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* st/mesa: fix compressed mipmap generation.Dave Airlie2011-02-151-6/+4
* st/mesa: fix GLES buildMarek Olšák2011-02-151-1/+1
* st/mesa: Use blend equation and function of first render target for all rende...Fabian Bieler2011-02-141-8/+11
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-143-0/+48
* st/mesa: set vertex arrays state only when necessaryMarek Olšák2011-02-141-182/+110
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-142-6/+0
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-145-4/+13
* vbo: bind arrays only when necessaryMarek Olšák2011-02-143-0/+8
* vbo: notify a driver that we change buffer offsets, strides, etc.Marek Olšák2011-02-142-0/+2
* dri: Remove the old metaops code which has been superceded by ../common/Eric Anholt2011-02-123-374/+1
* radeon: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt2011-02-123-7/+1
* intel: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt2011-02-122-7/+1
* r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard2011-02-111-6/+0
* mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers2011-02-113-15/+57
* ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick2011-02-111-0/+3
* st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke2011-02-111-10/+5
* mesa: remove some unused gl_shader fieldsBrian Paul2011-02-111-2/+0
* mesa: Remove empty header file s_trispan.h.Kenneth Graunke2011-02-106-36/+0
* st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupportedMarek Olšák2011-02-111-5/+24
* i915: Force lowering of all types of indirect array accesses in the FSIan Romanick2011-02-101-3/+11
* i915: Calculate partial result to temp register firstIan Romanick2011-02-101-8/+8
* mesa/st: enable GL_EXT_framebuffer_sRGBDave Airlie2011-02-103-3/+14
* mesa/st: Clean up vertex buffer unreferencingThomas Hellstrom2011-02-091-10/+9
* r200: add cast to silence warningBrian Paul2011-02-081-1/+1
* mesa: remove unused BITFIELD64 macrosBrian Paul2011-02-081-16/+1
* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-0814-44/+23
* mesa: remove _mesa_initialize_context_for_api()Brian Paul2011-02-089-42/+19
* mesa: add/update VERBOSE_API loggingBrian Paul2011-02-088-6/+113
* st/mesa: fix shader deletion regressionBrian Paul2011-02-081-3/+4
* i965: Add missing DEFINE_BITS for brw dirty bits.Kenneth Graunke2011-02-081-0/+4
* i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.Kenneth Graunke2011-02-081-1/+1
* i965: Rename a few more commands to match the documentation.Kenneth Graunke2011-02-082-5/+5
* i965: Remove pointless keying of WM state on VUE size.Eric Anholt2011-02-081-4/+0
* mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.Eric Anholt2011-02-081-7/+40
* mesa/st: Plug a fragment program variant parameter leakThomas Hellstrom2011-02-081-0/+2
* st/mesa: free the temporary bitmap/drawpix shader codeBrian Paul2011-02-081-2/+10
* mesa/st: Fix vertex buffer leakThomas Hellstrom2011-02-081-0/+1
* intel: Implement dri2::{Allocate,Release}BufferBenjamin Franzke2011-02-071-0/+47
* Add dri2::{Allocate,Release}Buffer extensionBenjamin Franzke2011-02-072-1/+25
* r300/compiler: Disable register rename pass on r500Tom Stellard2011-02-051-1/+1
* r300/compiler: Don't count BEGIN_TEX instructions in the compiler statsTom Stellard2011-02-051-1/+3
* mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)Dave Airlie2011-02-057-5/+16
* mesa: Fix error checks in GetVertexAttrib functionsIan Romanick2011-02-041-36/+32
* i965: Drop the dead tracking of color_regions[].Eric Anholt2011-02-043-12/+2
* i965: Drop the INTEL_DEBUG=state spam about the cache size check.Eric Anholt2011-02-041-2/+0
* swrast: add an interface createNewContextForAPIHaitao Feng2011-02-032-10/+120
* r300c: Unbreak after R4xx support was added to r300/compiler.Michel Dänzer2011-02-032-0/+2
* r200: remove 0x4243 pci idAlex Deucher2011-02-012-2/+0
* i915: Only mark a register as available if all components are writtenIan Romanick2011-02-011-3/+17
* mesa: glGetUniform only returns a single element of an arrayIan Romanick2011-02-011-14/+41