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* i965/gen6/gs: Implement GS_OPCODE_URB_WRITE_ALLOCATE.Iago Toral Quiroga2014-09-195-0/+42
* i965/gen6/gs: Implement GS_OPCODE_FF_SYNC.Iago Toral Quiroga2014-09-195-0/+67
* i965/gs: Reuse gen6 constant push buffers setup code in gen7+.Samuel Iglesias Gonsalvez2014-09-193-36/+7
* i965/gen6/gs: Setup constant push buffers for gen6 geometry shaders.Iago Toral Quiroga2014-09-193-33/+68
* i965/gen6/gs: Set brw->gs.enabled to FALSE in gen6_blorp_emit_gs_disable()Samuel Iglesias Gonsalvez2014-09-191-0/+1
* i965/gen6/gs: use brw_gs_prog atom instead of brw_ff_gs_progSamuel Iglesias Gonsalvez2014-09-194-2/+16
* i965/gen6/gs: Skeleton for user GS program supportSamuel Iglesias Gonsalvez2014-09-191-35/+119
* i965/gs: Use single dispatch mode as fallback to dual object mode when possible.Iago Toral Quiroga2014-09-194-22/+36
* mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke2014-09-1915-206/+9
* mesa: fix prog_optimize.c assertions triggered by SWZ opcodeBrian Paul2014-09-181-5/+4
* st/mesa: Fix handling of 8888 SNORM and SRGB formats for big-endianRichard Sandiford2014-09-171-16/+36
* st/mesa: Fix handling of LA and RG formats for big-endianRichard Sandiford2014-09-171-16/+48
* mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)Richard Sandiford2014-09-179-0/+164
* mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}Richard Sandiford2014-09-179-0/+111
* mesa: fix SRGB alpha channel value in pack_float_R8G8B8X8_SRGBDave Airlie2014-09-171-1/+1
* swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endianRichard Sandiford2014-09-171-3/+3
* mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORMRichard Sandiford2014-09-171-2/+2
* mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.Richard Sandiford2014-09-171-1/+1
* util: move shared rgtc code to util (v2)Dave Airlie2014-09-172-478/+19
* i965/vec4: slightly improve insn dumping with no srcsChris Forbes2014-09-171-1/+4
* i965: add support for RGBA dma_buf imports.Gwenole Beauchesne2014-09-161-0/+6
* i965: Mark delta_x/y as BAD_FILE if remapped away completely.Kenneth Graunke2014-09-162-5/+15
* st_glsl_to_tgsi: init have_sqrt field.Dave Airlie2014-09-161-0/+1
* mesa: move i, j var decls into SWIZZLE_CONVERT_LOOP() macroBrian Paul2014-09-151-36/+38
* mesa: break up _mesa_swizzle_and_convert() to reduce compile timeBrian Paul2014-09-151-480/+550
* mesa: check that uniform exists in glUniform* functionsTapani Pälli2014-09-151-8/+8
* nouveau: check for mesa context init failureIlia Mirkin2014-09-131-2/+2
* nouveau: avoid leaking screen on initialization failIlia Mirkin2014-09-131-2/+5
* nouveau: change internal variables to avoid conflicts with macro argsIlia Mirkin2014-09-131-10/+10
* i965/vec4: Make type_size() return 0 for samplers.Kenneth Graunke2014-09-121-3/+3
* i965: Skip allocating UNIFORM file storage for uniforms of size 0.Kenneth Graunke2014-09-122-6/+6
* i965: Separate gl_InstanceID and gl_VertexID uploading.Kenneth Graunke2014-09-125-16/+42
* i965: Fix reference counting in new basevertex upload code.Kenneth Graunke2014-09-121-0/+3
* mesa: fix _mesa_free_pipeline_data() use-after-free bugBrian Paul2014-09-121-2/+2
* ra: assert against unsigned underflow in q_totalConnor Abbott2014-09-121-0/+1
* ra: note a restriction in the interfence graph APIConnor Abbott2014-09-121-1/+4
* mesa/st: add ARB_texture_view supportIlia Mirkin2014-09-126-18/+105
* nouveau: only enable stencil func if the visual has stencil bitsIlia Mirkin2014-09-122-2/+2
* nouveau: only enable the depth test if there actually is a depth bufferIlia Mirkin2014-09-125-4/+9
* i965/vec4: Only examine virtual_grf_end for GRF sourcesIan Romanick2014-09-111-8/+12
* st/mesa: handle failed context creation for core profileBrian Paul2014-09-112-34/+53
* i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.Iago Toral Quiroga2014-09-111-4/+9
* mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVCBrian Paul2014-09-101-4/+4
* mesa: trim down some #includesBrian Paul2014-09-107-12/+2
* i965: Disable guardband clipping in the smaller-than-viewport case.Kenneth Graunke2014-09-101-0/+31
* i965: Request lowering gl_VertexIDIan Romanick2014-09-101-0/+1
* i965: Expose gl_BaseVertex via a vertex attribute.Kenneth Graunke2014-09-103-20/+65
* i965: Refactor Gen4-7 VERTEX_BUFFER_STATE emission into a helper.Kenneth Graunke2014-09-101-30/+47
* i965: Make gl_BaseVertex available in a buffer object.Kenneth Graunke2014-09-103-0/+31
* i965: Calculate start/base_vertex_location after preparing vertices.Kenneth Graunke2014-09-106-12/+34