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* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-244-15/+71
| | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
* indentation fixBrian Paul2003-08-231-1/+1
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* glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul2003-08-233-36/+92
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* Add missing assembly file from radeon buildJon Smirl2003-08-231-0/+492
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* Remove files not used in current MGA driverJon Smirl2003-08-233-584/+0
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* update fb makefile for new directory structure, add dependsJon Smirl2003-08-231-9/+5
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* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-239-42/+70
| | | | subset of GL_NV_point_sprite (which was already supported).
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-2214-166/+345
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-22126-2491/+42756
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* updates from Daniel BorcaBrian Paul2003-08-223-3/+7
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* Use correct conversions when translating array colors.Keith Whitwell2003-08-206-247/+191
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* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-1913-2059/+1391
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* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-192-10/+10
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* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-193-10/+27
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* simplify some python codeBrian Paul2003-08-191-14/+7
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* minor code improvement in glGenTexturesBrian Paul2003-08-181-7/+3
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* register file changesBrian Paul2003-08-171-16/+16
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* Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul2003-08-1713-631/+561
| | | | hook in global state references, etc. for ARB programs.
* Committing in .Jouk Jansen2003-08-111-0/+6
| | | | | | | | Update OpenVMS makefile due to new source files. Modified Files: Mesa-newtree/src/mesa/main/descrip.mms ----------------------------------------------------------------------
* added arbfrag/vertparseBrian Paul2003-08-061-0/+2
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* prep for OpenGL 1.5Brian Paul2003-08-062-1/+11
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* fix a bunch of warningsBrian Paul2003-08-061-49/+51
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* remove temporary prototypesBrian Paul2003-08-061-18/+2
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* placeholder filesBrian Paul2003-08-062-0/+79
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* Shared dri driver resourcesKeith Whitwell2003-08-0614-0/+3757
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* Not-quite-functional swrast-only dri driverKeith Whitwell2003-08-063-0/+1044
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* Shared radeon/r200 init codeKeith Whitwell2003-08-067-0/+4399
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* mga driver, brought over by Jon SmirlKeith Whitwell2003-08-0635-0/+12199
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* r200 driver, brought over by Jon SmirlKeith Whitwell2003-08-0641-0/+22884
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* Newer version of this fileKeith Whitwell2003-08-061-569/+659
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* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-0513-517/+313
| | | | | first step to reviving/rescuing the 'vtx' rework from the old mesa tree.
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
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* Updates from Daniel Borca.Brian Paul2003-08-053-3/+343
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* Fix typo (& instead of &&) to fix olympic.c bugKeith Whitwell2003-08-011-1/+1
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* replace assertion with conditionalBrian Paul2003-07-301-2/+1
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* Moved.Karl Schultz2003-07-264-1449/+0
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* VC 6 Project FileKarl Schultz2003-07-268-0/+1823
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* cleanup - add comments and sort names.Karl Schultz2003-07-251-88/+118
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* add symbols needed by osmesa.Karl Schultz2003-07-241-0/+3
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* Project file for osmesaKarl Schultz2003-07-241-0/+121
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* moved to top of tree.Karl Schultz2003-07-241-104/+0
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* if texture color table is enabled, use the color table's format to evaluate ↵Brian Paul2003-07-241-0/+3
| | | | the texture env function
* fix location of mesa.defKarl Schultz2003-07-241-1/+1
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* linker exports defsKarl Schultz2003-07-241-0/+492
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* Source code for GDI driver.Karl Schultz2003-07-244-0/+4649
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* Project file to build gdi driver and OPENGL32.DLL.Karl Schultz2003-07-241-0/+129
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* Project file to build tnl - creates static LIB that is later linked to make ↵Karl Schultz2003-07-241-0/+252
| | | | a DLL.
* Project file to build swrast - creates static LIB that is later linked to ↵Karl Schultz2003-07-241-0/+360
| | | | make a DLL.
* Project file to build core mesa - creates static LIB that is later linked to ↵Karl Schultz2003-07-241-0/+716
| | | | make a DLL.
* Visual Studio Workspace file for building Mesa. This workspace contains ↵Karl Schultz2003-07-241-0/+104
| | | | projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree.