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* fix parameters to StoreImage()Brian Paul2004-05-131-2/+2
* Another pass at implementing byte-swapped texture formats.Brian Paul2004-05-135-650/+319
* GL_BGR can't be used with the packed types, according to the GL spec. Enforc...Brian Paul2004-05-121-1/+15
* some component ordering bugs in extract_float_rgba()Brian Paul2004-05-121-24/+32
* Fixed code that has computed incorrect number of modes.Erdi Chen2004-05-121-1/+1
* Added support for GL_EXT_blend_equation_separate andIan Romanick2004-05-123-200/+177
* Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick2004-05-123-35/+16
* fix parameters to StoreImage callsBrian Paul2004-05-121-2/+2
* remove last remnants of NEWTEXSTORE stuffBrian Paul2004-05-123-43/+0
* obsolete in favor of regular MakefilesBrian Paul2004-05-1214-1694/+0
* yank bgr233 texformat. minor comment updates.Brian Paul2004-05-125-106/+2
* minor fixesDaniel Borca2004-05-122-7/+3
* Added big-endian texture formats.Brian Paul2004-05-129-543/+1052
* Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick2004-05-111-0/+1
* Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul2004-05-101-32/+18
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-1014-6/+202
* fixed bugs in fxddtex.cDaniel Borca2004-05-107-218/+261
* Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl2004-05-091-0/+8
* Added german translation to option texture_units.Felix Kuehling2004-05-081-0/+1
* Don't mix variable definitions and other statements (fixed build on oldEric Anholt2004-05-081-1/+2
* Add support for GLX_SGI_make_current_read.Ian Romanick2004-05-074-11/+36
* Warning clean-ups.Ian Romanick2004-05-072-4/+4
* Enable use of new DRI interface in i830 driver.Ian Romanick2004-05-071-12/+201
* Add support for the 3rd and 4th texture units. The actual number ofIan Romanick2004-05-079-282/+405
* Added a config option to set the number of available texture units. AIan Romanick2004-05-071-0/+5
* Refactor "classic" texture environments to be implemented in terms ofIan Romanick2004-05-072-995/+148
* fix rectangle texture clamping and border-related codeBrian Paul2004-05-061-23/+72
* Remove a debug printf that should not have been left in.Ian Romanick2004-05-051-3/+0
* Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick2004-05-058-184/+294
* fix a few bugs when using GL_REDUCE convolution modeBrian Paul2004-05-051-6/+8
* fix a bug on the convolution pathBrian Paul2004-05-041-1/+3
* obsoleteBrian Paul2004-05-041-81/+0
* remove unneeded lineBrian Paul2004-05-041-1/+0
* Fix minor warnings found with g++.Brian Paul2004-05-0413-45/+41
* texture compression: getting warmerDaniel Borca2004-05-045-30/+66
* add r200 x86 sourcesDave Airlie2004-05-041-1/+1
* switch to X86_SOURCESDave Airlie2004-05-041-1/+1
* Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.Adam Jackson2004-05-033-0/+606
* remove this use the one from the DRMDave Airlie2004-05-031-680/+0
* the config is included by the Makefiles that includes this file...Dave Airlie2004-05-031-2/+0
* add asm sourcesDave Airlie2004-05-031-2/+2
* clean up the common objects..Dave Airlie2004-05-031-0/+1
* unbloat namespaceDaniel Borca2004-05-031-16/+18
* get rid of last few XF86DRIClipRectDave Airlie2004-05-034-10/+10
* fix up build for solo/driDave Airlie2004-05-035-18/+11
* fix StoreImage calls, remove dead code (Adam Jackson)Brian Paul2004-05-021-23/+4
* restored _mesa_rescale_teximage2d()Brian Paul2004-05-022-0/+78
* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
* FXT1: getting warmerDaniel Borca2004-04-303-147/+70
* If we can't allocate the rowimage - bailAlan Hourihane2004-04-301-0/+2