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| * | glsl: added slang_oper_num_children() helperBrian Paul2009-06-261-0/+7
| * | glsl: check-point: declare _returnFlagBrian Paul2009-06-261-0/+33
| * | glsl: added slang_operation_insert_child()Brian Paul2009-06-262-0/+23
| * | glsl: use slang_generate_declaration() to consolidate some codeBrian Paul2009-06-261-31/+37
| * | glsl: remove obsolete commentBrian Paul2009-06-261-3/+0
| * | st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul2009-06-261-0/+5
| * | glsl: implement _slang_gen_while_without_continue()Brian Paul2009-06-261-82/+115
| * | glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul2009-06-262-23/+44
| * | glsl: added slang_oper_child_const()Brian Paul2009-06-261-0/+8
| * | glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul2009-06-261-5/+36
| * | glsl: use new _slang_loop_contains_continue() helper functionBrian Paul2009-06-261-5/+126
| * | glsl: implement continue->break translation for do-while loopsBrian Paul2009-06-261-15/+219
| * | glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul2009-06-261-0/+26
| * | glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul2009-06-261-6/+7
| * | glsl: remove debug code, misc clean-upBrian Paul2009-06-261-5/+0
| * | glsl: implement continue->break transformation for for-loopsBrian Paul2009-06-261-3/+167
| * | glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul2009-06-262-0/+25
| * | glsl: added slang_assemble_ctx::EmitContReturn field, initBrian Paul2009-06-262-0/+4
| * | glsl: don't unroll loops containing continue/breakBrian Paul2009-06-261-0/+6
| * | Revert "slang: if/else/break & if/else/continue work for unrolled loops"Brian Paul2009-06-262-38/+7
| * | glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul2009-06-262-0/+2
* | | i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger2009-06-264-17/+16
* | | r200: make use of DMA buffers for Elts a lot better.Dave Airlie2009-06-263-16/+19
* | | r200: only emit unitneeded texturesDave Airlie2009-06-261-0/+2
* | | radeon: fix hw texture limitsRoland Scheidegger2009-06-253-9/+14
* | | radeon/r200: add some hw texture limitsDave Airlie2009-06-252-2/+8
* | | radeon: fix stupidity in cs space check code.Dave Airlie2009-06-251-2/+6
* | | intel: fix additional merge conflicts missed in previous commitBrian Paul2009-06-242-18/+0
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-2414-45/+66
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| * | i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger2009-06-221-0/+1
| * | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer2009-06-221-1/+1
| * | i965: added intelFlush() call in intel_get_tex_image()Brian Paul2009-06-221-0/+6
| * | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul2009-06-221-8/+8
| * | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-06-227-40/+40
| * | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul2009-06-221-1/+1
| * | mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul2009-06-221-45/+45
| * | vbo: return VP_NONE from get_program_mode() if running fixed-func vertex programBrian Paul2009-06-221-0/+2
| * | mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-06-224-2/+66
| * | intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt2009-06-192-3/+3
| * | intel: Fix glClear behavior versus display lists.Eric Anholt2009-06-191-1/+1
| * | radeons: use dp4 for position invariant vertex programsRoland Scheidegger2009-06-193-0/+6
| * | Always free image offsets memory when re-initializing texture image fields.Michel Dänzer2009-06-193-6/+2
| * | mesa: protect Elements against multiple definitionsKeith Whitwell2009-06-181-2/+2
| * | intel: remove extra \n from warning stringBrian Paul2009-06-171-1/+1
| * | i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison2009-06-171-0/+10
| * | i965: send all warnings through _mesa_warning()Robert Ellison2009-06-171-1/+1
| * | i965: fix segfault on low memory conditionsRobert Ellison2009-06-171-0/+7
| * | Fast path when rebinding the same texture in single context environmentIan Romanick2009-06-171-0/+12
| * | i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt2009-06-172-1/+40
| * | i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt2009-06-173-0/+30