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* i965: add more Haswell PCI IDsPaulo Zanoni2012-08-072-4/+98
* st/mesa: Fix a potential memory leak in get_mesa_program.Vinson Lee2012-08-061-1/+2
* dri2: Fix bug in attribute handling for non-desktop OpenGL contextsIan Romanick2012-08-061-6/+17
* i965: Allocate dummy slots for point sprites before computing VUE map.Kenneth Graunke2012-08-061-2/+2
* i965/vs: Don't clobber sampler message MRFs with subexpressions.Kenneth Graunke2012-08-061-17/+42
* i965/fs: Don't clobber sampler message MRFs with subexpressions.Kenneth Graunke2012-08-062-70/+71
* i965/fs: Factor out texcoord setup into a helper function.Kenneth Graunke2012-08-062-11/+28
* i965/fs: Move message header and texture offset setup to generate_tex().Kenneth Graunke2012-08-063-21/+27
* st/mesa: merge fragment/vertex sampler update codeBrian Paul2012-08-061-56/+50
* st/mesa: massage update_vertex_samplers() codeBrian Paul2012-08-061-16/+20
* st/mesa: merge fragment/vertex texture update codeBrian Paul2012-08-061-58/+42
* st/mesa: massage the update_vertex_textures() codeBrian Paul2012-08-061-4/+14
* st/mesa: rename some vertex/fragment state fields for better consistencyBrian Paul2012-08-065-25/+34
* mesa: Fix off-by-one error in Parse_TextureImageId.Vinson Lee2012-08-041-1/+1
* gallium: set sample mask to ~0 for clear, blit and gen_mipmapMarek Olšák2012-08-041-1/+3
* gallium: consolidate CSO sampler and sampler_view functionsBrian Paul2012-08-034-26/+29
* st/mesa: Ensure dst in compile_instruction is initialized.Vinson Lee2012-08-021-1/+1
* mesa: fix default_access_mode() result for ES2Brian Paul2012-08-021-1/+1
* mesa: default_access_mode() returns a GLbitfield, not GLenumBrian Paul2012-08-021-1/+1
* meta: Use sampler object in framebuffer blitPauli Nieminen2012-08-011-17/+14
* meta: Add sampler object to texture decompressionPauli Nieminen2012-08-011-20/+24
* mesa: Allow meta module to call sampler functionsPauli Nieminen2012-08-012-4/+15
* swrast: Support sampler object for texture fetching statePauli Nieminen2012-08-0111-361/+449
* mesa: Make ARB_sampler_objects mandatoryPauli Nieminen2012-08-016-11/+3
* mesa/program: Use sampler object state if presentPauli Nieminen2012-08-011-1/+4
* mesa/ff_shader: Fix sampler state readingPauli Nieminen2012-08-011-1/+4
* radeon&r200: Add support for ARB_sampler_objectsPauli Nieminen2012-08-0110-39/+67
* radeon: Fix printf format not to warn in 64bitPauli Nieminen2012-08-011-2/+2
* nouveau: Add support for ARB_sampler_objectsPauli Nieminen2012-08-014-31/+46
* mesa/samplerobj: Support EXT_texture_sRGB_decodePauli Nieminen2012-08-011-0/+55
* mesa: Move DepthMode to texture objectPauli Nieminen2012-08-0112-21/+18
* i965/msaa: Allow GL_SAMPLES to be set to 1 prior to Gen6.Paul Berry2012-08-011-1/+9
* i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.Paul Berry2012-08-0111-22/+23
* intel: Use consistent pattern in intelCreateBufferChad Versace2012-08-011-4/+2
* intel: Decrease nesting level in intelCreateBufferChad Versace2012-08-011-66/+63
* intel: Remove dead code in intelAllocateBufferChad Versace2012-08-011-85/+7
* Revert "gallium: specify resource_resolve destination via a pipe_surface"Christoph Bumiller2012-08-011-6/+9
* r200: get rid of dubious aux scissor bitsRoland Scheidegger2012-08-012-24/+15
* radeon/r200: get rid of some unneeded cliprect/scissor codeRoland Scheidegger2012-08-014-62/+3
* r200: get rid of old gart memory functions from old dri1Roland Scheidegger2012-08-012-32/+0
* radeon/r200: fix bogus clearsRoland Scheidegger2012-08-012-52/+22
* radeon/r200: fix bogus assert/scissor wrt width/height 2048Roland Scheidegger2012-08-012-8/+8
* mesa: Return -1 for glGetUniformLocation on UBOs.Eric Anholt2012-07-311-0/+10
* mesa: Add support for GL_ARB_ubo's glGetActiveUniformName().Eric Anholt2012-07-311-0/+39
* mesa: Add support for most of the other pnames of glGetActiveUniformBlockiv().Eric Anholt2012-07-311-0/+30
* mesa: Add support for getting active uniform block names.Eric Anholt2012-07-311-0/+47
* mesa: Add support for glUniformBlockBinding() and the API to get it back.Eric Anholt2012-07-311-0/+95
* mesa: Add support for glGetProgramiv pnames for UBOs.Eric Anholt2012-07-311-0/+29
* i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.Eric Anholt2012-07-311-8/+3
* mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.Kenneth Graunke2012-07-311-0/+10