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* i965: Add SNB math opcode support.Eric Anholt2010-02-253-23/+43
| | | | This is untested at this point.
* i965: Emit SNB FF unit state after the unit's push constants.Eric Anholt2010-02-253-69/+69
| | | | | | There's a BUN for the WM unit that says WM_STATE must immediately follow PS_CONSTANTS, which this addresses. Presumably other units are roughly the same, too.
* i965: Set up the SNB sampler state pointers.Eric Anholt2010-02-255-0/+85
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* i965: Set GS rendering enabled even when the GS stage is disabled.Eric Anholt2010-02-251-2/+4
| | | | This is copying the behavior of other drivers.
* i965: Add a couple SNB state packets I saw in other batchbuffer dumps.Eric Anholt2010-02-252-0/+55
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* i965: Re-disable the VS.Eric Anholt2010-02-252-3/+2
| | | | | There's stuff that needs to happen in the ISA before we can play with actually executing anything in the VS.
* i965: Fix up some Sandybridge define checks for the structure rebase.Eric Anholt2010-02-252-3/+5
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* i965: Move PIPELINE_SELECT to the top of gen6 3d pipeline setup.Eric Anholt2010-02-251-2/+2
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* i965: Untested Sandybridge WM packets.Eric Anholt2010-02-255-2/+228
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* i965: Hook up remaining Sandybridge state packets besides WM.Eric Anholt2010-02-252-25/+9
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* i965: Untested Sandybridge SF setup.Eric Anholt2010-02-257-6/+238
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* i965: Fixup Sandybridge GS packet from doc updates.Eric Anholt2010-02-251-4/+6
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* i965: Fix up Sandybridge GS reg definitionsEric Anholt2010-02-251-1/+1
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* i965: fix typo in SNB VS defines commentEric Anholt2010-02-251-1/+1
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* i965: fix typo in SNB GS register definesEric Anholt2010-02-251-1/+1
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* i965: Enable clip stats.Eric Anholt2010-02-251-1/+1
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* i965: Add Sandybridge viewport setup.Eric Anholt2010-02-256-2/+200
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* i965: Enable DRAWING_RECTANGLE emit on Sandybridge.Eric Anholt2010-02-251-1/+1
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* i965: Add Sandybridge scissor state.Eric Anholt2010-02-257-1/+121
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* i965: Fix up the VF stats packet header.Eric Anholt2010-02-251-1/+1
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* i965: Set the state base address on Sandybridge.Eric Anholt2010-02-252-1/+17
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* i965: Free gen6 state BOs on context destroy.Eric Anholt2010-02-251-0/+3
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* i965: Giant pile of flushing to track down SNB bringup issues.Eric Anholt2010-02-255-0/+12
| | | | This should go away before we push the code.
* i965: Fix some defines of gen6 regs from docs comparison.Eric Anholt2010-02-251-4/+5
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* i965: Add basic decode of new gen6 packet boundaries.Eric Anholt2010-02-251-0/+6
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* i965: Reconnect the index/vertex setup.Eric Anholt2010-02-254-15/+40
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* i965: Set up the SNB URB.Eric Anholt2010-02-256-2/+92
| | | | even with vs disabled, still doesn't work.
* i965: Try sending prims down the pipeline.Eric Anholt2010-02-251-4/+0
| | | | Now things catch on fire.
* i965: Try uploading SNB VS constants.Eric Anholt2010-02-251-9/+52
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* i965: Try turning on the VS.Eric Anholt2010-02-251-1/+2
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* i965: Get vp-tri batchbuffers running (no rendering).Eric Anholt2010-02-253-16/+29
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* i965: Add untested REJECT_ALL clip state.Eric Anholt2010-02-255-2/+100
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* i965: Add untested passthrough GS setup.Eric Anholt2010-02-255-5/+102
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* i965: Add untested Sandybridge passthrough VS setup.Eric Anholt2010-02-255-4/+101
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* i965: Start adding support for the Sandybridge CC unit.Eric Anholt2010-02-259-5/+592
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* i965: Set up sandybridge binding table pointers but don't enable it yet.Eric Anholt2010-02-253-0/+39
| | | | | It hangs the GPU at the clipper stage, presumably because we're lacking other setup.
* i965: Update WM surface state setup for sandybridge's new BLEND_STATE.Eric Anholt2010-02-252-17/+24
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* i965: Set up sandybridge depthbuffer.Eric Anholt2010-02-253-4/+23
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* intel: Start adding defines and some bits for sandybridge bringup.Eric Anholt2010-02-256-8/+130
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* dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez2010-02-255-27/+49
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* dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez2010-02-254-1/+4
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* dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez2010-02-257-57/+116
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* dri/nouveau: Support rectangle textures.Francisco Jerez2010-02-255-14/+100
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* dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez2010-02-251-4/+7
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* dri/nouveau: Add some RGB888 span functions.Francisco Jerez2010-02-251-0/+11
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* dri/nouveau: Fake A8 and L8 texture support on nv04.Francisco Jerez2010-02-251-30/+46
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* dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.Francisco Jerez2010-02-257-129/+221
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* dri/nouveau: Try to validate textures earlier.Francisco Jerez2010-02-256-112/+191
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* dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM.Francisco Jerez2010-02-251-7/+89
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* dri/nouveau: Clean up the nv04 surface code a bit.Francisco Jerez2010-02-251-26/+10
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