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* mesa: add flag for GL_NV_conditional_render extensionBrian Paul2009-12-313-2/+4
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* mesa: _mesa_Begin/EndConditionalRender() functionsBrian Paul2009-12-316-0/+199
| | | | | | | For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.
* mesa: make _mesa_lookup_query_object() an non-private inline functionBrian Paul2009-12-312-16/+17
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* mesa: implement _mesa_GetStringi() for GL3Brian Paul2009-12-302-0/+31
| | | | Note: not plugged into the dispatch table yet.
* mesa: _mesa_get_enabled_extension() functionBrian Paul2009-12-302-0/+23
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* mesa: implement GL3 GL_NUM_EXTENSIONS queryBrian Paul2009-12-305-0/+46
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* mesa: simplify some extension testing codeBrian Paul2009-12-301-9/+20
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* mesa: display list support for glClearBuffer functionsBrian Paul2009-12-301-0/+154
| | | | Note: some code disabled until dispatch table supports GL3 entrypoints.
* mesa: implement GL3 glClearBuffer() functionsBrian Paul2009-12-302-0/+357
| | | | | | | | | | | | These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time.
* mesa: fix-up blend enable/disable code in _mesa_PopAttrib()Brian Paul2009-12-291-7/+17
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* mesa: finish-up indexed color mask code in _mesa_PopAttrib()Brian Paul2009-12-291-1/+1
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* mesa: plug in GL_EXT_draw_buffers2 functionsBrian Paul2009-12-292-8/+14
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* mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul2009-12-2911-1747/+2138
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* glapi: extension info for GL_EXT_draw_buffers2Brian Paul2009-12-291-0/+49
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* mesa: added infrastructure for GL_EXT_draw_buffers2Brian Paul2009-12-295-10/+25
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* mesa: add dlist support for indexed colormask and indexed enables/disablesBrian Paul2009-12-291-0/+77
| | | | Not plugged into dispatch table yet...
* mesa: implement per-buffer color maskingBrian Paul2009-12-2944-230/+350
| | | | | | | | | | | This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
* mesa: implement indexed glGet functionsBrian Paul2009-12-293-20/+140
| | | | | | | | The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and _mesa_GetInteger64Indexedv(). These will be called from API functions such as glGetBooleanIndexedvEXT() and glGetBooleani_v(). Only the GL_BLEND query is supported at this time.
* mesa: per-buffer blend enabled flagsBrian Paul2009-12-299-20/+126
| | | | | | | | | | | | | | | ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to indicate blend on/off status for each color/draw buffer. This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and _mesa_IsEnabledIndexed(). The enable function corresponds to glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3. Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0 unless GL_EXT_draw_buffers2 is enabled.
* intel: Fix false positives in checking for non-packed depth/stencil RB.Eric Anholt2009-12-281-7/+14
| | | | | | | The wine d3d9 visual.c testcase was tripping over this and failing. Presumably it's binding a packed depth/stencil texture to both stencil and depth attachment points, and we make a new renderbuffer wrapper for each in that case.
* intel: Allow binding a stencil but not a depth buffer.Eric Anholt2009-12-282-1/+7
| | | | | | Wine's d3d9 visual.c testcase tries this a lot, so I've added some piglit tests (fbo-nodepth-test, fbo-nostencil-test, fbo-stencil-only) and enabled it.
* intel: Improve INTEL_DEBUG=fbo output.Eric Anholt2009-12-281-1/+6
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* intel: Remove dead fthrottle_mode option. We only do IRQ waits.Eric Anholt2009-12-282-5/+1
| | | | Noticed by clang.
* mesa: remove gratuitous stores I added in remove_instructions.Eric Anholt2009-12-281-1/+0
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* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-273-9/+17
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| * st/mesa: add missing case for PIPE_FORMAT_B8G8R8A8_UNORMBrian Paul2009-12-271-0/+2
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| * gallium: only create pipe buffer when size is nonzeroMaarten Maathuis2009-12-231-6/+10
| | | | | | | | | | | | - This fixes a crash upon starting spring (a rts engine/game). Signed-off-by: Maarten Maathuis <[email protected]>
| * mesa: fix binary() function, printf format stringBrian Paul2009-12-221-3/+5
| | | | | | | | | | Need to use the constant 1ULL and 0xllx format string. This fixes incorrect results and a NULL pointer/parameter bug.
* | i965: Extra asserts on flow control instructions to clarify for clang.Eric Anholt2009-12-261-1/+3
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* | i965: Clean up double initialization of dst_flags from a rebase resolve.Eric Anholt2009-12-261-4/+0
| | | | | | | | Caught by clang.
* | i965: Fix setup of immediate types for gen4 disasm.Eric Anholt2009-12-261-1/+1
| | | | | | | | Caught by clang.
* | gallium: add geometry shader support to galliumZack Rusin2009-12-251-1/+2
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* | intel: Replace some gen3 IS_* checks with context structure usage.Eric Anholt2009-12-226-9/+13
| | | | | | | | Shaves 400 bytes or so from i915_dri.so.
* | intel: Replace IS_965 checks with context structure usage.Eric Anholt2009-12-228-16/+18
| | | | | | | | Saves another 600 bytes or so of code.
* | intel: Replace IS_G4X() across the driver with context structure usage.Eric Anholt2009-12-2216-59/+79
| | | | | | | | Saves ~2KB of code.
* | intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.Eric Anholt2009-12-2224-62/+108
| | | | | | | | Saves ~480 bytes of code.
* | mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);Eric Anholt2009-12-221-3/+5
| | | | | | | | Fixes piglit ati-fs-bad-delete. Caught by clang.
* | mesa: remove unnecessary store.Eric Anholt2009-12-221-3/+0
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* | mesa: Remove an unnecessary store reported by clang.Eric Anholt2009-12-221-2/+0
| | | | | | | | | | This was a workaround for a compiler warning that was showing a real error. The real error was later fixed.
* | intel: Fix leakage of active texture state in glBitmap fp metaops.Eric Anholt2009-12-221-0/+1
| | | | | | | | Noticed by clang.
* | i915: Fix use of uninitialized variable in OPCODE_NOISE stub.Eric Anholt2009-12-221-1/+1
| | | | | | | | | | | | We don't actually care which register is used since we're just swizzling (0,0,0,0), but it should be a valid variable number. Detected by clang.
* | mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.Eric Anholt2009-12-224-12/+7
| | | | | | | | | | The same code is generated, and readers and static analyzers are happier.
* | intel: Remove unused stored values reported by clang.Eric Anholt2009-12-225-18/+3
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* | mesa: Remove _mesa_exit wrapper for exit().Eric Anholt2009-12-2213-26/+12
| | | | | | | | | | It does nothing else while being less useful than exit() because it lacks attributes that real exit() has.
* | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.Brian Paul2009-12-223-9/+27
| | | | | | | | This is a little more logical. Suggested in bug report 25654.
* | mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instructionBrian Paul2009-12-222-6/+20
| | | | | | | | To be more consistant.
* | mesa: added some assertions in BNGLOOP/ENDLOOP casesBrian Paul2009-12-221-0/+4
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* | Merge branch 'gallium-edgeflags'Roland Scheidegger2009-12-227-112/+130
|\ \ | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_draw.c
| * | gallium: don't use edgeflags if the app didn't supply themRoland Scheidegger2009-12-193-4/+16
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| * | gallium: fix not generating new vp varient when polygon mode changesRoland Scheidegger2009-12-191-1/+1
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