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* mesa: Move register_allocate.c to util.Eric Anholt2014-09-237-738/+4
* meta: Fix error paths in meta_copy_image.cJuha-Pekka Heikkila2014-09-231-0/+9
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
* i965: Add extra null check in intel_bufferobj_alloc()Juha-Pekka Heikkila2014-09-231-0/+3
* mesa/main: Check allocations success in _mesa_one_time_init_extension_overrid...Juha-Pekka Heikkila2014-09-231-0/+9
* i965: Avoid null access in intelMakeCurrent()Juha-Pekka Heikkila2014-09-231-3/+7
* mesa: add null checks in symbol_table.cJuha-Pekka Heikkila2014-09-231-0/+30
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ...Juha-Pekka Heikkila2014-09-232-5/+18
* i915: Fix black buffers when importing prime fdsAndreas Pokorny2014-09-231-0/+2
* i965/fs: Remove direct fs_visitor brw_wm_prog_key dependenceJordan Justen2014-09-225-9/+36
* i965/fs: Use brw_sampler_prog_key_data instead of brw_wm_prog_key::texJordan Justen2014-09-221-12/+29
* i965/fs: Remove direct fs_visitor brw_wm_prog_data dependenceJordan Justen2014-09-223-21/+56
* i965/gen6: Enable GL 3.3 and GLSL 3.30Chris Forbes2014-09-202-9/+2
* i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_shader_layeredSamuel Iglesias Gonsalvez2014-09-192-3/+3
* i965/gen6/gs: Use a specific implementation of geometry shaders for gen6.Iago Toral Quiroga2014-09-191-20/+33
* i965/gen6/gs: upload ubo and pull constants surfaces.Iago Toral Quiroga2014-09-191-0/+2
* i965/gen6/gs: Enable transform feedback support in geometry shadersSamuel Iglesias Gonsalvez2014-09-192-8/+11
* i965/gen6/gs: Fix binding table clash between TF surfaces and textures.Iago Toral Quiroga2014-09-196-29/+78
* i965/gen6/gs: Avoid buffering transform feedback varyings twice.Iago Toral Quiroga2014-09-192-106/+83
* i965/gen6/gs: Buffer PSIZ/flags vertex data in gen6_gs_visitorSamuel Iglesias Gonsalvez2014-09-191-38/+41
* i965/gen6/gs: Setup SOL surfaces for user-provided geometry shadersSamuel Iglesias Gonsalvez2014-09-191-38/+81
* i965/gen6/gs: implement transform feedback support in gen6_gs_visitorSamuel Iglesias Gonsalvez2014-09-193-45/+390
* i965/gen6/gs: Add an additional parameter to the FF_SYNC opcode.Samuel Iglesias Gonsalvez2014-09-194-8/+19
* i965/gen6/gs: implement GS_OPCODE_FF_SYNC_SET_PRIMITIVES opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+46
* i965/gen6/gs: implement GS_OPCODE_SVB_SET_DST_INDEX opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+33
* i965/gen6/gs: implement GS_OPCODE_SVB_WRITE opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+63
* i965/gen6/gs: Enable texture units and upload sampler state.Iago Toral Quiroga2014-09-193-2/+3
* i965/gen6/gs: Assign geometry shader VUE map properly.Iago Toral Quiroga2014-09-192-7/+7
* i965/gen6/gs: Implement support for gl_PrimitiveIdIn.Iago Toral Quiroga2014-09-192-0/+69
* i965/gen6/gs: Implement GS_OPCODE_SET_PRIMITIVE_ID.Iago Toral Quiroga2014-09-194-0/+27
* i965/gen6/gs: Handle the case where a geometry shader emits no output.Iago Toral Quiroga2014-09-192-122/+118
* i965/gen6/gs: Make sure we complete the last primitive.Iago Toral Quiroga2014-09-191-0/+13
* i965/gen6/gs: Implement geometry shaders for outputs other than points.Iago Toral Quiroga2014-09-192-7/+67
* i965/gen6/gs: Add initial implementation for a gen6 geometry shader visitor.Iago Toral Quiroga2014-09-194-1/+415
* i965: Generalize emit_urb_slot() to emit to any dst_reg.Iago Toral Quiroga2014-09-192-14/+20
* i965: Provide means to create registers of a given size.Iago Toral Quiroga2014-09-192-0/+15
* i965/gen6/gs: Implement GS_OPCODE_SET_DWORD_2.Iago Toral Quiroga2014-09-195-16/+10
* i965/gen6/gs: Upload binding table for user-provided geometry shaders.Iago Toral Quiroga2014-09-191-1/+4
* i965/gen6/gs: Enable URB space for user-provided geometry shaders.Iago Toral Quiroga2014-09-191-10/+20
* i965/gen6/gs: Compute URB entry size for user-provided geometry shaders.Iago Toral Quiroga2014-09-192-33/+62
* i965/gen6/gs: Add instruction URB flags to geometry shaders EOT message.Iago Toral Quiroga2014-09-191-1/+1
* i965/gen6/gs: Implement GS_OPCODE_URB_WRITE_ALLOCATE.Iago Toral Quiroga2014-09-195-0/+42
* i965/gen6/gs: Implement GS_OPCODE_FF_SYNC.Iago Toral Quiroga2014-09-195-0/+67
* i965/gs: Reuse gen6 constant push buffers setup code in gen7+.Samuel Iglesias Gonsalvez2014-09-193-36/+7
* i965/gen6/gs: Setup constant push buffers for gen6 geometry shaders.Iago Toral Quiroga2014-09-193-33/+68
* i965/gen6/gs: Set brw->gs.enabled to FALSE in gen6_blorp_emit_gs_disable()Samuel Iglesias Gonsalvez2014-09-191-0/+1
* i965/gen6/gs: use brw_gs_prog atom instead of brw_ff_gs_progSamuel Iglesias Gonsalvez2014-09-194-2/+16
* i965/gen6/gs: Skeleton for user GS program supportSamuel Iglesias Gonsalvez2014-09-191-35/+119
* i965/gs: Use single dispatch mode as fallback to dual object mode when possible.Iago Toral Quiroga2014-09-194-22/+36
* mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke2014-09-1915-206/+9