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* i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt2010-09-213-6/+23
* i965: Also enable CC statistics when doing OQs.Eric Anholt2010-09-211-3/+4
* i965: Share the KIL_NV implementation between glsl and non-glsl.Eric Anholt2010-09-213-17/+3
* Merge branch 'sprite-coord'Brian Paul2010-09-212-12/+19
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| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-172-12/+19
* | r300/compiler: Refactor the pair instruction data structuresTom Stellard2010-09-204-38/+21
* | dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez2010-09-211-1/+1
* | dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez2010-09-213-11/+10
* | dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2010-09-212-4/+4
* | dri/nouveau: Remove unnecessary assertion.Francisco Jerez2010-09-211-5/+0
* | dri/nv04: Use nvgl_wrap_mode().Francisco Jerez2010-09-211-20/+2
* | Fix typos in comments and debug output strings.Timo Wiren2010-09-203-6/+6
* | st/mesa: fix assertion failure in GetTexImage for cubemapsMarek Olšák2010-09-201-0/+6
* | mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* | x86: Silence unused variable warning on Mac OS X.Vinson Lee2010-09-171-0/+2
* | mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee2010-09-171-1/+5
* | ir_to_mesa: Remove unused member array_indexed from struct statevar_element.Vinson Lee2010-09-171-1/+0
* | mesa: bump version to 7.10Vinson Lee2010-09-171-3/+3
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* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-173-0/+30
* dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez2010-09-171-2/+1
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez2010-09-161-16/+8
* dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez2010-09-162-5/+3
* dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez2010-09-165-17/+32
* dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez2010-09-161-0/+1
* dri/nouveau: Add some more extensions.Francisco Jerez2010-09-163-0/+4
* dri/nouveau: Update nouveau_class.h.Francisco Jerez2010-09-161-20/+20
* dri/nv04: Fix provoking vertex.Francisco Jerez2010-09-161-2/+2
* dri/nv04: Fix maximum texture size.Francisco Jerez2010-09-161-0/+1
* dri/nv04: Fix up color mask.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Align SIFM transfer dimensions.Francisco Jerez2010-09-161-1/+1
* dri/nv04: Mipmapping fixes.Francisco Jerez2010-09-162-15/+21
* dri/nv04: Fix PGRAPH_ERRORs when running OA.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Enable eng3dm for A8/L8 textures.Andrew Randrianasulu2010-09-161-4/+16
* dri/nv04: Don't expose ARB_texture_env_combine/dot3.Andrew Randrianasulu2010-09-163-2/+4
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5
* mesa/st: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+4
* glsl2: fix signed/unsigned comparison warningBrian Paul2010-09-151-2/+2
* r600c: fix buffer height setting in dri2 caseAndre Maasikas2010-09-152-9/+46
* mesa: Include missing header in program.h.Vinson Lee2010-09-141-0/+1
* r600c: fix setting negative values to bitfields7.9-branchpointAndre Maasikas2010-09-141-1/+1
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-144-9/+9
* mesa: move, redefine MESA_GEOMETRY_PROGRAMBrian Paul2010-09-142-9/+15
* mesa: Remove unnecessary FEATURE tests.Chia-I Wu2010-09-142-18/+0
* mesa: Less FEATURE_ARB_sync tests.Chia-I Wu2010-09-145-25/+60
* mesa: Remove unused _MESA_INIT_*_FUNCTIONS.Chia-I Wu2010-09-1411-90/+0
* mesa/st: ask GLSL to not emit noise since we have a dummy implementationLuca Barbieri2010-09-141-0/+2
* mesa/st: set compiler options based on Gallium shader capsLuca Barbieri2010-09-141-0/+9
* gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-24/+28