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* i965: Add new pass to split vectors into scalar variablesEric Anholt2010-08-264-1/+393
* i965: Add a pass for the FS to reduce vector expressions down to scalar.Eric Anholt2010-08-264-1/+384
* i965: Start building 965 FS backend.Eric Anholt2010-08-268-11/+135
* ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.Eric Anholt2010-08-261-1/+2
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-261-1/+0
* i965: Add support for destination RelAddr writes in the VS.Eric Anholt2010-08-262-13/+48
* i965: Fix the test for variable indexing of shader inputs.Eric Anholt2010-08-261-5/+11
* st/mesa: add missing packed depth/stencil formats in st_format_datatype()Brian Paul2010-08-261-1/+3
* mesa: fix mixed-up function call nameBrian Paul2010-08-261-2/+2
* mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler2010-08-263-2/+21
* intel: Merge identical cases in switch statement.Nick Bowler2010-08-261-11/+5
* r600: fix vertex buffer size calculationAndre Maasikas2010-08-262-12/+2
* st/mesa: Fix glEGLImageTargetTexture2DOES.Chia-I Wu2010-08-262-1/+10
* st/mesa: Add support for surfaceless current contexts.Chia-I Wu2010-08-261-4/+27
* mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.Eric Anholt2010-08-251-7/+13
* mesa: Move the x86 detection debug messages next to the detection.Eric Anholt2010-08-252-33/+39
* mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt2010-08-251-1/+0
* r600: Remove unnecessary headers.Vinson Lee2010-08-255-8/+0
* r300: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt2010-08-251-0/+2
* i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.Eric Anholt2010-08-251-24/+38
* mesa: Remove now-unused _mesa_add_sampler().Eric Anholt2010-08-252-41/+0
* ir_to_mesa: Add support for samplers in structures.Eric Anholt2010-08-251-109/+122
* mesa: Remove now-unused _mesa_add_uniform.Eric Anholt2010-08-252-35/+0
* ir_to_mesa: Convert this code to using linker.cpp's uniform locations.Eric Anholt2010-08-252-127/+77
* mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt2010-08-253-33/+1
* r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák2010-08-251-0/+74
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-251-0/+1
* intel: Support EGL_MESA_image_drmKristian Høgsberg2010-08-253-0/+87
* intel: Take an intel_screen pointer in intel_alloc_region_* functionsKristian Høgsberg2010-08-256-37/+32
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-251-20/+26
* i965: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* r600: Include missing header in evergreen_fragprog.c.Vinson Lee2010-08-251-0/+1
* r600: Include missing header in evergreen_vertprog.c.Vinson Lee2010-08-251-0/+1
* r300/compiler: Silence uninitialized variable warning.Vinson Lee2010-08-241-5/+11
* r300g: Add missing comma in SConscript.Vinson Lee2010-08-241-1/+1
* r600: Include missing header in evergreen_render.c.Vinson Lee2010-08-241-0/+1
* r600: Remove unused variable.Vinson Lee2010-08-241-1/+0
* i965: Fix printf format warnings on 32-bit builds.Vinson Lee2010-08-241-4/+4
* r600: Remove unused variable.Vinson Lee2010-08-241-1/+0
* r600: Remove spaces between backslash and newline.Vinson Lee2010-08-241-2/+2
* r300/compiler: implement elimination of unused constantsMarek Olšák2010-08-258-1/+189
* r300/compiler: terminate vertex shader compilation immediately after an errorMarek Olšák2010-08-251-36/+56
* r300/compiler: fail to compile if we hit hw limits or an unimplemented featureMarek Olšák2010-08-253-0/+62
* r300/compiler: handle indexable temporaries correctly in deadcode eliminationMarek Olšák2010-08-251-1/+30
* r300/compiler: disable register allocation for indexable temporaries in VSMarek Olšák2010-08-251-5/+25
* ir_to_mesa: set IndirectRegisterFilesMarek Olšák2010-08-251-0/+8
* glsl: Set up uniform initializers by walking the shaders after linking.Eric Anholt2010-08-243-122/+181
* make: Use C++ compiler to link stdc++ library.Brian Paul2010-08-241-2/+3