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* mesa: fix-up blend enable/disable code in _mesa_PopAttrib()Brian Paul2009-12-291-7/+17
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* mesa: finish-up indexed color mask code in _mesa_PopAttrib()Brian Paul2009-12-291-1/+1
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* mesa: plug in GL_EXT_draw_buffers2 functionsBrian Paul2009-12-292-8/+14
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* mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul2009-12-2911-1747/+2138
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* glapi: extension info for GL_EXT_draw_buffers2Brian Paul2009-12-291-0/+49
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* mesa: added infrastructure for GL_EXT_draw_buffers2Brian Paul2009-12-295-10/+25
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* mesa: add dlist support for indexed colormask and indexed enables/disablesBrian Paul2009-12-291-0/+77
| | | | Not plugged into dispatch table yet...
* mesa: implement per-buffer color maskingBrian Paul2009-12-2944-230/+350
| | | | | | | | | | | This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
* mesa: implement indexed glGet functionsBrian Paul2009-12-293-20/+140
| | | | | | | | The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and _mesa_GetInteger64Indexedv(). These will be called from API functions such as glGetBooleanIndexedvEXT() and glGetBooleani_v(). Only the GL_BLEND query is supported at this time.
* mesa: per-buffer blend enabled flagsBrian Paul2009-12-299-20/+126
| | | | | | | | | | | | | | | ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to indicate blend on/off status for each color/draw buffer. This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and _mesa_IsEnabledIndexed(). The enable function corresponds to glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3. Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0 unless GL_EXT_draw_buffers2 is enabled.
* intel: Fix false positives in checking for non-packed depth/stencil RB.Eric Anholt2009-12-281-7/+14
| | | | | | | The wine d3d9 visual.c testcase was tripping over this and failing. Presumably it's binding a packed depth/stencil texture to both stencil and depth attachment points, and we make a new renderbuffer wrapper for each in that case.
* intel: Allow binding a stencil but not a depth buffer.Eric Anholt2009-12-282-1/+7
| | | | | | Wine's d3d9 visual.c testcase tries this a lot, so I've added some piglit tests (fbo-nodepth-test, fbo-nostencil-test, fbo-stencil-only) and enabled it.
* intel: Improve INTEL_DEBUG=fbo output.Eric Anholt2009-12-281-1/+6
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* intel: Remove dead fthrottle_mode option. We only do IRQ waits.Eric Anholt2009-12-282-5/+1
| | | | Noticed by clang.
* mesa: remove gratuitous stores I added in remove_instructions.Eric Anholt2009-12-281-1/+0
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* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-273-9/+17
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| * st/mesa: add missing case for PIPE_FORMAT_B8G8R8A8_UNORMBrian Paul2009-12-271-0/+2
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| * gallium: only create pipe buffer when size is nonzeroMaarten Maathuis2009-12-231-6/+10
| | | | | | | | | | | | - This fixes a crash upon starting spring (a rts engine/game). Signed-off-by: Maarten Maathuis <[email protected]>
| * mesa: fix binary() function, printf format stringBrian Paul2009-12-221-3/+5
| | | | | | | | | | Need to use the constant 1ULL and 0xllx format string. This fixes incorrect results and a NULL pointer/parameter bug.
* | i965: Extra asserts on flow control instructions to clarify for clang.Eric Anholt2009-12-261-1/+3
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* | i965: Clean up double initialization of dst_flags from a rebase resolve.Eric Anholt2009-12-261-4/+0
| | | | | | | | Caught by clang.
* | i965: Fix setup of immediate types for gen4 disasm.Eric Anholt2009-12-261-1/+1
| | | | | | | | Caught by clang.
* | gallium: add geometry shader support to galliumZack Rusin2009-12-251-1/+2
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* | intel: Replace some gen3 IS_* checks with context structure usage.Eric Anholt2009-12-226-9/+13
| | | | | | | | Shaves 400 bytes or so from i915_dri.so.
* | intel: Replace IS_965 checks with context structure usage.Eric Anholt2009-12-228-16/+18
| | | | | | | | Saves another 600 bytes or so of code.
* | intel: Replace IS_G4X() across the driver with context structure usage.Eric Anholt2009-12-2216-59/+79
| | | | | | | | Saves ~2KB of code.
* | intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.Eric Anholt2009-12-2224-62/+108
| | | | | | | | Saves ~480 bytes of code.
* | mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);Eric Anholt2009-12-221-3/+5
| | | | | | | | Fixes piglit ati-fs-bad-delete. Caught by clang.
* | mesa: remove unnecessary store.Eric Anholt2009-12-221-3/+0
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* | mesa: Remove an unnecessary store reported by clang.Eric Anholt2009-12-221-2/+0
| | | | | | | | | | This was a workaround for a compiler warning that was showing a real error. The real error was later fixed.
* | intel: Fix leakage of active texture state in glBitmap fp metaops.Eric Anholt2009-12-221-0/+1
| | | | | | | | Noticed by clang.
* | i915: Fix use of uninitialized variable in OPCODE_NOISE stub.Eric Anholt2009-12-221-1/+1
| | | | | | | | | | | | We don't actually care which register is used since we're just swizzling (0,0,0,0), but it should be a valid variable number. Detected by clang.
* | mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.Eric Anholt2009-12-224-12/+7
| | | | | | | | | | The same code is generated, and readers and static analyzers are happier.
* | intel: Remove unused stored values reported by clang.Eric Anholt2009-12-225-18/+3
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* | mesa: Remove _mesa_exit wrapper for exit().Eric Anholt2009-12-2213-26/+12
| | | | | | | | | | It does nothing else while being less useful than exit() because it lacks attributes that real exit() has.
* | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.Brian Paul2009-12-223-9/+27
| | | | | | | | This is a little more logical. Suggested in bug report 25654.
* | mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instructionBrian Paul2009-12-222-6/+20
| | | | | | | | To be more consistant.
* | mesa: added some assertions in BNGLOOP/ENDLOOP casesBrian Paul2009-12-221-0/+4
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* | Merge branch 'gallium-edgeflags'Roland Scheidegger2009-12-227-112/+130
|\ \ | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_draw.c
| * | gallium: don't use edgeflags if the app didn't supply themRoland Scheidegger2009-12-193-4/+16
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| * | gallium: fix not generating new vp varient when polygon mode changesRoland Scheidegger2009-12-191-1/+1
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| * | fix debug output mising from edgeflag changesRoland Scheidegger2009-12-182-7/+7
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| * | gallium: fix mesa to tgsi translation for edgeflagsRoland Scheidegger2009-12-183-15/+31
| | | | | | | | | | | | test apps (progs/trivial/tri-edgeflags and similar) seem to work now
| * | gallium: edgeflags change fixesRoland Scheidegger2009-12-163-17/+32
| | | | | | | | | | | | | | | | | | use correct number of vertex inputs fix not running pipeline in case of edgeflags changes to mesa to tgsi translation still very broken
| * | gallium: more work for edgeflags changesRoland Scheidegger2009-12-144-14/+19
| | | | | | | | | | | | | | | fixes, cleanups, etc. not working yet
| * | gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-095-76/+46
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The idea here is to eliminate the set_edgeflags() call in pipe_context by treating edgeflags as a regular vertex element. Edgeflags provoke special treatment in hardware, which means we need to label them in some way, in this case we'll be passing them through the vertex shader and labelling the vertex shader output with a new TGSI semantic (TGSI_SEMANTIC_EDGEFLAG).
* | | Merge branch 'i965g-restart'Keith Whitwell2009-12-221-4/+28
|\ \ \ | | | | | | | | | | | | | | | | Conflicts: configure.ac
| * \ \ Merge commit 'origin/master' into i965g-restartKeith Whitwell2009-12-21393-25803/+28504
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: SConstruct configs/default configs/linux-dri
| * | | | mesa/st: avoid quadstrips if its easy to do soKeith Whitwell2009-12-011-3/+26
| | | | | | | | | | | | | | | | | | | | Tristrips are easier for many drivers to handle.
| * | | | i965g: more work on compiling, particularly the brw_draw filesKeith Whitwell2009-10-251-1/+2
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