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* mesa formats: add MESA_FORMAT_ABGR2101010_UINTJordan Justen2012-07-217-1/+154
* mesa formats: unpack ARGB8888/XRGB8888Jordan Justen2012-07-211-0/+34
* mesa pack: use _mesa_problem instead of assertJordan Justen2012-07-212-8/+18
* mesa: add glformats integer type/format detection routinesJordan Justen2012-07-2113-94/+295
* Remove unused _mesa_memset16Matt Turner2012-07-212-16/+0
* Remove _mesa_inv_sqrtf in favor of 1/SQRTFMatt Turner2012-07-214-117/+4
* Remove _mesa_sqrt* in favor of plain sqrtMatt Turner2012-07-213-117/+1
* Use INV_SQRT instead of 1/SQRTFMatt Turner2012-07-212-3/+3
* i830: Fix stack corruptionChad Versace2012-07-201-1/+1
* mesa: disable MSVC global optimization in pack.cJosé Fonseca2012-07-201-0/+13
* mesa: whitespace fixes in pbo.cBrian Paul2012-07-201-14/+14
* mesa: update texstore.c commentBrian Paul2012-07-201-3/+2
* i965/gen7: Increase the WM threads to hardware limits.Eric Anholt2012-07-201-1/+1
* mesa: Implement the UBO-specific pnames of glGetActiveUniformsiv.Eric Anholt2012-07-201-2/+13
* mesa: Add implementation of glGetUniformBlockIndex().Eric Anholt2012-07-201-0/+27
* mesa: Add support for glGetActiveUniformsiv on non-UBO pnames.Eric Anholt2012-07-203-0/+70
* mesa: Add support for glGetUniformIndices().Eric Anholt2012-07-201-0/+35
* mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().Eric Anholt2012-07-204-16/+28
* glsl: Merge the lists of uniform blocks into the linked shader program.Eric Anholt2012-07-202-0/+40
* glsl: Translate the AST for uniform blocks into some IR structures.Eric Anholt2012-07-201-0/+18
* i965/blorp: Use IMS layout when texturing from depth/stencil surfaces.Paul Berry2012-07-201-23/+43
* i965/blorp: Loosen assertions in compute_msaa_layout_for_pipeline.Paul Berry2012-07-201-7/+2
* i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.Paul Berry2012-07-203-6/+14
* i965/blorp: Optimize manual_blend() for compressed multisampled surfaces.Paul Berry2012-07-201-0/+23
* i965/blorp: Fix integer downsampling on Gen7.Paul Berry2012-07-202-11/+55
* i965/blorp: Modify manual_blend() to avoid unnecessary loss of precision.Paul Berry2012-07-201-27/+90
* i965: Add support for AVG instruction.Paul Berry2012-07-202-0/+23
* i965: Replace fs_visitor::kill_emitted with gl_fragment_program::UsesKill.Paul Berry2012-07-202-4/+1
* mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.Paul Berry2012-07-203-33/+0
* i965: Avoid unnecessary recompiles for shaders that don't use dFdy().Paul Berry2012-07-194-14/+10
* mesa: Set UsesDFdy appropriately for assembly programs.Paul Berry2012-07-193-0/+4
* mesa: Add UsesDFdy to struct gl_fragment_program.Paul Berry2012-07-192-0/+3
* drirc: Add disable_blend_func_extended workaround for Unigine OilRush.Kenneth Graunke2012-07-191-0/+6
* i965: Add a driconf option to disable GL_ARB_blend_func_extended.Kenneth Graunke2012-07-194-2/+17
* mesa: remove stale commentBrian Paul2012-07-181-1/+0
* mesa: use gl_program cast wrappersBrian Paul2012-07-186-49/+37
* mesa: add some gl_program cast wrappersBrian Paul2012-07-181-0/+42
* i965/fs: Make register spill/unspill only do the regs for that instruction.Eric Anholt2012-07-181-33/+33
* i965/fs.h: Refactor tests for instructions modifying a register.Eric Anholt2012-07-184-34/+16
* i965/fs: Replace usage is_tex() with regs_written() checks.Eric Anholt2012-07-181-9/+9
* i965/fs: Rename virtual_grf_next to virtual_grf_count.Eric Anholt2012-07-186-22/+21
* i965/fs: Move a block out of a loop in live variables setup.Eric Anholt2012-07-181-4/+5
* i965/msaa: Disable alpha-to-{coverage, one} when drawbuffer zero is in intege...Anuj Phogat2012-07-181-7/+21
* msaa: Generate proper error for operations prohibited on MSAA buffers.Paul Berry2012-07-172-3/+3
* intel: Add a comment explaining why we early return on matching BO names.Eric Anholt2012-07-171-0/+4
* intel: Drop other checks for old loader version.Eric Anholt2012-07-171-38/+26
* intel: Replace the non-getBuffersWithFormat compat path with an error message.Eric Anholt2012-07-172-21/+8
* intel: Remove dead intel_framebuffer_has_hiz().Eric Anholt2012-07-172-13/+0
* intel: Convert to using private depth/stencil buffers (v2)Eric Anholt2012-07-173-652/+39
* intel: Add a function for creating a private window system buffer.Eric Anholt2012-07-172-2/+20