summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Expand)AuthorAgeFilesLines
* i965/fs: Fix saturate on MAD and LRP with the NIR backend.Kenneth Graunke2015-02-041-2/+4
* mesa: Fix _mesa_format_convert fallback path when src is not an array formatIago Toral Quiroga2015-02-041-2/+2
* i965/nir: use redundant phi optimizationConnor Abbott2015-02-031-0/+2
* i965/fs_nir: Get rid of get_alu_srcJason Ekstrand2015-02-032-59/+75
* i965/fs: Use NIR's scalarizing abilities and stop handling vectorsJason Ekstrand2015-02-032-349/+161
* i965/fs: Add support for constant propagating into sources with modifiers.Matt Turner2015-02-031-6/+12
* i965/vec4: Use abs/negate functions in const propagation.Matt Turner2015-02-031-13/+5
* i965: Add function to take the abs of immediates.Matt Turner2015-02-032-0/+40
* i965: Add function to negate immediates.Matt Turner2015-02-032-0/+40
* i965: Mark UB/B immediates as unreachable.Matt Turner2015-02-031-4/+1
* st/mesa: mark constant array of swizzles as static constNils Wallménius2015-02-041-1/+1
* mesa: Returns a GL_INVALID_VALUE error on several APIs when buffer size is ne...Eduardo Lima Mitev2015-02-033-12/+36
* mesa: fix error value in GetFramebufferAttachmentParameteriv for OpenGL ES 3.0Samuel Iglesias Gonsalvez2015-02-031-1/+1
* glsl: Improve precision of mod(x,y)Iago Toral Quiroga2015-02-035-6/+6
* mesa: Allow querying for GL_PRIMITIVE_RESTART_FIXED_INDEX under GLES 3Eduardo Lima Mitev2015-02-031-0/+1
* i965: Fix negate with unsigned integersIago Toral Quiroga2015-02-032-8/+10
* st/mesa: add EXT_polygon_offset_clamp supportIlia Mirkin2015-02-022-0/+2
* i965/gen6+: enable EXT_polygon_offset_clampIlia Mirkin2015-02-024-3/+4
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-0212-16/+73
* glapi: add GL_EXT_polygon_offset_clampIlia Mirkin2015-02-023-1/+13
* i965: Add a better PRM citation for the IMS dimension mangling.Kenneth Graunke2015-02-021-1/+22
* swrast: Whitespace fixes.Laura Ekstrand2015-02-023-12/+12
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-0220-83/+130
* i965: Don't use tiled_memcpy to download from RGBX or BGRX surfacesJason Ekstrand2015-02-022-0/+14
* dir-locals.el: Don't set variables for non-programming modesNeil Roberts2015-02-021-1/+1
* i965: Fix intel_miptree_copy_teximage for GL_TEXTURE_1D_ARRAYIago Toral Quiroga2015-02-021-1/+6
* i965/pixel_read: Don't try to do a tiled_memcpy from a multisampled bufferJason Ekstrand2015-01-311-0/+7
* i965: Enable L3 caching of buffer surfaces.Francisco Jerez2015-01-314-9/+3
* intel/pixel_read: Properly flip the results for window system buffersJason Ekstrand2015-01-301-0/+15
* i965/tiled_memcpy: Support a signed linear pitchJason Ekstrand2015-01-302-17/+17
* main: Add STENCIL_INDEX formats to base_tex_formatJason Ekstrand2015-01-301-0/+10
* teximage: Don't indent switch casesJason Ekstrand2015-01-301-146/+146
* mesa: remove some dead display list codeBrian Paul2015-01-301-80/+11
* mesa: remove stale comment in dlist.c codeBrian Paul2015-01-301-1/+1
* mesa: s/union gl_dlist_node/Node/ in dlist.c codeBrian Paul2015-01-301-3/+3
* mesa: fix display list 8-byte alignment issueBrian Paul2015-01-303-7/+74
* i965/skl: Force a BINDING_TABLE_POINTER_* after push constant commandNeil Roberts2015-01-301-0/+7
* meta: Don't write depth when decompressing tex-imagesTopi Pohjolainen2015-01-301-1/+1
* meta: Don't write depth when generating miptreesTopi Pohjolainen2015-01-301-1/+1
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-302-5/+11
* meta/blit: Write depth only when asked forTopi Pohjolainen2015-01-301-2/+3
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-304-3/+5
* Mesa: Advertise GL_OES_texture_*float* extensions support with i965.Kalyan Kondapally2015-01-291-0/+5
* Mesa: Add support for HALF_FLOAT_OES type.Kalyan Kondapally2015-01-294-6/+52
* Mesa: Add support for GL_OES_texture_*float* extensions.Kalyan Kondapally2015-01-294-0/+132
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-2829-238/+27
* Revert "util: Move the alternate fpclassify implementation to util"Jason Ekstrand2015-01-281-1/+50
* drirc: set allow_glsl_extension_directive_midshader for Dead Island.Sven Arvidsson2015-01-281-0/+4
* util: Move the alternate fpclassify implementation to utilJason Ekstrand2015-01-281-50/+1
* i965/tex: Don't create read-write textures with non-renderable formatsJason Ekstrand2015-01-281-0/+5