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* intel/blorp: Rework our usage of ralloc when compiling shadersJason Ekstrand2016-11-084-15/+15
* mesa: fix error handling in DrawBuffersTapani Pälli2016-11-081-34/+37
* st/mesa: only set primitive_restart when the restart index is in rangeNicolai Hähnle2016-11-081-2/+13
* st/glsl_to_tgsi: fix block copies of arrays of doublesNicolai Hähnle2016-11-081-0/+1
* i965: Fix gl_InvocationID in dual object GS where invocations == 1.Kenneth Graunke2016-11-081-1/+4
* st/glsl_to_tgsi: fix atomic counter addressingNicolai Hähnle2016-11-081-6/+9
* st/mesa: fix vertex elements setup for doublesNicolai Hähnle2016-11-081-48/+50
* st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsetsNicolai Hähnle2016-11-081-1/+17
* st/glsl_to_tgsi: simplify translate_tex_offsetNicolai Hähnle2016-11-081-50/+14
* st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operationsNicolai Hähnle2016-11-081-0/+4
* autoconf: Make header install distinct for various APIs (v2)Chuck Atkins2016-11-081-10/+0
* i965/sync: Fix uninitalized usage and leak of mutexChad Versace2016-11-081-2/+12
* i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom.Kenneth Graunke2016-11-081-2/+5
* i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom.Kenneth Graunke2016-11-081-1/+2
* i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA.Kenneth Graunke2016-11-081-1/+1
* i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP.Kenneth Graunke2016-11-081-0/+2
* i965: Fix missing _NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom.Kenneth Graunke2016-11-081-1/+2
* st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()Brian Paul2016-11-081-6/+4
* mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK allocMarek Olšák2016-11-081-2/+14
* mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.Kenneth Graunke2016-11-082-3/+10
* st/mesa: fix is_scissor_enabled when X/Y are negativeIlia Mirkin2016-11-081-4/+6
* mesa/formatquery: limit ES target support, fix core context supportIlia Mirkin2016-11-081-7/+8
* main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integerIlia Mirkin2016-11-081-1/+7
* Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations"Emil Velikov2016-09-141-2/+17
* Revert "i965/miptree: Set logical_depth0 == 6 for cube maps"Emil Velikov2016-09-051-11/+4
* i915: Check return value of screen->image.loader->getBuffersEmil Velikov2016-09-011-6/+9
* nouveau: always enable at least one RCIlia Mirkin2016-09-011-1/+1
* mesa: fix format conversion bug in get_tex_rgba_uncompressed()Brian Paul2016-09-011-6/+8
* main: add missing EXTRA_END in OES_sample_variables get checkIlia Mirkin2016-09-011-0/+1
* vbo: set draw_idMiklós Máté2016-09-011-0/+1
* i965: Respect miptree offsets in intel_readpixels_tiled_memcpy()Chad Versace2016-09-011-17/+4
* i965: Fix miptree layout for EGLImage-based renderbuffersChad Versace2016-09-011-0/+13
* swrast: fix incorrectly positioned putImage() in swrast driverBrian Paul2016-09-011-2/+2
* st/glsl_to_tgsi: fix st_src_reg_for_double constant.Dave Airlie2016-09-011-1/+1
* mesa: Fix fixed function spot lighting on newer hardware (again)Daniel Scharrer2016-09-011-14/+3
* i965/vec4: Ignore swizzle of VGRF for use by var_range_end().Matt Turner2016-09-012-2/+2
* vbo: add basevertex when looking up elements for vbo splittingIlia Mirkin2016-09-011-1/+1
* i965: Fix barrier count shift in scalar TCS backend.Kenneth Graunke2016-09-011-1/+1
* i965: Fix execution size of scalar TCS barrier setup code.Kenneth Graunke2016-09-011-6/+6
* i965: Implement the WaPreventHSTessLevelsInterference workaround.Kenneth Graunke2016-09-016-3/+175
* vbo: allow DrawElementsBaseVertex in display listsIlia Mirkin2016-09-011-5/+13
* i965/vec4: Make opt_vector_float reset at the top of each blockJason Ekstrand2016-09-011-80/+82
* st_glsl_to_tgsi: only skip over slots of an input array that are presentNicolai Hähnle2016-07-281-1/+5
* i965/miptree: Stop multiplying cube depth by 6 in HiZ calculationsJason Ekstrand2016-07-281-17/+2
* mesa: Don't call GenerateMipmap if Width or Height == 0.Kenneth Graunke2016-07-281-0/+5
* mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.Kenneth Graunke2016-07-281-0/+5
* i965: Fix shared atomic intrinsics to pay attention to base.Kenneth Graunke2016-07-281-1/+12
* i965: Include VUE handles for GS with invocations > 1.Kenneth Graunke2016-07-281-1/+1
* i965/miptree: Set logical_depth0 == 6 for cube mapsJason Ekstrand2016-07-211-4/+11
* i965/miptree: Enforce that height == 1 for 1-D array texturesJason Ekstrand2016-07-212-19/+5