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* Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick2004-10-041-0/+2
* The alpha post-scale and the RGB post-scale were mistakenly reversed.Ian Romanick2004-10-041-5/+9
* Remove empty r128_vb.h.Eric Anholt2004-10-031-0/+0
* put glapi_x86.S into the x86/ directoryBrian Paul2004-10-021-3/+3
* remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul2004-10-023-4/+1
* GL_ARB_draw_buffersBrian Paul2004-10-021-1/+2
* fix _DrawDestMask[0][0] typosBrian Paul2004-10-021-2/+2
* added support for GL_ARB_draw_buffersBrian Paul2004-10-0260-1817/+2153
* fix indentationBrian Paul2004-10-021-12/+6
* fix a commentBrian Paul2004-10-021-2/+2
* bump version to 6.3Brian Paul2004-10-021-3/+3
* fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul2004-10-023-9/+12
* If an application cleared before any state had been emitted, that clear wouldEric Anholt2004-10-022-4/+9
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-0214-786/+195
* Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt2004-10-021-0/+7
* Cut out all of the old texture environment code and rewrote it fromIan Romanick2004-10-024-4759/+390
* Replace the numerous switch-statements to derive GL_COMBINE post-scaleIan Romanick2004-10-011-419/+208
* Factored out code for setting texture coordinate wrap bits. Added supportIan Romanick2004-09-302-24/+47
* set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul2004-09-301-11/+11
* Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt2004-09-301-3/+3
* OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt2004-09-3013-108/+95
* Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz2004-09-281-2/+2
* Initial revisionNicolai Haehnle2004-09-2828-0/+8258
* use GLuint instead of uintDaniel Borca2004-09-281-1/+1
* VBO RefCount fix (David Reveman)Brian Paul2004-09-272-0/+10
* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
* Bump driver_date for today's fixes.Eric Anholt2004-09-251-1/+1
* Can't bail in sisDDLogicOpCode when logicop is off, because it's called withEric Anholt2004-09-251-3/+0
* Triangle stipple is a fallback, since we don't have code for the stippling.Eric Anholt2004-09-251-1/+1
* Correct a couple of comments.Eric Anholt2004-09-251-2/+2
* Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hangEric Anholt2004-09-253-3/+5
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-2510-150/+177
* Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt2004-09-252-6/+3
* Bump DRIVER_DATE for yesterday's changes.Eric Anholt2004-09-251-1/+1
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-244-10/+117
* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
* -O -Wall warnings cleanups in r200.Eric Anholt2004-09-245-6/+12
* Clean up some warnings in the R100 driver with -O -Wall.Eric Anholt2004-09-243-4/+16
* Remove an unnecessary calculation of the dest pointer.Eric Anholt2004-09-241-2/+1
* don't test for NULL pixels pointer here, do that in the 'store' routines afte...Brian Paul2004-09-231-6/+9
* added a comment in BindTextureBrian Paul2004-09-231-0/+4
* just some comments and formatting changesBrian Paul2004-09-231-32/+36
* fix for Erics new emit state code, rework out the dest pointerDave Airlie2004-09-231-0/+3
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-228-125/+168
* Add xmlconfig to the i810 makefileDave Airlie2004-09-211-1/+2
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
* Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick2004-09-197-46/+149
* Added GL_ARB_point_parameters support for i830.Ian Romanick2004-09-193-1/+5
* Merge in all the i830 functional differences from the old i830 driver.Ian Romanick2004-09-197-854/+290
* rearrange a couple of lines of code to avoid compilation error in VC 6,Karl Schultz2004-09-171-1/+1