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* mesa/main/ff_frag: Use compressed fog mode.Gustaw Smolarczyk2017-04-081-17/+1
* mesa/main: Maintain compressed TexEnv Combine state.Gustaw Smolarczyk2017-04-082-0/+186
* mesa/main: Maintain compressed fog mode.Gustaw Smolarczyk2017-04-083-0/+24
* mesa/main/ff_frag: Don't retrieve format if not necessary.Gustaw Smolarczyk2017-04-081-9/+6
* mesa/main/ff_frag: Use gl_texture_object::TargetIndex.Gustaw Smolarczyk2017-04-081-2/+1
* mesa/main/ff_frag: Store nr_enabled_units only once.Gustaw Smolarczyk2017-04-081-2/+4
* mesa/main/ff_frag: Simplify get_fp_input_mask.Gustaw Smolarczyk2017-04-081-56/+55
* mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.Gustaw Smolarczyk2017-04-081-3/+1
* mesa/main/ff_frag: Remove unused struct.Gustaw Smolarczyk2017-04-081-8/+0
* mesa/main/ff_frag: Reduce the size of nr_enabled_units.Gustaw Smolarczyk2017-04-081-1/+1
* mesa/main/ff_frag: Remove enabled_units.Gustaw Smolarczyk2017-04-081-3/+1
* mesa/main/ff_frag: Use correct constant.Gustaw Smolarczyk2017-04-081-1/+1
* mesa: simplify and optimise vertex bindings trackingTimothy Arceri2017-04-081-5/+3
* st/mesa: silence unused/uninitialized var warningsBrian Paul2017-04-071-1/+2
* mesa: fix renderbuffer leakTimothy Arceri2017-04-072-1/+6
* mesa/main: simplify _mesa_IsRenderbuffer()Samuel Pitoiset2017-04-071-7/+6
* mesa: stop abstracting texture object hashtable lockingTimothy Arceri2017-04-073-23/+5
* mesa: stop abstracting buffer object hashtable lockingTimothy Arceri2017-04-073-31/+12
* i965/blorp: Bump the batch space estimateJason Ekstrand2017-04-061-1/+1
* intel/gen_decoder: return -1 for unknown command formatsJordan Justen2017-04-061-4/+4
* st/pbo: select the right swizzle for instance IDsNicolai Hähnle2017-04-061-1/+2
* mesa: use internal function when deleting buffersTimothy Arceri2017-04-061-16/+16
* mesa: rework bind_buffer_object()Timothy Arceri2017-04-061-18/+16
* mesa: small texstate tidy upTimothy Arceri2017-04-061-4/+5
* mesa: tidy up renderbuffer RefCount initialisationTimothy Arceri2017-04-063-4/+1
* st/mesa: enable ARB_shader_ballotNicolai Hähnle2017-04-051-0/+1
* st/glsl_to_tgsi: implement ARB_shader_ballot system variablesNicolai Hähnle2017-04-051-0/+16
* st/glsl_to_tgsi: implement ARB_shader_ballot builtin functionsNicolai Hähnle2017-04-051-0/+9
* glsl: add ARB_shader_ballot operationsNicolai Hähnle2017-04-051-0/+3
* mesa: add GL_ARB_shader_ballot boilerplateNicolai Hähnle2017-04-052-0/+2
* st/mesa: plumbing for sparse buffersNicolai Hähnle2017-04-051-0/+20
* st/mesa: enable ARB_sparse_buffer when supportedNicolai Hähnle2017-04-051-0/+4
* mesa: implement sparse buffer commitmentNicolai Hähnle2017-04-052-0/+76
* mesa: implement sparse storage buffer allocationNicolai Hähnle2017-04-051-6/+23
* mesa: implement SPARSE_BUFFER_PAGE_SIZE_ARBNicolai Hähnle2017-04-053-0/+7
* mesa: Add GL_ARB_sparse_buffer boilerplateNicolai Hähnle2017-04-055-0/+25
* mesa: Replace program locks with atomic inc/dec.Matt Turner2017-04-052-13/+3
* i965/blorp: Align vertex buffers to 64BJason Ekstrand2017-04-041-1/+13
* mesa: Require mipmap completeness for glCopyImageSubData(), sometimes.Kenneth Graunke2017-04-041-2/+23
* drirc: Set glsl_zero_init for Kerbal Space Program.Francisco Jerez2017-04-041-0/+8
* gallium: decrease the size of pipe_resource - 64 -> 48 bytesMarek Olšák2017-04-043-20/+26
* mesa/glthread: Avoid unnecessary batch reallocationBartosz Tomczyk2017-04-041-6/+9
* mesa/glthread: fix misaligned address accessBartosz Tomczyk2017-04-041-2/+4
* glsl: Fix blob memory leakBartosz Tomczyk2017-04-041-1/+1
* aubinator/gen_decoder/i965: decode instructions from dword 0Lionel Landwerlin2017-04-031-4/+4
* st/mesa: add st_convert_image()Samuel Pitoiset2017-04-032-47/+63
* st/mesa: make 'st' const in st_mesa_format_to_pipe_format()Samuel Pitoiset2017-04-032-2/+2
* mesa/glthread: Call unmarshal_batch directly in glthread_finishBartosz Tomczyk2017-04-031-12/+32
* mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabledTimothy Arceri2017-04-032-0/+45
* mesa/main: Fix memset in formatquery.cEdward O'Callaghan2017-04-021-1/+2