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Author
Age
Files
Lines
*
i965: add more Haswell PCI IDs
Paulo Zanoni
2012-08-07
2
-4
/
+98
*
st/mesa: Fix a potential memory leak in get_mesa_program.
Vinson Lee
2012-08-06
1
-1
/
+2
*
dri2: Fix bug in attribute handling for non-desktop OpenGL contexts
Ian Romanick
2012-08-06
1
-6
/
+17
*
i965: Allocate dummy slots for point sprites before computing VUE map.
Kenneth Graunke
2012-08-06
1
-2
/
+2
*
i965/vs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
1
-17
/
+42
*
i965/fs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
2
-70
/
+71
*
i965/fs: Factor out texcoord setup into a helper function.
Kenneth Graunke
2012-08-06
2
-11
/
+28
*
i965/fs: Move message header and texture offset setup to generate_tex().
Kenneth Graunke
2012-08-06
3
-21
/
+27
*
st/mesa: merge fragment/vertex sampler update code
Brian Paul
2012-08-06
1
-56
/
+50
*
st/mesa: massage update_vertex_samplers() code
Brian Paul
2012-08-06
1
-16
/
+20
*
st/mesa: merge fragment/vertex texture update code
Brian Paul
2012-08-06
1
-58
/
+42
*
st/mesa: massage the update_vertex_textures() code
Brian Paul
2012-08-06
1
-4
/
+14
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
5
-25
/
+34
*
mesa: Fix off-by-one error in Parse_TextureImageId.
Vinson Lee
2012-08-04
1
-1
/
+1
*
gallium: set sample mask to ~0 for clear, blit and gen_mipmap
Marek Olšák
2012-08-04
1
-1
/
+3
*
gallium: consolidate CSO sampler and sampler_view functions
Brian Paul
2012-08-03
4
-26
/
+29
*
st/mesa: Ensure dst in compile_instruction is initialized.
Vinson Lee
2012-08-02
1
-1
/
+1
*
mesa: fix default_access_mode() result for ES2
Brian Paul
2012-08-02
1
-1
/
+1
*
mesa: default_access_mode() returns a GLbitfield, not GLenum
Brian Paul
2012-08-02
1
-1
/
+1
*
meta: Use sampler object in framebuffer blit
Pauli Nieminen
2012-08-01
1
-17
/
+14
*
meta: Add sampler object to texture decompression
Pauli Nieminen
2012-08-01
1
-20
/
+24
*
mesa: Allow meta module to call sampler functions
Pauli Nieminen
2012-08-01
2
-4
/
+15
*
swrast: Support sampler object for texture fetching state
Pauli Nieminen
2012-08-01
11
-361
/
+449
*
mesa: Make ARB_sampler_objects mandatory
Pauli Nieminen
2012-08-01
6
-11
/
+3
*
mesa/program: Use sampler object state if present
Pauli Nieminen
2012-08-01
1
-1
/
+4
*
mesa/ff_shader: Fix sampler state reading
Pauli Nieminen
2012-08-01
1
-1
/
+4
*
radeon&r200: Add support for ARB_sampler_objects
Pauli Nieminen
2012-08-01
10
-39
/
+67
*
radeon: Fix printf format not to warn in 64bit
Pauli Nieminen
2012-08-01
1
-2
/
+2
*
nouveau: Add support for ARB_sampler_objects
Pauli Nieminen
2012-08-01
4
-31
/
+46
*
mesa/samplerobj: Support EXT_texture_sRGB_decode
Pauli Nieminen
2012-08-01
1
-0
/
+55
*
mesa: Move DepthMode to texture object
Pauli Nieminen
2012-08-01
12
-21
/
+18
*
i965/msaa: Allow GL_SAMPLES to be set to 1 prior to Gen6.
Paul Berry
2012-08-01
1
-1
/
+9
*
i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.
Paul Berry
2012-08-01
11
-22
/
+23
*
intel: Use consistent pattern in intelCreateBuffer
Chad Versace
2012-08-01
1
-4
/
+2
*
intel: Decrease nesting level in intelCreateBuffer
Chad Versace
2012-08-01
1
-66
/
+63
*
intel: Remove dead code in intelAllocateBuffer
Chad Versace
2012-08-01
1
-85
/
+7
*
Revert "gallium: specify resource_resolve destination via a pipe_surface"
Christoph Bumiller
2012-08-01
1
-6
/
+9
*
r200: get rid of dubious aux scissor bits
Roland Scheidegger
2012-08-01
2
-24
/
+15
*
radeon/r200: get rid of some unneeded cliprect/scissor code
Roland Scheidegger
2012-08-01
4
-62
/
+3
*
r200: get rid of old gart memory functions from old dri1
Roland Scheidegger
2012-08-01
2
-32
/
+0
*
radeon/r200: fix bogus clears
Roland Scheidegger
2012-08-01
2
-52
/
+22
*
radeon/r200: fix bogus assert/scissor wrt width/height 2048
Roland Scheidegger
2012-08-01
2
-8
/
+8
*
mesa: Return -1 for glGetUniformLocation on UBOs.
Eric Anholt
2012-07-31
1
-0
/
+10
*
mesa: Add support for GL_ARB_ubo's glGetActiveUniformName().
Eric Anholt
2012-07-31
1
-0
/
+39
*
mesa: Add support for most of the other pnames of glGetActiveUniformBlockiv().
Eric Anholt
2012-07-31
1
-0
/
+30
*
mesa: Add support for getting active uniform block names.
Eric Anholt
2012-07-31
1
-0
/
+47
*
mesa: Add support for glUniformBlockBinding() and the API to get it back.
Eric Anholt
2012-07-31
1
-0
/
+95
*
mesa: Add support for glGetProgramiv pnames for UBOs.
Eric Anholt
2012-07-31
1
-0
/
+29
*
i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.
Eric Anholt
2012-07-31
1
-8
/
+3
*
mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.
Kenneth Graunke
2012-07-31
1
-0
/
+10
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