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Author
Age
Files
Lines
*
mesa: ensure that variable is initialized
Dylan Baker
2018-04-03
1
-1
/
+1
*
Revert "mesa: add GL_HALF_FLOAT as supported type to readpixels"
Tapani Pälli
2018-04-03
1
-2
/
+0
*
st/mesa: don't draw if the bound element array buffer is not allocated
Marek Olšák
2018-04-02
1
-0
/
+7
*
st/glsl_to_nir: gather next_stage in shader_info
Timothy Arceri
2018-04-02
1
-0
/
+15
*
vbo: Use alloca for _vbo_draw_indirect.
Mathias Fröhlich
2018-03-31
1
-24
/
+55
*
vbo: Remove unused includes to vbo_private.h
Mathias Fröhlich
2018-03-31
2
-3
/
+0
*
vbo: Move vbo_split into the tnl module.
Mathias Fröhlich
2018-03-31
12
-174
/
+178
*
vbo: Readd the arrays argument to the legacy draw methods.
Mathias Fröhlich
2018-03-31
7
-29
/
+18
*
vbo: Remove the now unused vbo draw path.
Mathias Fröhlich
2018-03-31
7
-97
/
+3
*
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Mathias Fröhlich
2018-03-31
13
-9
/
+88
*
vbo: Remove vbo_indirect_draw_func.
Mathias Fröhlich
2018-03-31
3
-102
/
+30
*
i965: Push down the gl_vertex_array inputs into i965.
Mathias Fröhlich
2018-03-31
4
-6
/
+23
*
gallium: Push down the gl_vertex_array inputs into gallium.
Mathias Fröhlich
2018-03-31
5
-14
/
+52
*
spirv: Fix building with SCons
Neil Roberts
2018-03-30
2
-0
/
+4
*
mesa: fix MSVC bitshift overflow warnings
Brian Paul
2018-03-30
1
-1
/
+1
*
st/mesa: add missing GLSL_TYPE_[U]INT8 cases in st_glsl_type_dword_size()
Brian Paul
2018-03-30
1
-0
/
+3
*
vbo: MaxVertexAttribStride is not always set
Jakob Bornecrantz
2018-03-30
1
-1
/
+6
*
i965: Don't call process_glsl_ir() for SPIR-V shaders
Eduardo Lima Mitev
2018-03-30
1
-1
/
+2
*
i965: Call spirv_to_nir() instead of glsl_to_nir() for SPIR-V shaders
Eduardo Lima Mitev
2018-03-30
1
-2
/
+8
*
mesa/glspirv: Add a _mesa_spirv_to_nir() function
Eduardo Lima Mitev
2018-03-30
2
-0
/
+65
*
mesa/program: Link SPIR-V shaders using the SPIR-V code-path
Eduardo Lima Mitev
2018-03-30
1
-1
/
+5
*
mesa/glspirv: Add _mesa_spirv_link_shaders() function
Eduardo Lima Mitev
2018-03-30
2
-0
/
+75
*
mesa: Add a reference to gl_shader_spirv_data to gl_linked_shader
Eduardo Lima Mitev
2018-03-30
2
-0
/
+9
*
mesa: Implement glSpecializeShaderARB
Nicolai Hähnle
2018-03-30
1
-2
/
+105
*
i965: initialize SPIR-V capabilities
Alejandro Piñeiro
2018-03-30
1
-0
/
+25
*
mesa: add gl_constants::SpirVCapabilities
Nicolai Hähnle
2018-03-30
1
-0
/
+3
*
i965: Don't request GLSL IR lowering of gl_VertexID
Ian Romanick
2018-03-29
1
-1
/
+0
*
i965: Silence unused parameter warning
Ian Romanick
2018-03-29
1
-5
/
+3
*
util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...
Ian Romanick
2018-03-29
2
-5
/
+5
*
meson: use dep_libdrm version for pkg-config
Dylan Baker
2018-03-29
1
-1
/
+1
*
st/mesa: silence unhandled switch case warning
Brian Paul
2018-03-29
1
-1
/
+2
*
mesa: Inherit texture view multi-sample information from the original texture...
Henri Verbeet
2018-03-29
3
-14
/
+26
*
st: Don't try to finalize the texture in st_render_texture().
Eric Anholt
2018-03-28
1
-4
/
+0
*
st/glsl_to_nir: set driver location for bindless images and samplers
Timothy Arceri
2018-03-28
1
-1
/
+2
*
i965: Drop unnecessary bo->align field.
Kenneth Graunke
2018-03-27
3
-10
/
+0
*
i965: Drop unused alignment parameter from brw_bo_alloc().
Kenneth Graunke
2018-03-27
14
-26
/
+25
*
i965: Drop alignment parameter from bo_alloc_internal().
Kenneth Graunke
2018-03-27
1
-7
/
+6
*
i965: Drop BO_ALLOC_BUSY in intel_miptree_create_for_bo().
Kenneth Graunke
2018-03-27
1
-2
/
+2
*
i965: Drop PIPE_CONTROL_NO_WRITE from various calls.
Kenneth Graunke
2018-03-27
4
-11
/
+4
*
st/glsl_to_nir: correctly handle arrays packed across multiple vars
Timothy Arceri
2018-03-28
1
-1
/
+23
*
st/glsl_to_nir: fix driver location for dual-slot packed doubles
Timothy Arceri
2018-03-28
1
-6
/
+16
*
mesa: add GL_HALF_FLOAT as supported type to readpixels
Lin Johnson
2018-03-27
1
-0
/
+2
*
st: Allow accelerated CopyTexImage from RGBA to RGB.
Eric Anholt
2018-03-26
1
-6
/
+26
*
mesa/st/tests: Use tgsi opcode enum also in the test classes
Gert Wollny
2018-03-26
2
-8
/
+8
*
vbo: Make sure the internal VAO's stay within limits.
Mathias Fröhlich
2018-03-23
2
-1
/
+6
*
mesa: Flag early if we modify a SharedAndImmutable VAO.
Mathias Fröhlich
2018-03-23
1
-0
/
+6
*
mesa: When copying a VAO also copy the vertex attribute mode.
Mathias Fröhlich
2018-03-23
1
-0
/
+1
*
st/mesa: s/unsigned/enum pipe_shader_type/ for st_bind_ubos()
Brian Paul
2018-03-23
1
-1
/
+1
*
st/mesa: whitespace/formatting fixes in st_atom_constbuf.c
Brian Paul
2018-03-23
1
-21
/
+36
*
st/mesa: s/unsigned/enum pipe_shader_type/
Brian Paul
2018-03-23
2
-3
/
+5
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