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Author
Age
Files
Lines
*
intel: Correct the BDW surface state size
Nanley Chery
2017-03-20
1
-3
/
+2
*
st/mesa: set result writemask based on ir type
Ilia Mirkin
2017-03-18
1
-0
/
+1
*
i965: Allow a per gen timebase scale factor
Robert Bragg
2017-03-17
4
-25
/
+79
*
i965: bounds checks while concatenating sysfs paths
Robert Bragg
2017-03-17
1
-11
/
+32
*
mesa: automake: add all headers to the tarball.
Emil Velikov
2017-03-17
1
-0
/
+2
*
st/mesa: call glthread_destroy() before _vbo_DestroyContext()
Timothy Arceri
2017-03-17
2
-2
/
+3
*
i965/gen8+: Do full stall when switching pipeline
Topi Pohjolainen
2017-03-16
1
-1
/
+2
*
i965: remove uneeded asm/unistd.h include
Jonathan Gray
2017-03-16
1
-1
/
+0
*
i965: automake: remove spurious white space
Emil Velikov
2017-03-16
1
-1
/
+0
*
i965: avoid using a GNU make pattern rule
Jonathan Gray
2017-03-16
1
-4
/
+4
*
intel/blorp: make upload_shader() return a bool indicating success or failure
Iago Toral Quiroga
2017-03-16
1
-1
/
+2
*
mesa: fix glthread marshal build issues on platforms without PTHREAD
Timothy Arceri
2017-03-16
3
-29
/
+64
*
mesa: fix glthread build issues on platforms without PTHREAD
Timothy Arceri
2017-03-16
1
-1
/
+1
*
gallium: implement the backend of threaded GL dispatch
Marek Olšák
2017-03-16
3
-0
/
+36
*
mesa/glthread: restore the dispatch table when incompatible gl calls are dete...
Gregory Hainaut
2017-03-16
2
-0
/
+13
*
mesa/glthread: don't set a dispatch table if we aren't the owner
Gregory Hainaut
2017-03-16
1
-3
/
+10
*
mesa: Track the current vertex/element array buffers for glthread.
Eric Anholt
2017-03-16
3
-0
/
+172
*
mesa: Statically allocate glthread command buffer in the batch struct.
Eric Anholt
2017-03-16
2
-7
/
+6
*
mesa: Custom thread marshalling for Flush.
Paul Berry
2017-03-16
2
-0
/
+41
*
mesa: Custom thread marshalling for ShaderSource.
Paul Berry
2017-03-16
3
-0
/
+134
*
mesa: Connect the generated GL command marshalling code to the build.
Eric Anholt
2017-03-16
2
-0
/
+17
*
Revert "mesa: make _mesa_alloc_dispatch_table() static"
Marek Olšák
2017-03-16
2
-5
/
+9
*
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
2017-03-16
7
-30
/
+65
*
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
2017-03-16
6
-0
/
+476
*
glapi: Generate GL API marshalling code from the XML.
Paul Berry
2017-03-16
3
-0
/
+30
*
mesa: Add SetBackgroundContext to dd_function_table
Paul Berry
2017-03-16
2
-0
/
+21
*
dri: Update dri_util to keep track of __DRI_BACKGROUND_CALLABLE
Paul Berry
2017-03-16
2
-0
/
+3
*
i965: introduce modifier selection.
Ben Widawsky
2017-03-15
1
-0
/
+19
*
i965: Implement basic modifier image creation
Ben Widawsky
2017-03-15
1
-4
/
+34
*
glsl_to_tgsi: use TEX_LZ and TXF_LZ when available
Marek Olšák
2017-03-15
1
-6
/
+20
*
glsl_to_tgsi: remove a redundant statement
Marek Olšák
2017-03-15
1
-2
/
+0
*
intel/debug: Add a common INTEL_DEBUG=nohiz option
Jason Ekstrand
2017-03-14
2
-5
/
+1
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
1
-1
/
+1
*
st/mesa: disable the shader cache if dumping shaders
Marek Olšák
2017-03-13
1
-4
/
+4
*
intel: fix compiler build
Iago Toral Quiroga
2017-03-13
1
-8
/
+0
*
i965: remove i965_symbols_test reference from .gitignore
Emil Velikov
2017-03-13
1
-1
/
+0
*
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
2017-03-13
121
-63954
/
+29
*
i965: split EU defines to brw_eu_defines.h
Emil Velikov
2017-03-13
18
-1197
/
+1263
*
i965: add missing brw_defines.h include in brw_program.c
Emil Velikov
2017-03-13
1
-0
/
+1
*
i965: add missing brw_defines.h include in brw_program.c
Emil Velikov
2017-03-13
1
-0
/
+1
*
i965: add missing #include <assert.h> in brw_inst.h
Emil Velikov
2017-03-13
1
-0
/
+1
*
i965: move brw_define.h ifndef guard to the top
Emil Velikov
2017-03-13
1
-3
/
+3
*
i965: remove unused macros from brw_defines.h
Emil Velikov
2017-03-13
1
-19
/
+1
*
i965: remove unused brw_program.h include
Emil Velikov
2017-03-13
7
-7
/
+0
*
i965: remove duplicate declaration of brw_mark_surface_used
Emil Velikov
2017-03-13
1
-4
/
+0
*
i965: remove dead brw_new_shader() declaration
Emil Velikov
2017-03-13
1
-2
/
+0
*
i965: remove unused brw_cs.h include
Emil Velikov
2017-03-13
1
-1
/
+0
*
i965: Delete unused last_ring local.
Kenneth Graunke
2017-03-12
1
-1
/
+0
*
glsl: don't use ralloc for blob creation
Timothy Arceri
2017-03-13
1
-2
/
+2
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
4
-6
/
+18
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