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Age
Files
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*
i965: Remove _NEW_DEPTH state flagging on drawbuffers change.
Eric Anholt
2013-06-25
2
-3
/
+1
*
intel: Stop doing special _NEW_STENCIL state flagging on drawbuffers.
Eric Anholt
2013-06-25
4
-10
/
+5
*
i965: Stop flagging viewport/scissor change on drawbuffers change.
Eric Anholt
2013-06-25
1
-3
/
+0
*
i965: Stop flagging _NEW_POLYGON on drawbuffers change.
Eric Anholt
2013-06-25
1
-5
/
+0
*
radeon: Remove gratuitous custom framebuffer resize code.
Eric Anholt
2013-06-25
1
-31
/
+0
*
intel: Remove gratuitous custom framebuffer resize code.
Eric Anholt
2013-06-25
1
-30
/
+6
*
mesa: Remove the Initialized field from framebuffers.
Eric Anholt
2013-06-25
7
-12
/
+0
*
mesa: Remove Driver.GetBufferSize and its callers.
Eric Anholt
2013-06-25
9
-129
/
+0
*
glsl: Fix gl_shader_program::UniformLocationBaseScale assert.
Vinson Lee
2013-06-25
1
-1
/
+1
*
gallium: Fix llvmpipe on big-endian machines
Adam Jackson
2013-06-24
1
-29
/
+29
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
3
-65
/
+2
*
mesa: Move shader compiler API code to shaderapi.c
Eric Anholt
2013-06-21
2
-35
/
+38
*
mesa: Fix missing setting of shader->IsES.
Eric Anholt
2013-06-21
1
-0
/
+1
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
5
-36
/
+11
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
12
-20
/
+8
*
mesa: wrap comments, code to 78 columns in multisample.c
Brian Paul
2013-06-19
1
-6
/
+11
*
mesa: remove unused BITSET64 macros
Brian Paul
2013-06-19
1
-61
/
+0
*
gen7: fix GPU hang on WebGL texture-size test
Jordan Justen
2013-06-18
1
-1
/
+1
*
intel: Remove unused IS_POWER_OF_TWO() macro.
Eric Anholt
2013-06-18
1
-2
/
+0
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
1
-3
/
+3
*
intel: Allow blorp CopyTexSubImage to nonzero destination slices.
Eric Anholt
2013-06-17
3
-14
/
+9
*
intel: Allow blit CopyTexSubImage to nonzero destination slices.
Eric Anholt
2013-06-17
1
-14
/
+9
*
intel: Directly implement blit glBlitFramebuffer instead of awkward reuse.
Eric Anholt
2013-06-17
3
-70
/
+72
*
intel: Move XRGB->ARGB blit logic into intel_miptree_blit().
Eric Anholt
2013-06-17
4
-100
/
+63
*
intel: Fix Y tiling support for glCopyTexSubImage's alpha override.
Eric Anholt
2013-06-17
1
-4
/
+4
*
intel: Make batch macros for doing BCS_SWCTRL setup.
Eric Anholt
2013-06-17
1
-37
/
+47
*
mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().
Eric Anholt
2013-06-17
7
-52
/
+67
*
mesa: Fix ieee fp on Alpha
Sven Joachim
2013-06-17
1
-1
/
+1
*
i965: Assume flexible hardware primitive restart exists in the future.
Kenneth Graunke
2013-06-14
1
-1
/
+1
*
i965: Shrink Gen5 VUE map layout to be the same as Gen4.
Chris Forbes
2013-06-16
6
-40
/
+7
*
i965: Implement 16-wide math on G45 and Ironlake.
Kenneth Graunke
2013-06-16
2
-0
/
+28
*
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
2013-06-14
2
-0
/
+2
*
st/mesa: fix temp texture bindings in st_CopyPixels()
Chia-I Wu
2013-06-14
1
-17
/
+13
*
mesa: Fix bug in unclamped float to ubyte conversion.
Manfred Ernst
2013-06-12
1
-2
/
+1
*
st/mesa: make generic CopyPixels path work with MSAA visuals
Marek Olšák
2013-06-13
1
-92
/
+70
*
st/mesa: don't use blit_copy_pixels if an occlusion query is active
Marek Olšák
2013-06-13
1
-1
/
+2
*
st/mesa: rework blit_copy_pixels to use pipe->blit
Marek Olšák
2013-06-13
1
-35
/
+79
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
2
-2
/
+4
*
mesa: fix OES_EGL_image_external being partially allowed in the core profile
Marek Olšák
2013-06-13
4
-6
/
+8
*
glsl: Add gl_shader_program::UniformLocationBaseScale
Ian Romanick
2013-06-12
3
-3
/
+21
*
glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...
Ian Romanick
2013-06-12
4
-5
/
+7
*
i965/gen7: Enable support for fast color clears.
Paul Berry
2013-06-12
1
-0
/
+20
*
i965/gen7+: Disable fast color clears on shared regions.
Paul Berry
2013-06-12
4
-0
/
+42
*
i965/gen7+: Resolve color buffers when necessary.
Paul Berry
2013-06-12
7
-3
/
+37
*
i965/gen7+: Ensure that front/back buffers are fast-clear resolved.
Paul Berry
2013-06-12
3
-12
/
+15
*
i965/blorp: Write blorp code to do render target resolves.
Paul Berry
2013-06-12
6
-0
/
+96
*
i965/blorp: Expand clear class hierarchy to prepare for RT resolves.
Paul Berry
2013-06-12
2
-25
/
+35
*
i965/gen7+: Implement fast color clear operation in BLORP.
Paul Berry
2013-06-12
9
-14
/
+240
*
i965/gen7+: Create helper functions for single-sample MCS buffers.
Paul Berry
2013-06-12
2
-0
/
+128
*
i965/gen7+: Set up MCS in SURFACE_STATE whenever MCS is present.
Paul Berry
2013-06-12
3
-5
/
+7
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