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Age
Files
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*
mesa: fix compilation
Zack Rusin
2011-01-26
1
-5
/
+10
*
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
1
-0
/
+5
*
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
1
-62
/
+41
*
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
2
-0
/
+41
*
mesa: Add AMD_conservative_depth to extension list
Chad Versace
2011-01-26
2
-0
/
+2
*
mesa: Support internalFormat=GL_BGRA for DRI drivers
Kristian Høgsberg
2011-01-26
1
-0
/
+11
*
mesa: fix MESA/EXT typo
Brian Paul
2011-01-26
1
-1
/
+1
*
st/mesa: support for 1D/2D texture arrays
Brian Paul
2011-01-25
3
-5
/
+12
*
mesa: remove isProxy local var
Brian Paul
2011-01-25
1
-4
/
+2
*
mesa: use texFormat local var in more places
Brian Paul
2011-01-25
1
-4
/
+4
*
mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()
Brian Paul
2011-01-25
1
-26
/
+19
*
mesa: consolidate error handling in set_tex_parameteri()
Brian Paul
2011-01-25
1
-38
/
+36
*
mesa: add checks for GL_EXT_texture_array
Brian Paul
2011-01-25
2
-16
/
+23
*
ir_to_mesa: Add several assertions about sizes of arrays
Ian Romanick
2011-01-25
1
-0
/
+4
*
st/mesa: add comments in emit_wpos()
Brian Paul
2011-01-25
1
-0
/
+12
*
st/mesa: fix incorrect fragcoord.x translation
Brian Paul
2011-01-25
1
-4
/
+6
*
mesa: add red, red/green formats in _mesa_base_fbo_format()
Brian Paul
2011-01-24
1
-1
/
+11
*
mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()
Brian Paul
2011-01-24
4
-1
/
+34
*
mesa: new cases in _mesa_base_fbo_format()
Brian Paul
2011-01-24
1
-8
/
+35
*
Revert "mesa: Simplify _mesa_base_fbo_format by making it exceptions to texim...
Brian Paul
2011-01-24
1
-24
/
+43
*
st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2
Benjamin Franzke
2011-01-24
1
-0
/
+2
*
st/mesa: support internalFormat=GL_BGRA in TexImage2D
Benjamin Franzke
2011-01-24
1
-1
/
+10
*
mesa/es: require internalFormat==format in TexImage2D
Benjamin Franzke
2011-01-24
1
-4
/
+57
*
mesa: allow internalFormat=GL_BGRA_EXT in TexImage2D
Benjamin Franzke
2011-01-24
1
-0
/
+9
*
mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
Dimitry Andric
2011-01-24
1
-1
/
+1
*
mesa: s/movzx/movzbl/
Dimitry Andric
2011-01-24
1
-7
/
+7
*
osmesa: mklib requires arguments before objects
Christopher James Halse Rogers
2011-01-24
1
-1
/
+1
*
r600c: only colors can be flat shaded
Andre Maasikas
2011-01-24
2
-36
/
+9
*
r300g: Increase fragment shader limits for r400 cards
Tom Stellard
2011-01-23
5
-33
/
+205
*
gldirect: remove _NEW_ACCUM
Brian Paul
2011-01-23
3
-6
/
+0
*
i965: remove _NEW_ACCUM
Brian Paul
2011-01-23
1
-1
/
+0
*
mesa: add ARB_framebuffer_sRGB as alias of the EXT variant
Marek Olšák
2011-01-23
1
-0
/
+1
*
mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_sRGB is unsupported
Marek Olšák
2011-01-23
1
-1
/
+8
*
mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines
Brian Paul
2011-01-23
3
-35
/
+30
*
mesa: smarter glTexParameter state invalidation
Brian Paul
2011-01-23
1
-25
/
+38
*
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
2011-01-23
9
-120
/
+13
*
st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGB
Brian Paul
2011-01-22
5
-18
/
+39
*
st/mesa: update comment, use st_fb_orientation()
Brian Paul
2011-01-22
1
-6
/
+8
*
st/mesa: comments in update_viewport()
Brian Paul
2011-01-22
1
-0
/
+4
*
scons: Add support for GLES.
Chia-I Wu
2011-01-22
1
-0
/
+63
*
glsl, i965: Remove unnecessary talloc includes.
Kenneth Graunke
2011-01-21
3
-3
/
+0
*
ra: Use the same context when realloc'ing arrays.
Kenneth Graunke
2011-01-21
1
-2
/
+2
*
mesa: EXT_framebuffer_sRGB interface additions.
Dave Airlie
2011-01-21
3
-0
/
+21
*
r600c: get OQ results only for 4 DBs on r600 class
Andre Maasikas
2011-01-21
1
-2
/
+6
*
intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
2011-01-20
2
-15
/
+15
*
i915: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
1
-0
/
+14
*
i965: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
1
-0
/
+9
*
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-20
1
-2
/
+11
*
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
2011-01-20
1
-0
/
+1
*
Fix the build from 887d2b64
Ian Romanick
2011-01-20
2
-2
/
+2
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