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* mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter2014-01-2012-30/+31
* mesa: Convert gl_viewport_attrib::Near and ::Far to doubleCourtney Goeltzenleuchter2014-01-206-8/+13
* mesa: Allow glGet of values that are 2 doublesCourtney Goeltzenleuchter2014-01-201-0/+2
* mesa: Move parameter validation from _mesa_set_viewport to _mesa_ViewportIan Romanick2014-01-201-9/+10
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-2024-94/+140
* mesa: Add new constants related to GL_ARB_viewport_arrayIan Romanick2014-01-203-0/+15
* mesa: Add extension tracking bit for ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-202-0/+2
* swrast: check for null/-1 when mapping renderbuffersBrian Paul2014-01-201-3/+7
* i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".José Fonseca2014-01-202-2/+2
* i965/blorp: reduce the scope of the explicit compression controlTopi Pohjolainen2014-01-201-11/+20
* i965/blorp: remove dependency to compression control stateTopi Pohjolainen2014-01-201-4/+3
* i965: Only update renderbuffers on initial intelMakeCurrentKristian Høgsberg2014-01-191-1/+8
* i965: Double the push constant space multipliers on Broadwell too.Kenneth Graunke2014-01-181-2/+4
* i965: Update invariant state for Broadwell.Kenneth Graunke2014-01-181-4/+12
* i965: Use the Sandybridge VUE format on Broadwell as well.Kenneth Graunke2014-01-181-0/+1
* i965: Create a new fragment shader backend for Broadwell.Kenneth Graunke2014-01-184-5/+1100
* i965: Create a new vec4 backend for Broadwell.Kenneth Graunke2014-01-185-17/+976
* i965: Add a new infrastructure for generating Broadwell shader assembly.Kenneth Graunke2014-01-183-0/+842
* i965: Implement a disassembler for Broadwell's new instruction encoding.Kenneth Graunke2014-01-182-0/+932
* i965: Add a new representation for Broadwell shader instructions.Kenneth Graunke2014-01-184-0/+835
* i965: Add SFID #defines for media stuff.Kenneth Graunke2014-01-181-0/+2
* i965: Add #defines for new Broadwell math functions.Kenneth Graunke2014-01-181-0/+2
* i965: add struct and SFID for pixel interpolator messagesChris Forbes2014-01-182-0/+22
* i965/Gen7: Only emit cube face enables for cubes.Chris Forbes2014-01-191-2/+5
* i965: Improve dumping of Gen7 SURFACE_STATEChris Forbes2014-01-191-6/+12
* i965: Add masks for more SURFACE_STATE fieldsChris Forbes2014-01-191-0/+2
* i965: Remove CACHED_BATCH support altogether.Kenneth Graunke2014-01-176-53/+9
* i965: Replace 8-wide and 16-wide with SIMD8 and SIMD16.Eric Anholt2014-01-176-44/+44
* i965: Stop doing our optimization on a copy of the GLSL IR.Eric Anholt2014-01-175-40/+28
* s/Tungsten Graphics/VMware/José Fonseca2014-01-17316-585/+585
* mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_programIlia Mirkin2014-01-162-3/+1
* mesa/main: Free ctx->DrawIndirectBuffer during teardownAaron Watry2014-01-161-0/+2
* mesa: Eliminate parameters to dd_function_table::ScissorIan Romanick2014-01-159-30/+31
* mesa: Eliminate parameters to dd_function_table::DepthRangeIan Romanick2014-01-157-11/+7
* mesa: Eliminate parameters to dd_function_table::ViewportIan Romanick2014-01-1510-50/+11
* radeon: Remove dead codeIan Romanick2014-01-151-9/+0
* i915: Remove spurious calls to DepthRangeIan Romanick2014-01-152-9/+2
* mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLESIan Romanick2014-01-151-0/+37
* scons: add new shaderimage.c file to the buildBrian Paul2014-01-151-0/+1
* mesa: Validate image units when the texture state changes.Francisco Jerez2014-01-153-0/+23
* mesa: Unbind deleted textures from the shader image units.Francisco Jerez2014-01-151-0/+25
* mesa: Add image parameter queries for ARB_shader_image_load_store.Francisco Jerez2014-01-153-0/+85
* mesa: Add ARB_shader_image_load_store to the extension table.Francisco Jerez2014-01-152-0/+2
* glapi: Update dispatch XML files for ARB_shader_image_load_store.Francisco Jerez2014-01-151-2/+2
* mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez2014-01-153-0/+520
* mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.Francisco Jerez2014-01-156-15/+153
* mesa: Add MESA_FORMAT_ABGR2101010.Francisco Jerez2014-01-156-0/+134
* mesa: Add driver interface for ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+13
* mesa: Add state data structures required for ARB_shader_image_load_store.Francisco Jerez2014-01-154-0/+108
* mesa: Define helper function to get the number of texture layers.Francisco Jerez2014-01-152-0/+93