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* mesa: glsl: better mod() functionsBrian Paul2008-08-121-21/+15
* mesa: Rename sources to sources.mak.José Fonseca2008-08-122-1/+1
* mesa: glsl: regenerated fileBrian Paul2008-08-111-329/+337
* mesa: glsl: change refract() functions to allow inliningBrian Paul2008-08-111-8/+20
* mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul2008-08-111-9/+9
* mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul2008-08-111-11/+15
* mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13
* gallium: added commentBrian Paul2008-08-111-0/+6
* gallium: added _NEW_PROGRAM to dependenciesBrian Paul2008-08-111-6/+12
* mesa: fix some feature testsBrian Paul2008-08-082-6/+2
* mesa: fix some pixel transfer state tests for depth formatsBrian Paul2008-08-081-5/+9
* gallium: fix additional glCopyTex[Sub]Image issuesBrian Paul2008-08-081-34/+84
* mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul2008-08-081-29/+89
* gallium: clean-up, remove dead code, update commentsBrian Paul2008-08-071-241/+89
* gallium: fix a few bugs on the fallback CopyTex[Sub]Image() path.Brian Paul2008-08-071-8/+4
* mesa: fix glBindTexture comment/error stringBrian Paul2008-08-071-2/+2
* mesa: glsl: regenerated filesBrian Paul2008-08-077-2497/+2522
* mesa: glsl: finish up support for precision qualifiersBrian Paul2008-08-072-4/+27
* mesa: pf_sprint_name->pf_name.José Fonseca2008-08-072-10/+2
* mesa: Extend GLSL syntax to accept type precision in full type specifiers.Michal Krol2008-08-073-24/+53
* mesa: Silence compiler warnings on Windows.Michal Krol2008-08-072-3/+3
* gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_TEXTURE_MIRROR_REPEATBrian Paul2008-08-061-2/+8
* mesa: glsl: regenerated fileBrian Paul2008-08-061-1/+1
* mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'Brian Paul2008-08-061-1/+3
* mesa: glsl: additional error checkingBrian Paul2008-08-061-0/+12
* mesa: glsl: fix a number of glUniform issuesBrian Paul2008-08-061-31/+199
* mesa: glsl: fix glGetUniform for matrix queriesBrian Paul2008-08-061-50/+79
* mesa: glsl: fix error check in get_uniformfv()Brian Paul2008-08-061-4/+9
* mesa: glsl: check for rect tex samplersBrian Paul2008-08-061-1/+9
* mesa: glsl: disallow initializers for varying varsBrian Paul2008-08-061-2/+10
* mesa: glsl: more type checking for attribute/varying/uniform vars/localsBrian Paul2008-08-061-4/+14
* mesa: glsl: check that attribute vars are of float/vec/mat typeBrian Paul2008-08-063-0/+39
* mesa: glsl: more assignment type checkingBrian Paul2008-08-061-60/+87
* mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking caseBrian Paul2008-08-061-1/+1
* mesa: glsl: count number of temp regs usedHaihao Xiang2008-08-062-3/+34
* fix some FBO/texture queries (bug 15296)Brian Paul2008-08-061-2/+12
* mesa: glsl: code consolidation in _slang_gen_declaration()Brian Paul2008-08-051-36/+29
* mesa: glsl: disallow user-defined functions/vars prefixed with gl_Brian Paul2008-08-051-0/+27
* mesa: glsl: additional type checking for assignments, inequalitiesBrian Paul2008-08-051-0/+16
* mesa: glsl: generate error for main(any args)Brian Paul2008-08-051-0/+6
* mesa: glsl: regenerated fileBrian Paul2008-08-051-558/+552
* mesa: glsl: remove invalid use of f.x syntax where f is a floatBrian Paul2008-08-051-44/+43
* mesa: glsl: re-enable assignment type checkingBrian Paul2008-08-051-30/+30
* mesa: glsl: regenerated filesBrian Paul2008-08-052-605/+579
* mesa: glsl: re-org of intermediate/temp storageBrian Paul2008-08-057-314/+304
* mesa: glsl: disable broken assignment type checking for nowBrian Paul2008-08-051-0/+1
* mesa: glsl: check struct types in _slang_assignment_compatible()Brian Paul2008-08-041-1/+14
* mesa: glsl: varying vars can't be user-defined structsBrian Paul2008-08-041-1/+8
* mesa: glsl: regenerated filesBrian Paul2008-08-042-45/+46
* mesa: glsl: added vec4(ivec4) constructorBrian Paul2008-08-041-0/+5