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* updated texture image handling - STILL UNTESTEDBrian Paul2001-02-063-320/+480
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* added a number of debugging tests to be sure drivers handle texture images ↵Brian Paul2001-02-061-12/+35
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* Overhaul of texture image handling.Brian Paul2001-02-0623-2396/+2209
| | | | | | | | | | 1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
* added _mesa_adjust_image_for_convolution()Brian Paul2001-02-062-4/+40
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* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-065-22/+56
| | | | clean up the shine table lookup macro.
* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
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* added mesa_profile extern declBrian Paul2001-02-051-2/+4
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* replaced frustrum with frustumBrian Paul2001-02-053-14/+14
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* Committing in .Jouk Jansen2001-02-051-0/+8
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Updated VMS make-files ----------------------------------------------------------------------
* rework to correctly respect _ac_import_range()Keith Whitwell2001-02-043-195/+227
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* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
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* Some more work on interal debugging, timing routines for things thatGareth Hughes2001-02-039-627/+760
| | | | | will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
* Committing in .Jouk Jansen2001-01-311-0/+4
| | | | | | | | Modified Files: Mesa/src/descrip.mms Updates VMS compile-support ----------------------------------------------------------------------
* added packed types to glGetMinMax and glGetHistogram error checksBrian Paul2001-01-301-4/+28
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* fixed half pixel offset bug in aa point codeBrian Paul2001-01-301-4/+4
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* last segment of AA stippled lines wasn't drawnBrian Paul2001-01-291-1/+6
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* fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul2001-01-291-7/+8
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* GL_SHADE_MODEL wasn't popped correctlyBrian Paul2001-01-291-2/+2
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* removed unused varsBrian Paul2001-01-291-2/+1
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* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
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* fixed computation of _MultiTextureEnabled (again)Brian Paul2001-01-291-3/+3
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* Update implementations of Driver.Clear().Keith Whitwell2001-01-292-159/+156
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* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-2923-892/+669
| | | | | | | | | | | | functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
* optimized lambda computation (Klaus Niederkrueger)Brian Paul2001-01-292-12/+53
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* redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul2001-01-241-185/+210
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* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-249-364/+12
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* Lots of GLchan datatype changes.Brian Paul2001-01-2447-1091/+1459
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-2345-464/+500
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* added dispatch override mechanism, used by trace extensionBrian Paul2001-01-232-56/+122
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* fixed glTexSubImage error check bug #128775Brian Paul2001-01-231-2/+3
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* Fixes for performance bug on compiled array element paths.Keith Whitwell2001-01-175-25/+32
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* updated ctx->Driver functions for s/w setupBrian Paul2001-01-161-2/+4
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* fixed a small error in import_color(), include m_translate.hBrian Paul2001-01-161-3/+4
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* Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell2001-01-1610-128/+198
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* Fixed conform feedback and drawelements tests.Keith Whitwell2001-01-1410-27/+29
| | | | Use correct pv when rasterizing unfilled polys.
* fix conform dlist testKeith Whitwell2001-01-133-13/+20
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* Use correct pv in swrast lines routinesKeith Whitwell2001-01-133-23/+16
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* Fix crash in book/stencil.Keith Whitwell2001-01-1313-83/+335
| | | | | Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
* initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoopBrian Paul2001-01-121-2/+2
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* Added PointSize and PointParametersfv to dd interface, for completeness.Brian Paul2001-01-092-110/+146
| | | | Clean-up and updated comments in dd.h file.
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-0816-112/+89
| | | | | | Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
* Still need 'DD_TRI_CULL_FRONT_BACK'Keith Whitwell2001-01-081-3/+3
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* Add call to Driver.RenderPrimitive()Keith Whitwell2001-01-081-1/+2
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* revert XMesaCreateContext changesKeith Whitwell2001-01-082-90/+85
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* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-0817-48/+67
| | | | | | | | | | that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-083-26/+30
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* Modify X11 driver and fake glx to store a GLcontextKeith Whitwell2001-01-088-97/+103
| | | | | | | (ie a 'struct __GLcontextRec *') instead of an 'XMesaContext'. This is to fix conflicts in XFree86 where both the indirect XMesaContext and the GLcontext were calling themselves __GLcontextRec's.
* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-065-63/+108
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* Fixed bug in MinMagThresh computation.Brian Paul2001-01-055-122/+144
| | | | Renamed gl_texture_pixels() to _swrast_texture_fragments()
* Committing in .Jouk Jansen2001-01-051-5/+1
| | | | | | | | Modified Files: Mesa/src/descrip.mms VMS makefile update ----------------------------------------------------------------------