
* mesa: inline _mesa_finish()Timothy Arceri2017-06-292-19/+8
* mesa: add KHR_no_error support for glDisableVertexA*A*()Timothy Arceri2017-06-292-0/+23
* mesa: move error handling into disable_vertex_array_attrib() callersTimothy Arceri2017-06-291-10/+14
* mesa: add KHR_no_error support for glEnableVertexA*A*()Timothy Arceri2017-06-292-0/+25
* mesa: add KHR_no_error support for glLogicOp()Timothy Arceri2017-06-292-0/+12
* mesa: add logic_op() helperTimothy Arceri2017-06-291-9/+16
* mesa: add KHR_no_error support for glPixelStore*()Timothy Arceri2017-06-292-0/+21
* mesa: add pixel_storei() helperTimothy Arceri2017-06-291-46/+57
* mesa: remove redundant error checkTimothy Arceri2017-06-291-4/+0
* mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB...Ian Romanick2017-06-281-1/+9
* mesa: Fix Android buildChad Versace2017-06-281-1/+1
* i965: Fix anisotropic filtering for mag filterEero Tamminen2017-06-281-1/+1
* i965/dri: Support R8G8B8A8 and R8G8B8X8 configsChad Versace2017-06-282-3/+43
* mesa: do not use format string as literal stringJuan A. Suarez Romero2017-06-281-2/+2
* scons: add code to generate format_fallback.c fileBrian Paul2017-06-281-0/+7
* mesa: add KHR_no_error support for glClear()Samuel Pitoiset2017-06-282-0/+10
* mesa: add clear() helperSamuel Pitoiset2017-06-281-23/+31
* mesa: add KHR_no_error support for glBindAttribLocation()Samuel Pitoiset2017-06-282-0/+14