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mesa
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*
mesa/main/ff_frag: Use compressed fog mode.
Gustaw Smolarczyk
2017-04-08
1
-17
/
+1
*
mesa/main: Maintain compressed TexEnv Combine state.
Gustaw Smolarczyk
2017-04-08
2
-0
/
+186
*
mesa/main: Maintain compressed fog mode.
Gustaw Smolarczyk
2017-04-08
3
-0
/
+24
*
mesa/main/ff_frag: Don't retrieve format if not necessary.
Gustaw Smolarczyk
2017-04-08
1
-9
/
+6
*
mesa/main/ff_frag: Use gl_texture_object::TargetIndex.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+1
*
mesa/main/ff_frag: Store nr_enabled_units only once.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+4
*
mesa/main/ff_frag: Simplify get_fp_input_mask.
Gustaw Smolarczyk
2017-04-08
1
-56
/
+55
*
mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
*
mesa/main/ff_frag: Remove unused struct.
Gustaw Smolarczyk
2017-04-08
1
-8
/
+0
*
mesa/main/ff_frag: Reduce the size of nr_enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-1
/
+1
*
mesa/main/ff_frag: Remove enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
*
mesa/main/ff_frag: Use correct constant.
Gustaw Smolarczyk
2017-04-08
1
-1
/
+1
*
mesa: simplify and optimise vertex bindings tracking
Timothy Arceri
2017-04-08
1
-5
/
+3
*
st/mesa: silence unused/uninitialized var warnings
Brian Paul
2017-04-07
1
-1
/
+2
*
mesa: fix renderbuffer leak
Timothy Arceri
2017-04-07
2
-1
/
+6
*
mesa/main: simplify _mesa_IsRenderbuffer()
Samuel Pitoiset
2017-04-07
1
-7
/
+6
*
mesa: stop abstracting texture object hashtable locking
Timothy Arceri
2017-04-07
3
-23
/
+5
*
mesa: stop abstracting buffer object hashtable locking
Timothy Arceri
2017-04-07
3
-31
/
+12
*
i965/blorp: Bump the batch space estimate
Jason Ekstrand
2017-04-06
1
-1
/
+1
*
intel/gen_decoder: return -1 for unknown command formats
Jordan Justen
2017-04-06
1
-4
/
+4
*
st/pbo: select the right swizzle for instance IDs
Nicolai Hähnle
2017-04-06
1
-1
/
+2
*
mesa: use internal function when deleting buffers
Timothy Arceri
2017-04-06
1
-16
/
+16
*
mesa: rework bind_buffer_object()
Timothy Arceri
2017-04-06
1
-18
/
+16
*
mesa: small texstate tidy up
Timothy Arceri
2017-04-06
1
-4
/
+5
*
mesa: tidy up renderbuffer RefCount initialisation
Timothy Arceri
2017-04-06
3
-4
/
+1
*
st/mesa: enable ARB_shader_ballot
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
st/glsl_to_tgsi: implement ARB_shader_ballot system variables
Nicolai Hähnle
2017-04-05
1
-0
/
+16
*
st/glsl_to_tgsi: implement ARB_shader_ballot builtin functions
Nicolai Hähnle
2017-04-05
1
-0
/
+9
*
glsl: add ARB_shader_ballot operations
Nicolai Hähnle
2017-04-05
1
-0
/
+3
*
mesa: add GL_ARB_shader_ballot boilerplate
Nicolai Hähnle
2017-04-05
2
-0
/
+2
*
st/mesa: plumbing for sparse buffers
Nicolai Hähnle
2017-04-05
1
-0
/
+20
*
st/mesa: enable ARB_sparse_buffer when supported
Nicolai Hähnle
2017-04-05
1
-0
/
+4
*
mesa: implement sparse buffer commitment
Nicolai Hähnle
2017-04-05
2
-0
/
+76
*
mesa: implement sparse storage buffer allocation
Nicolai Hähnle
2017-04-05
1
-6
/
+23
*
mesa: implement SPARSE_BUFFER_PAGE_SIZE_ARB
Nicolai Hähnle
2017-04-05
3
-0
/
+7
*
mesa: Add GL_ARB_sparse_buffer boilerplate
Nicolai Hähnle
2017-04-05
5
-0
/
+25
*
mesa: Replace program locks with atomic inc/dec.
Matt Turner
2017-04-05
2
-13
/
+3
*
i965/blorp: Align vertex buffers to 64B
Jason Ekstrand
2017-04-04
1
-1
/
+13
*
mesa: Require mipmap completeness for glCopyImageSubData(), sometimes.
Kenneth Graunke
2017-04-04
1
-2
/
+23
*
drirc: Set glsl_zero_init for Kerbal Space Program.
Francisco Jerez
2017-04-04
1
-0
/
+8
*
gallium: decrease the size of pipe_resource - 64 -> 48 bytes
Marek Olšák
2017-04-04
3
-20
/
+26
*
mesa/glthread: Avoid unnecessary batch reallocation
Bartosz Tomczyk
2017-04-04
1
-6
/
+9
*
mesa/glthread: fix misaligned address access
Bartosz Tomczyk
2017-04-04
1
-2
/
+4
*
glsl: Fix blob memory leak
Bartosz Tomczyk
2017-04-04
1
-1
/
+1
*
aubinator/gen_decoder/i965: decode instructions from dword 0
Lionel Landwerlin
2017-04-03
1
-4
/
+4
*
st/mesa: add st_convert_image()
Samuel Pitoiset
2017-04-03
2
-47
/
+63
*
st/mesa: make 'st' const in st_mesa_format_to_pipe_format()
Samuel Pitoiset
2017-04-03
2
-2
/
+2
*
mesa/glthread: Call unmarshal_batch directly in glthread_finish
Bartosz Tomczyk
2017-04-03
1
-12
/
+32
*
mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabled
Timothy Arceri
2017-04-03
2
-0
/
+45
*
mesa/main: Fix memset in formatquery.c
Edward O'Callaghan
2017-04-02
1
-1
/
+2
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